ruff/crates/ruff_db/src/diagnostic/mod.rs

594 lines
20 KiB
Rust

use std::fmt::Formatter;
use thiserror::Error;
use ruff_annotate_snippets::Level as AnnotateLevel;
use ruff_text_size::TextRange;
pub use crate::diagnostic::old::{
OldDiagnosticTrait, OldDisplayDiagnostic, OldParseDiagnostic, OldSecondaryDiagnosticMessage,
};
use crate::files::File;
// This module should not be exported. We are planning to migrate off
// the APIs in this module.
mod old;
/// A collection of information that can be rendered into a diagnostic.
///
/// A diagnostic is a collection of information gathered by a tool intended
/// for presentation to an end user, and which describes a group of related
/// characteristics in the inputs given to the tool. Typically, but not always,
/// a characteristic is a deficiency. An example of a characteristic that is
/// _not_ a deficiency is the `reveal_type` diagnostic for our type checker.
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct Diagnostic {
/// The actual diagnostic.
///
/// We box the diagnostic since it is somewhat big.
inner: Box<DiagnosticInner>,
}
impl Diagnostic {
/// Create a new diagnostic with the given identifier, severity and
/// message.
///
/// The identifier should be something that uniquely identifies the _type_
/// of diagnostic being reported. It should be usable as a reference point
/// for humans communicating about diagnostic categories. It will also
/// appear in the output when this diagnostic is rendered.
///
/// The severity should describe the assumed level of importance to an end
/// user.
///
/// The message is meant to be read by end users. The primary message
/// is meant to be a single terse description (usually a short phrase)
/// describing the group of related characteristics that the diagnostic
/// describes. Stated differently, if only one thing from a diagnostic can
/// be shown to an end user in a particular context, it is the primary
/// message.
pub fn new<'a>(
id: DiagnosticId,
severity: Severity,
message: impl std::fmt::Display + 'a,
) -> Diagnostic {
let message = message.to_string().into_boxed_str();
let inner = Box::new(DiagnosticInner {
id,
severity,
message,
annotations: vec![],
subs: vec![],
#[cfg(debug_assertions)]
printed: false,
});
Diagnostic { inner }
}
/// Add an annotation to this diagnostic.
///
/// Annotations for a diagnostic are optional, but if any are added,
/// callers should strive to make at least one of them primary. That is, it
/// should be constructed via [`Annotation::primary`]. A diagnostic with no
/// primary annotations is allowed, but its rendering may be sub-optimal.
pub fn annotate(&mut self, ann: Annotation) {
self.inner.annotations.push(ann);
}
/// Adds an "info" sub-diagnostic with the given message.
///
/// If callers want to add an "info" sub-diagnostic with annotations, then
/// create a [`SubDiagnostic`] manually and use [`Diagnostic::sub`] to
/// attach it to a parent diagnostic.
///
/// An "info" diagnostic is useful when contextualizing or otherwise
/// helpful information can be added to help end users understand the
/// main diagnostic message better. For example, if a the main diagnostic
/// message is about a function call being invalid, a useful "info"
/// sub-diagnostic could show the function definition (or only the relevant
/// parts of it).
pub fn info<'a>(&mut self, message: impl std::fmt::Display + 'a) {
self.sub(SubDiagnostic::new(Severity::Info, message));
}
/// Adds a "sub" diagnostic to this diagnostic.
///
/// This is useful when a sub diagnostic has its own annotations attached
/// to it. For the simpler case of a sub-diagnostic with only a message,
/// using a method like [`Diagnostic::info`] may be more convenient.
pub fn sub(&mut self, sub: SubDiagnostic) {
self.inner.subs.push(sub);
}
}
#[derive(Debug, Clone, Eq, PartialEq)]
struct DiagnosticInner {
id: DiagnosticId,
severity: Severity,
message: Box<str>,
annotations: Vec<Annotation>,
subs: Vec<SubDiagnostic>,
/// This will make the `Drop` impl panic if a `Diagnostic` hasn't
/// been printed to stderr. This is usually a bug, so we want it to
/// be loud. But only when `debug_assertions` is enabled.
#[cfg(debug_assertions)]
printed: bool,
}
impl Drop for DiagnosticInner {
fn drop(&mut self) {
#[cfg(debug_assertions)]
{
if self.printed || std::thread::panicking() {
return;
}
panic!(
"diagnostic `{id}` with severity `{severity:?}` and message `{message}` \
did not get printed to stderr before being dropped",
id = self.id,
severity = self.severity,
message = self.message,
);
}
}
}
/// A collection of information subservient to a diagnostic.
///
/// A sub-diagnostic is always rendered after the parent diagnostic it is
/// attached to. A parent diagnostic may have many sub-diagnostics, and it is
/// guaranteed that they will not interleave with one another in rendering.
///
/// Currently, the order in which sub-diagnostics are rendered relative to one
/// another (for a single parent diagnostic) is the order in which they were
/// attached to the diagnostic.
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct SubDiagnostic {
/// Like with `Diagnostic`, we box the `SubDiagnostic` to make it
/// pointer-sized.
inner: Box<SubDiagnosticInner>,
}
impl SubDiagnostic {
/// Create a new sub-diagnostic with the given severity and message.
///
/// The severity should describe the assumed level of importance to an end
/// user.
///
/// The message is meant to be read by end users. The primary message
/// is meant to be a single terse description (usually a short phrase)
/// describing the group of related characteristics that the sub-diagnostic
/// describes. Stated differently, if only one thing from a diagnostic can
/// be shown to an end user in a particular context, it is the primary
/// message.
pub fn new<'a>(severity: Severity, message: impl std::fmt::Display + 'a) -> SubDiagnostic {
let message = message.to_string().into_boxed_str();
let inner = Box::new(SubDiagnosticInner {
severity,
message,
annotations: vec![],
#[cfg(debug_assertions)]
printed: false,
});
SubDiagnostic { inner }
}
/// Add an annotation to this sub-diagnostic.
///
/// Annotations for a sub-diagnostic, like for a diagnostic, are optional.
/// If any are added, callers should strive to make at least one of them
/// primary. That is, it should be constructed via [`Annotation::primary`].
/// A diagnostic with no primary annotations is allowed, but its rendering
/// may be sub-optimal.
///
/// Note that it is expected to be somewhat more common for sub-diagnostics
/// to have no annotations (e.g., a simple note) than for a diagnostic to
/// have no annotations.
pub fn annotate(&mut self, ann: Annotation) {
self.inner.annotations.push(ann);
}
}
#[derive(Debug, Clone, Eq, PartialEq)]
struct SubDiagnosticInner {
severity: Severity,
message: Box<str>,
annotations: Vec<Annotation>,
/// This will make the `Drop` impl panic if a `SubDiagnostic` hasn't
/// been printed to stderr. This is usually a bug, so we want it to
/// be loud. But only when `debug_assertions` is enabled.
#[cfg(debug_assertions)]
printed: bool,
}
impl Drop for SubDiagnosticInner {
fn drop(&mut self) {
#[cfg(debug_assertions)]
{
if self.printed || std::thread::panicking() {
return;
}
panic!(
"sub-diagnostic with severity `{severity:?}` and message `{message}` \
did not get printed to stderr before being dropped",
severity = self.severity,
message = self.message,
);
}
}
}
/// A pointer to a subsequence in the end user's input.
///
/// Also known as an annotation, the pointer can optionally contain a short
/// message, typically describing in general terms what is being pointed to.
///
/// An annotation is either primary or secondary, depending on whether it was
/// constructed via [`Annotation::primary`] or [`Annotation::secondary`].
/// Semantically, a primary annotation is meant to point to the "locus" of a
/// diagnostic. Visually, the difference between a primary and a secondary
/// annotation is usually just a different form of highlighting on the
/// corresponding span.
///
/// # Advice
///
/// The span on an annotation should be as _specific_ as possible. For example,
/// if there is a problem with a function call because one of its arguments has
/// an invalid type, then the span should point to the specific argument and
/// not to the entire function call.
///
/// Messages attached to annotations should also be as brief and specific as
/// possible. Long messages could negative impact the quality of rendering.
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct Annotation {
/// The span of this annotation, corresponding to some subsequence of the
/// user's input that we want to highlight.
span: Span,
/// An optional message associated with this annotation's span.
///
/// When present, rendering will include this message in the output and
/// draw a line between the highlighted span and the message.
message: Option<Box<str>>,
/// Whether this annotation is "primary" or not. When it isn't primary, an
/// annotation is said to be "secondary."
is_primary: bool,
}
impl Annotation {
/// Create a "primary" annotation.
///
/// A primary annotation is meant to highlight the "locus" of a diagnostic.
/// That is, it should point to something in the end user's input that is
/// the subject or "point" of a diagnostic.
///
/// A diagnostic may have many primary annotations. A diagnostic may not
/// have any annotations, but if it does, at least one _ought_ to be
/// primary.
pub fn primary(span: Span) -> Annotation {
Annotation {
span,
message: None,
is_primary: true,
}
}
/// Create a "secondary" annotation.
///
/// A secondary annotation is meant to highlight relevant context for a
/// diagnostic, but not to point to the "locus" of the diagnostic.
///
/// A diagnostic with only secondary annotations is usually not sensible,
/// but it is allowed and will produce a reasonable rendering.
pub fn secondary(span: Span) -> Annotation {
Annotation {
span,
message: None,
is_primary: false,
}
}
/// Attach a message to this annotation.
///
/// An annotation without a message will still have a presence in
/// rendering. In particular, it will highlight the span association with
/// this annotation in some way.
///
/// When a message is attached to an annotation, then it will be associated
/// with the highlighted span in some way during rendering.
pub fn message<'a>(self, message: impl std::fmt::Display + 'a) -> Annotation {
let message = Some(message.to_string().into_boxed_str());
Annotation { message, ..self }
}
}
/// A string identifier for a lint rule.
///
/// This string is used in command line and configuration interfaces. The name should always
/// be in kebab case, e.g. `no-foo` (all lower case).
///
/// Rules use kebab case, e.g. `no-foo`.
#[derive(Debug, Copy, Clone, PartialOrd, Ord, PartialEq, Eq, Hash)]
pub struct LintName(&'static str);
impl LintName {
pub const fn of(name: &'static str) -> Self {
Self(name)
}
pub const fn as_str(&self) -> &'static str {
self.0
}
}
impl std::ops::Deref for LintName {
type Target = str;
fn deref(&self) -> &Self::Target {
self.0
}
}
impl std::fmt::Display for LintName {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.write_str(self.0)
}
}
impl PartialEq<str> for LintName {
fn eq(&self, other: &str) -> bool {
self.0 == other
}
}
impl PartialEq<&str> for LintName {
fn eq(&self, other: &&str) -> bool {
self.0 == *other
}
}
/// Uniquely identifies the kind of a diagnostic.
#[derive(Debug, Copy, Clone, Eq, PartialEq, PartialOrd, Ord, Hash)]
pub enum DiagnosticId {
/// Some I/O operation failed
Io,
/// Some code contains a syntax error
InvalidSyntax,
/// A lint violation.
///
/// Lints can be suppressed and some lints can be enabled or disabled in the configuration.
Lint(LintName),
/// A revealed type: Created by `reveal_type(expression)`.
RevealedType,
/// No rule with the given name exists.
UnknownRule,
}
impl DiagnosticId {
/// Creates a new `DiagnosticId` for a lint with the given name.
pub const fn lint(name: &'static str) -> Self {
Self::Lint(LintName::of(name))
}
/// Returns `true` if this `DiagnosticId` represents a lint.
pub fn is_lint(&self) -> bool {
matches!(self, DiagnosticId::Lint(_))
}
/// Returns `true` if this `DiagnosticId` represents a lint with the given name.
pub fn is_lint_named(&self, name: &str) -> bool {
matches!(self, DiagnosticId::Lint(self_name) if self_name == name)
}
pub fn strip_category(code: &str) -> Option<&str> {
code.split_once(':').map(|(_, rest)| rest)
}
/// Returns `true` if this `DiagnosticId` matches the given name.
///
/// ## Examples
/// ```
/// use ruff_db::diagnostic::DiagnosticId;
///
/// assert!(DiagnosticId::Io.matches("io"));
/// assert!(DiagnosticId::lint("test").matches("lint:test"));
/// assert!(!DiagnosticId::lint("test").matches("test"));
/// ```
pub fn matches(&self, expected_name: &str) -> bool {
match self.as_str() {
Ok(id) => id == expected_name,
Err(DiagnosticAsStrError::Category { category, name }) => expected_name
.strip_prefix(category)
.and_then(|prefix| prefix.strip_prefix(":"))
.is_some_and(|rest| rest == name),
}
}
pub fn as_str(&self) -> Result<&str, DiagnosticAsStrError> {
Ok(match self {
DiagnosticId::Io => "io",
DiagnosticId::InvalidSyntax => "invalid-syntax",
DiagnosticId::Lint(name) => {
return Err(DiagnosticAsStrError::Category {
category: "lint",
name: name.as_str(),
})
}
DiagnosticId::RevealedType => "revealed-type",
DiagnosticId::UnknownRule => "unknown-rule",
})
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq, Error)]
pub enum DiagnosticAsStrError {
/// The id can't be converted to a string because it belongs to a sub-category.
#[error("id from a sub-category: {category}:{name}")]
Category {
/// The id's category.
category: &'static str,
/// The diagnostic id in this category.
name: &'static str,
},
}
impl std::fmt::Display for DiagnosticId {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self.as_str() {
Ok(name) => f.write_str(name),
Err(DiagnosticAsStrError::Category { category, name }) => {
write!(f, "{category}:{name}")
}
}
}
}
/// A span represents the source of a diagnostic.
///
/// It consists of a `File` and an optional range into that file. When the
/// range isn't present, it semantically implies that the diagnostic refers to
/// the entire file. For example, when the file should be executable but isn't.
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Span {
file: File,
range: Option<TextRange>,
}
impl Span {
/// Returns the `File` attached to this `Span`.
pub fn file(&self) -> File {
self.file
}
/// Returns the range, if available, attached to this `Span`.
///
/// When there is no range, it is convention to assume that this `Span`
/// refers to the corresponding `File` as a whole. In some cases, consumers
/// of this API may use the range `0..0` to represent this case.
pub fn range(&self) -> Option<TextRange> {
self.range
}
/// Returns a new `Span` with the given `range` attached to it.
pub fn with_range(self, range: TextRange) -> Span {
self.with_optional_range(Some(range))
}
/// Returns a new `Span` with the given optional `range` attached to it.
pub fn with_optional_range(self, range: Option<TextRange>) -> Span {
Span { range, ..self }
}
}
impl From<File> for Span {
fn from(file: File) -> Span {
Span { file, range: None }
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd)]
pub enum Severity {
Info,
Warning,
Error,
Fatal,
}
impl Severity {
fn to_annotate(self) -> AnnotateLevel {
match self {
Severity::Info => AnnotateLevel::Info,
Severity::Warning => AnnotateLevel::Warning,
Severity::Error => AnnotateLevel::Error,
// NOTE: Should we really collapse this to "error"?
//
// After collapsing this, the snapshot tests seem to reveal that we
// don't currently have any *tests* with a `fatal` severity level.
// And maybe *rendering* this as just an `error` is fine. If we
// really do need different rendering, then I think we can add a
// `Level::Fatal`. ---AG
Severity::Fatal => AnnotateLevel::Error,
}
}
}
/// Configuration for rendering diagnostics.
#[derive(Clone, Debug)]
pub struct DisplayDiagnosticConfig {
/// The format to use for diagnostic rendering.
///
/// This uses the "full" format by default.
format: DiagnosticFormat,
/// Whether to enable colors or not.
///
/// Disabled by default.
color: bool,
/// The number of non-empty lines to show around each snippet.
///
/// NOTE: It seems like making this a property of rendering *could*
/// be wrong. In particular, I have a suspicion that we may want
/// more granular control over this, perhaps based on the kind of
/// diagnostic or even the snippet itself. But I chose to put this
/// here for now as the most "sensible" place for it to live until
/// we had more concrete use cases. ---AG
context: usize,
}
impl DisplayDiagnosticConfig {
/// Whether to enable concise diagnostic output or not.
pub fn format(self, format: DiagnosticFormat) -> DisplayDiagnosticConfig {
DisplayDiagnosticConfig { format, ..self }
}
/// Whether to enable colors or not.
pub fn color(self, yes: bool) -> DisplayDiagnosticConfig {
DisplayDiagnosticConfig { color: yes, ..self }
}
/// Set the number of contextual lines to show around each snippet.
pub fn context(self, lines: usize) -> DisplayDiagnosticConfig {
DisplayDiagnosticConfig {
context: lines,
..self
}
}
}
impl Default for DisplayDiagnosticConfig {
fn default() -> DisplayDiagnosticConfig {
DisplayDiagnosticConfig {
format: DiagnosticFormat::default(),
color: false,
context: 2,
}
}
}
/// The diagnostic output format.
#[derive(Copy, Clone, Debug, Default, Eq, Hash, PartialEq, PartialOrd, Ord)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "serde", serde(rename_all = "kebab-case"))]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
pub enum DiagnosticFormat {
/// The default full mode will print "pretty" diagnostics.
///
/// That is, color will be used when printing to a `tty`.
/// Moreover, diagnostic messages may include additional
/// context and annotations on the input to help understand
/// the message.
#[default]
Full,
/// Print diagnostics in a concise mode.
///
/// This will guarantee that each diagnostic is printed on
/// a single line. Only the most important or primary aspects
/// of the diagnostic are included. Contextual information is
/// dropped.
///
/// This may use color when printing to a `tty`.
Concise,
}