mirror of https://github.com/astral-sh/uv
refactor(uv-trampoline,uv-trampoline-builder): address feedback
This commit is contained in:
parent
333306dd9f
commit
ee07f64b17
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@ -619,11 +619,11 @@ mod test {
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"#};
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assert_snapshot!(format_err(input).await, @r#"
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error: TOML parse error at line 8, column 16
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error: TOML parse error at line 8, column 28
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8 | tqdm = { url = invalid url to tqdm-4.66.0-py3-none-any.whl" }
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| ^
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missing opening quote, expected `"`
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| ^
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missing comma between key-value pairs, expected `,`
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"#);
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}
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@ -1,11 +1,8 @@
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use std::io::{self, Cursor, Write};
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use std::io;
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use std::path::{Path, PathBuf};
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use std::str::Utf8Error;
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use thiserror::Error;
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use uv_fs::Simplified;
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use zip::ZipWriter;
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use zip::write::SimpleFileOptions;
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#[cfg(all(windows, target_arch = "x86"))]
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const LAUNCHER_I686_GUI: &[u8] =
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@ -36,12 +33,15 @@ const LAUNCHER_AARCH64_CONSOLE: &[u8] =
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const RT_RCDATA: u16 = 10;
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// Resource IDs matching uv-trampoline
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const RESOURCE_TRAMPOLINE_KIND: &str = "UV_TRAMPOLINE_KIND\0";
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const RESOURCE_PYTHON_PATH: &str = "UV_PYTHON_PATH\0";
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#[cfg(windows)]
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const RESOURCE_TRAMPOLINE_KIND: windows::core::PCWSTR = windows::core::w!("UV_TRAMPOLINE_KIND");
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#[cfg(windows)]
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const RESOURCE_PYTHON_PATH: windows::core::PCWSTR = windows::core::w!("UV_PYTHON_PATH");
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// Note: This does not need to be looked up as a resource, as we rely on `zipimport`
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// to do the loading work. Still, keeping the content under a resource means that it
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// sits nicely under the PE format.
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const RESOURCE_SCRIPT_DATA: &str = "UV_SCRIPT_DATA\0";
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#[cfg(windows)]
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const RESOURCE_SCRIPT_DATA: windows::core::PCWSTR = windows::core::w!("UV_SCRIPT_DATA");
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#[derive(Debug)]
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pub struct Launcher {
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@ -67,8 +67,11 @@ impl Launcher {
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use windows::Win32::System::LibraryLoader::LOAD_LIBRARY_AS_DATAFILE;
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use windows::Win32::System::LibraryLoader::LoadLibraryExW;
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let mut path_str = path.as_os_str().encode_wide().collect::<Vec<_>>();
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path_str.push(0);
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let path_str = path
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.as_os_str()
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.encode_wide()
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.chain(std::iter::once(0))
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.collect::<Vec<_>>();
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// SAFETY: winapi call; null-terminated strings
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#[allow(unsafe_code)]
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@ -119,29 +122,38 @@ impl Launcher {
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}
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}
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#[allow(unused_variables)]
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pub fn write_to_file(self, file_path: &Path, is_gui: bool) -> Result<(), Error> {
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let python_path = self.python_path.simplified_display().to_string();
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// Write the launcher binary
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fs_err::write(file_path, get_launcher_bin(is_gui)?)?;
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// Write resources
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let resources = &[
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(
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RESOURCE_TRAMPOLINE_KIND,
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&[self.kind.to_resource_value()][..],
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),
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(RESOURCE_PYTHON_PATH, python_path.as_bytes()),
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];
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if let Some(script_data) = self.script_data {
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let mut all_resources = resources.to_vec();
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all_resources.push((RESOURCE_SCRIPT_DATA, &script_data));
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write_resources(file_path, &all_resources)?;
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} else {
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write_resources(file_path, resources)?;
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#[cfg(not(windows))]
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{
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Err(Error::NotWindows)
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}
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#[cfg(windows)]
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{
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use uv_fs::Simplified;
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let python_path = self.python_path.simplified_display().to_string();
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Ok(())
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// Write the launcher binary
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fs_err::write(file_path, get_launcher_bin(is_gui)?)?;
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// Write resources
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let resources = &[
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(
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RESOURCE_TRAMPOLINE_KIND,
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&[self.kind.to_resource_value()][..],
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),
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(RESOURCE_PYTHON_PATH, python_path.as_bytes()),
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];
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if let Some(script_data) = self.script_data {
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let mut all_resources = resources.to_vec();
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all_resources.push((RESOURCE_SCRIPT_DATA, &script_data));
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write_resources(file_path, &all_resources)?;
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} else {
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write_resources(file_path, resources)?;
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}
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Ok(())
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}
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}
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#[must_use]
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@ -166,6 +178,7 @@ pub enum LauncherKind {
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}
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impl LauncherKind {
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#[cfg(windows)]
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fn to_resource_value(self) -> u8 {
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match self {
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Self::Script => 1,
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@ -203,6 +216,7 @@ pub enum Error {
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}
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#[allow(clippy::unnecessary_wraps, unused_variables)]
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#[cfg(windows)]
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fn get_launcher_bin(gui: bool) -> Result<&'static [u8], Error> {
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Ok(match std::env::consts::ARCH {
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#[cfg(all(windows, target_arch = "x86"))]
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@ -233,58 +247,54 @@ fn get_launcher_bin(gui: bool) -> Result<&'static [u8], Error> {
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arch => {
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return Err(Error::UnsupportedWindowsArch(arch));
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}
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#[cfg(not(windows))]
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_ => &[],
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})
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}
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/// Helper to write Windows PE resources
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#[allow(unused_variables)]
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fn write_resources(path: &Path, resources: &[(&str, &[u8])]) -> Result<(), Error> {
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#[cfg(not(windows))]
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{
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Err(Error::NotWindows)
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}
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#[cfg(windows)]
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{
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// SAFETY: winapi calls; null-terminated strings
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#[allow(unsafe_code)]
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unsafe {
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use std::os::windows::ffi::OsStrExt;
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use windows::Win32::System::LibraryLoader::{
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BeginUpdateResourceW, EndUpdateResourceW, UpdateResourceW,
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};
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#[cfg(windows)]
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fn write_resources(path: &Path, resources: &[(windows::core::PCWSTR, &[u8])]) -> Result<(), Error> {
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// SAFETY: winapi calls; null-terminated strings
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#[allow(unsafe_code)]
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unsafe {
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use std::os::windows::ffi::OsStrExt;
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use windows::Win32::System::LibraryLoader::{
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BeginUpdateResourceW, EndUpdateResourceW, UpdateResourceW,
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};
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let mut path_str = path.as_os_str().encode_wide().collect::<Vec<_>>();
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path_str.push(0);
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let handle = BeginUpdateResourceW(windows::core::PCWSTR(path_str.as_ptr()), false)
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.map_err(|err| Error::Io(io::Error::from_raw_os_error(err.code().0)))?;
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let path_str = path
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.as_os_str()
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.encode_wide()
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.chain(std::iter::once(0))
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.collect::<Vec<_>>();
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let handle = BeginUpdateResourceW(windows::core::PCWSTR(path_str.as_ptr()), false)
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.map_err(|err| Error::Io(io::Error::from_raw_os_error(err.code().0)))?;
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for (name, data) in resources {
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let mut name_null_term = name.encode_utf16().collect::<Vec<_>>();
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name_null_term.push(0);
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UpdateResourceW(
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handle,
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windows::core::PCWSTR(RT_RCDATA as *const _),
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windows::core::PCWSTR(name_null_term.as_ptr()),
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0,
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Some(data.as_ptr().cast()),
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u32::try_from(data.len()).map_err(|_| Error::ResourceTooLarge)?,
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)
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.map_err(|err| Error::Io(io::Error::from_raw_os_error(err.code().0)))?;
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}
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EndUpdateResourceW(handle, false)
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.map_err(|err| Error::Io(io::Error::from_raw_os_error(err.code().0)))?;
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for (name, data) in resources {
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UpdateResourceW(
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handle,
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windows::core::PCWSTR(RT_RCDATA as *const _),
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*name,
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0,
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Some(data.as_ptr().cast()),
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u32::try_from(data.len()).map_err(|_| Error::ResourceTooLarge)?,
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)
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.map_err(|err| Error::Io(io::Error::from_raw_os_error(err.code().0)))?;
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}
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Ok(())
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EndUpdateResourceW(handle, false)
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.map_err(|err| Error::Io(io::Error::from_raw_os_error(err.code().0)))?;
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}
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Ok(())
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}
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#[cfg(windows)]
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/// Safely reads a resource from a PE file
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fn read_resource(handle: windows::Win32::Foundation::HMODULE, name: &str) -> Option<Vec<u8>> {
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fn read_resource(
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handle: windows::Win32::Foundation::HMODULE,
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name: windows::core::PCWSTR,
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) -> Option<Vec<u8>> {
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// SAFETY: winapi calls; null-terminated strings; all pointers are checked.
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#[allow(unsafe_code)]
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unsafe {
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@ -294,7 +304,7 @@ fn read_resource(handle: windows::Win32::Foundation::HMODULE, name: &str) -> Opt
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// Find the resource
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let resource = FindResourceW(
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Some(handle),
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windows::core::PCWSTR(name.encode_utf16().collect::<Vec<_>>().as_ptr()),
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name,
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windows::core::PCWSTR(RT_RCDATA as *const _),
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);
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if resource.is_invalid() {
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@ -303,6 +313,9 @@ fn read_resource(handle: windows::Win32::Foundation::HMODULE, name: &str) -> Opt
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// Get resource size and data
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let size = SizeofResource(Some(handle), resource);
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if size == 0 {
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return None;
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}
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let data = LoadResource(Some(handle), resource).ok()?;
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let ptr = LockResource(data) as *const u8;
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if ptr.is_null() {
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@ -324,57 +337,67 @@ pub fn windows_script_launcher(
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is_gui: bool,
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python_executable: impl AsRef<Path>,
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) -> Result<Vec<u8>, Error> {
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// This method should only be called on Windows, but we avoid `#[cfg(windows)]` to retain
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// compilation on all platforms.
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if cfg!(not(windows)) {
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return Err(Error::NotWindows);
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}
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let launcher_bin: &[u8] = get_launcher_bin(is_gui)?;
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let mut payload: Vec<u8> = Vec::new();
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// This method should only be called on Windows, but we avoid function-scope
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// `#[cfg(windows)]` to retain compilation on all platforms.
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#[cfg(not(windows))]
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{
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// We're using the zip writer, but with stored compression
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// https://github.com/njsmith/posy/blob/04927e657ca97a5e35bb2252d168125de9a3a025/src/trampolines/mod.rs#L75-L82
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// https://github.com/pypa/distlib/blob/8ed03aab48add854f377ce392efffb79bb4d6091/PC/launcher.c#L259-L271
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let stored =
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SimpleFileOptions::default().compression_method(zip::CompressionMethod::Stored);
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let mut archive = ZipWriter::new(Cursor::new(&mut payload));
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let error_msg = "Writing to Vec<u8> should never fail";
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archive.start_file("__main__.py", stored).expect(error_msg);
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archive
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.write_all(launcher_python_script.as_bytes())
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.expect(error_msg);
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archive.finish().expect(error_msg);
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Err(Error::NotWindows)
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}
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#[cfg(windows)]
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{
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use std::io::{Cursor, Write};
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let python = python_executable.as_ref();
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let python_path = python.simplified_display().to_string();
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use zip::ZipWriter;
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use zip::write::SimpleFileOptions;
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// Start with base launcher binary
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// Create temporary file for the launcher
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let temp_dir = tempfile::tempdir()?;
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let temp_file = temp_dir
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.path()
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.join(format!("uv-trampoline-{}.exe", std::process::id()));
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fs_err::write(&temp_file, launcher_bin)?;
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use uv_fs::Simplified;
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// Write resources
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let resources = &[
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(
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RESOURCE_TRAMPOLINE_KIND,
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&[LauncherKind::Script.to_resource_value()][..],
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),
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(RESOURCE_PYTHON_PATH, python_path.as_bytes()),
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(RESOURCE_SCRIPT_DATA, &payload),
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];
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write_resources(&temp_file, resources)?;
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let launcher_bin: &[u8] = get_launcher_bin(is_gui)?;
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// Read back the complete file
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let launcher = fs_err::read(&temp_file)?;
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fs_err::remove_file(temp_file)?;
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let mut payload: Vec<u8> = Vec::new();
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{
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// We're using the zip writer, but with stored compression
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// https://github.com/njsmith/posy/blob/04927e657ca97a5e35bb2252d168125de9a3a025/src/trampolines/mod.rs#L75-L82
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// https://github.com/pypa/distlib/blob/8ed03aab48add854f377ce392efffb79bb4d6091/PC/launcher.c#L259-L271
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let stored =
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SimpleFileOptions::default().compression_method(zip::CompressionMethod::Stored);
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let mut archive = ZipWriter::new(Cursor::new(&mut payload));
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let error_msg = "Writing to Vec<u8> should never fail";
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archive.start_file("__main__.py", stored).expect(error_msg);
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archive
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.write_all(launcher_python_script.as_bytes())
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.expect(error_msg);
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archive.finish().expect(error_msg);
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}
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Ok(launcher)
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let python = python_executable.as_ref();
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let python_path = python.simplified_display().to_string();
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// Start with base launcher binary
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// Create temporary file for the launcher
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let temp_dir = tempfile::TempDir::new()?;
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let temp_file = temp_dir
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.path()
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.join(format!("uv-trampoline-{}.exe", std::process::id()));
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fs_err::write(&temp_file, launcher_bin)?;
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// Write resources
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let resources = &[
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(
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RESOURCE_TRAMPOLINE_KIND,
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&[LauncherKind::Script.to_resource_value()][..],
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),
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(RESOURCE_PYTHON_PATH, python_path.as_bytes()),
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(RESOURCE_SCRIPT_DATA, &payload),
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];
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write_resources(&temp_file, resources)?;
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// Read back the complete file
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let launcher = fs_err::read(&temp_file)?;
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fs_err::remove_file(temp_file)?;
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Ok(launcher)
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}
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}
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/// A minimal .exe launcher binary for Python.
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@ -385,39 +408,44 @@ pub fn windows_python_launcher(
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python_executable: impl AsRef<Path>,
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is_gui: bool,
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) -> Result<Vec<u8>, Error> {
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// This method should only be called on Windows, but we avoid `#[cfg(windows)]` to retain
|
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// compilation on all platforms.
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if cfg!(not(windows)) {
|
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return Err(Error::NotWindows);
|
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// This method should only be called on Windows, but we avoid function-scope
|
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// `#[cfg(windows)]` to retain compilation on all platforms.
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#[cfg(not(windows))]
|
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{
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Err(Error::NotWindows)
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}
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#[cfg(windows)]
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{
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use uv_fs::Simplified;
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let launcher_bin: &[u8] = get_launcher_bin(is_gui)?;
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let launcher_bin: &[u8] = get_launcher_bin(is_gui)?;
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let python = python_executable.as_ref();
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let python_path = python.simplified_display().to_string();
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let python = python_executable.as_ref();
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let python_path = python.simplified_display().to_string();
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// Create temporary file for the launcher
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let temp_dir = tempfile::tempdir()?;
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let temp_file = temp_dir
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.path()
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.join(format!("uv-trampoline-{}.exe", std::process::id()));
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fs_err::write(&temp_file, launcher_bin)?;
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// Create temporary file for the launcher
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let temp_dir = tempfile::TempDir::new()?;
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let temp_file = temp_dir
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.path()
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.join(format!("uv-trampoline-{}.exe", std::process::id()));
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fs_err::write(&temp_file, launcher_bin)?;
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|
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// Write resources
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let resources = &[
|
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(
|
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RESOURCE_TRAMPOLINE_KIND,
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&[LauncherKind::Python.to_resource_value()][..],
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),
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(RESOURCE_PYTHON_PATH, python_path.as_bytes()),
|
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];
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write_resources(&temp_file, resources)?;
|
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// Write resources
|
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let resources = &[
|
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(
|
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RESOURCE_TRAMPOLINE_KIND,
|
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&[LauncherKind::Python.to_resource_value()][..],
|
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),
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(RESOURCE_PYTHON_PATH, python_path.as_bytes()),
|
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];
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write_resources(&temp_file, resources)?;
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|
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// Read back the complete file
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let launcher = fs_err::read(&temp_file)?;
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fs_err::remove_file(temp_file)?;
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// Read back the complete file
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let launcher = fs_err::read(&temp_file)?;
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fs_err::remove_file(temp_file)?;
|
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Ok(launcher)
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Ok(launcher)
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}
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}
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#[cfg(all(test, windows))]
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|
|
@ -569,7 +597,7 @@ if __name__ == "__main__":
|
|||
|
||||
/// Signs the given binary using `PowerShell`'s `Set-AuthenticodeSignature` with a temporary certificate.
|
||||
fn sign_authenticode(bin_path: impl AsRef<Path>) {
|
||||
let temp_dir = tempfile::tempdir().expect("Failed to create temporary directory");
|
||||
let temp_dir = tempfile::TempDir::new().expect("Failed to create temporary directory");
|
||||
let temp_pfx =
|
||||
create_temp_certificate(&temp_dir).expect("Failed to create self-signed certificate");
|
||||
|
||||
|
|
|
|||
|
|
@ -36,8 +36,8 @@ use crate::{error, format, warn};
|
|||
const RT_RCDATA: u16 = 10;
|
||||
|
||||
/// Resource IDs for the trampoline metadata
|
||||
const RESOURCE_TRAMPOLINE_KIND: &str = "UV_TRAMPOLINE_KIND\0";
|
||||
const RESOURCE_PYTHON_PATH: &str = "UV_PYTHON_PATH\0";
|
||||
const RESOURCE_TRAMPOLINE_KIND: windows::core::PCWSTR = windows::core::w!("UV_TRAMPOLINE_KIND");
|
||||
const RESOURCE_PYTHON_PATH: windows::core::PCWSTR = windows::core::w!("UV_PYTHON_PATH");
|
||||
|
||||
/// The kind of trampoline.
|
||||
enum TrampolineKind {
|
||||
|
|
@ -58,15 +58,13 @@ impl TrampolineKind {
|
|||
}
|
||||
|
||||
/// Safely loads a resource from the current module
|
||||
fn load_resource(resource_id: &str) -> Option<Vec<u8>> {
|
||||
fn load_resource(resource_id: windows::core::PCWSTR) -> Option<Vec<u8>> {
|
||||
// SAFETY: winapi calls; null-terminated strings; all pointers are checked.
|
||||
unsafe {
|
||||
let mut resource_id_null_term = resource_id.encode_utf16().collect::<Vec<_>>();
|
||||
resource_id_null_term.push(0);
|
||||
// Find the resource
|
||||
let resource = FindResourceW(
|
||||
None,
|
||||
windows::core::PCWSTR(resource_id_null_term.as_ptr()),
|
||||
resource_id,
|
||||
windows::core::PCWSTR(RT_RCDATA as *const _),
|
||||
);
|
||||
if resource.is_invalid() {
|
||||
|
|
|
|||
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Reference in New Issue