This mostly only improves things for incorrect arguments and for an
incorrect return type. It doesn't do much to improve the case where
`__bool__` isn't callable and leaves the union/other cases untouched
completely.
I picked this one because, at first glance, this _looked_ like a lower
hanging fruit. The conceptual improvement here is pretty
straight-forward: add annotations for relevant data. But it took me a
bit to figure out how to connect all of the pieces.
This cleans up how we handle calling unions of types. #16568 adding a
three-level structure for callable signatures (`Signatures`,
`CallableSignature`, and `Signature`) to handle unions and overloads.
This PR updates the bindings side to mimic that structure. What used to
be called `CallOutcome` is now `Bindings`, and represents the result of
binding actual arguments against a possible union of callables.
`CallableBinding` is the result of binding a single, possibly
overloaded, callable type. `Binding` is the result of binding a single
overload.
While we're here, this also cleans up `CallError` greatly. It was
previously extracting error information from the bindings and storing it
in the error result. It is now a simple enum, carrying no data, that's
used as a status code to talk about whether the overall binding was
successful or not. We are now more consistent about walking the binding
itself to get detailed information about _how_ the binding was
unsucessful.
---------
Co-authored-by: Alex Waygood <Alex.Waygood@Gmail.com>
Co-authored-by: Carl Meyer <carl@astral.sh>