use std::{ env, io, path::{Path, PathBuf}, }; use fs_err as fs; use thiserror::Error; use uv_pypi_types::Scheme; use uv_static::EnvVars; /// The layout of a virtual environment. #[derive(Debug)] pub struct VirtualEnvironment { /// The absolute path to the root of the virtualenv, e.g., `/path/to/.venv`. pub root: PathBuf, /// The path to the Python interpreter inside the virtualenv, e.g., `.venv/bin/python` /// (Unix, Python 3.11). pub executable: PathBuf, /// The [`Scheme`] paths for the virtualenv, as returned by (e.g.) `sysconfig.get_paths()`. pub scheme: Scheme, } /// A parsed `pyvenv.cfg` #[derive(Debug, Clone)] #[allow(clippy::struct_excessive_bools)] pub struct PyVenvConfiguration { /// Was the virtual environment created with the `virtualenv` package? pub(crate) virtualenv: bool, /// Was the virtual environment created with the `uv` package? pub(crate) uv: bool, /// Is the virtual environment relocatable? pub(crate) relocatable: bool, /// Was the virtual environment populated with seed packages? pub(crate) seed: bool, } #[derive(Debug, Error)] pub enum Error { #[error(transparent)] Io(#[from] io::Error), #[error("Broken virtual environment `{0}`: `pyvenv.cfg` is missing")] MissingPyVenvCfg(PathBuf), #[error("Broken virtual environment `{0}`: `pyvenv.cfg` could not be parsed")] ParsePyVenvCfg(PathBuf, #[source] io::Error), } /// Locate an active virtual environment by inspecting environment variables. /// /// Supports `VIRTUAL_ENV`. pub(crate) fn virtualenv_from_env() -> Option { if let Some(dir) = env::var_os(EnvVars::VIRTUAL_ENV).filter(|value| !value.is_empty()) { return Some(PathBuf::from(dir)); } None } #[derive(Debug, PartialEq, Eq, Copy, Clone)] pub(crate) enum CondaEnvironmentKind { /// The base Conda environment; treated like a system Python environment. Base, /// Any other Conda environment; treated like a virtual environment. Child, } impl CondaEnvironmentKind { /// Whether the given `CONDA_PREFIX` path is the base Conda environment. /// /// When the base environment is used, `CONDA_DEFAULT_ENV` will be set to a name, i.e., `base` or /// `root` which does not match the prefix, e.g. `/usr/local` instead of /// `/usr/local/conda/envs/`. fn from_prefix_path(path: &Path) -> Self { // If we cannot read `CONDA_DEFAULT_ENV`, there's no way to know if the base environment let Ok(default_env) = env::var(EnvVars::CONDA_DEFAULT_ENV) else { return CondaEnvironmentKind::Child; }; // These are the expected names for the base environment if default_env != "base" && default_env != "root" { return CondaEnvironmentKind::Child; } let Some(name) = path.file_name() else { return CondaEnvironmentKind::Child; }; if name.to_str().is_some_and(|name| name == default_env) { CondaEnvironmentKind::Base } else { CondaEnvironmentKind::Child } } } /// Locate an active conda environment by inspecting environment variables. /// /// If `base` is true, the active environment must be the base environment or `None` is returned, /// and vice-versa. pub(crate) fn conda_environment_from_env(kind: CondaEnvironmentKind) -> Option { let dir = env::var_os(EnvVars::CONDA_PREFIX).filter(|value| !value.is_empty())?; let path = PathBuf::from(dir); if kind != CondaEnvironmentKind::from_prefix_path(&path) { return None; }; Some(path) } /// Locate a virtual environment by searching the file system. /// /// Searches for a `.venv` directory in the current or any parent directory. If the current /// directory is itself a virtual environment (or a subdirectory of a virtual environment), the /// containing virtual environment is returned. pub(crate) fn virtualenv_from_working_dir() -> Result, Error> { let current_dir = crate::current_dir()?; for dir in current_dir.ancestors() { // If we're _within_ a virtualenv, return it. if dir.join("pyvenv.cfg").is_file() { return Ok(Some(dir.to_path_buf())); } // Otherwise, search for a `.venv` directory. let dot_venv = dir.join(".venv"); if dot_venv.is_dir() { if !dot_venv.join("pyvenv.cfg").is_file() { return Err(Error::MissingPyVenvCfg(dot_venv)); } return Ok(Some(dot_venv)); } } Ok(None) } /// Returns the path to the `python` executable inside a virtual environment. pub(crate) fn virtualenv_python_executable(venv: impl AsRef) -> PathBuf { let venv = venv.as_ref(); if cfg!(windows) { // Search for `python.exe` in the `Scripts` directory. let default_executable = venv.join("Scripts").join("python.exe"); if default_executable.exists() { return default_executable; } // Apparently, Python installed via msys2 on Windows _might_ produce a POSIX-like layout. // See: https://github.com/PyO3/maturin/issues/1108 let executable = venv.join("bin").join("python.exe"); if executable.exists() { return executable; } // Fallback for Conda environments. let executable = venv.join("python.exe"); if executable.exists() { return executable; } // If none of these exist, return the standard location default_executable } else { // Check for both `python3` over `python`, preferring the more specific one let default_executable = venv.join("bin").join("python3"); if default_executable.exists() { return default_executable; } let executable = venv.join("bin").join("python"); if executable.exists() { return executable; } // If none of these exist, return the standard location default_executable } } impl PyVenvConfiguration { /// Parse a `pyvenv.cfg` file into a [`PyVenvConfiguration`]. pub fn parse(cfg: impl AsRef) -> Result { let mut virtualenv = false; let mut uv = false; let mut relocatable = false; let mut seed = false; // Per https://snarky.ca/how-virtual-environments-work/, the `pyvenv.cfg` file is not a // valid INI file, and is instead expected to be parsed by partitioning each line on the // first equals sign. let content = fs::read_to_string(&cfg) .map_err(|err| Error::ParsePyVenvCfg(cfg.as_ref().to_path_buf(), err))?; for line in content.lines() { let Some((key, value)) = line.split_once('=') else { continue; }; match key.trim() { "virtualenv" => { virtualenv = true; } "uv" => { uv = true; } "relocatable" => { relocatable = value.trim().to_lowercase() == "true"; } "seed" => { seed = value.trim().to_lowercase() == "true"; } _ => {} } } Ok(Self { virtualenv, uv, relocatable, seed, }) } /// Returns true if the virtual environment was created with the `virtualenv` package. pub fn is_virtualenv(&self) -> bool { self.virtualenv } /// Returns true if the virtual environment was created with the uv package. pub fn is_uv(&self) -> bool { self.uv } /// Returns true if the virtual environment is relocatable. pub fn is_relocatable(&self) -> bool { self.relocatable } /// Returns true if the virtual environment was populated with seed packages. pub fn is_seed(&self) -> bool { self.seed } }