Files
Syphon_Filter_3/Makefile
T

99 lines
3.1 KiB
Makefile

# Phase 3 all-assembly baseline orchestration.
# All original and generated ROM-derived inputs/outputs remain ignored.
SHELL := /usr/bin/bash
EXE := extracted/SCUS_946.40;1
MANIFEST := extracted/MANIFEST.tsv
SPLAT := tools/splat/.venv/bin/splat
AS := tools/mipsel-none-elf-binutils/prefix/usr/bin/mipsel-none-elf-as
LD := tools/mipsel-none-elf-binutils/prefix/usr/bin/mipsel-none-elf-ld
OBJCOPY := tools/mipsel-none-elf-binutils/prefix/usr/bin/mipsel-none-elf-objcopy
ASM_ROOT := asm
SPLAT_CONFIG := $(ASM_ROOT)/scus_946_40.yaml
SPLAT_OUTPUT := $(ASM_ROOT)/generated
LINKER_SCRIPT := $(ASM_ROOT)/scus_946_40.ld
BUILD := build
ELF := $(BUILD)/scus_946_40.elf
REBUILT := $(BUILD)/scus_946_40.rebuilt
INPUT_REPORT := .run/p3-exe-info.tsv
# Phase 5 ordered code build: C regions listed in the tracked registry are
# compiled with the identified toolchain and linked in address order between
# data fallbacks taken from the original executable. An empty registry
# reproduces the all-payload data baseline exactly.
REGIONS := config/regions.tsv
SYMBOLS := config/symbols.tsv
MATCH := tools/sf3_match
CODE_OUT := build/code
EXPECTED_SHA1 := e173426c157384ebf1b6caf8c6fea18a85a14af9
.PHONY: all validate split assemble link binary code gate test check clean
all: binary
validate:
@test -f "$(EXE)"
@test -f "$(MANIFEST)"
@mkdir -p .run
@./tools/sf3_extract psx-exe-info "$(EXE)" "$(MANIFEST)" > "$(INPUT_REPORT)"
split: validate
@test -f "$(SPLAT)"
@test -f "$(SPLAT_CONFIG)"
@cd "$(ASM_ROOT)" && ../"$(SPLAT)" split "$$(basename "$(SPLAT_CONFIG)")" --disassemble-all
assemble: split
@test -d "$(SPLAT_OUTPUT)" && test ! -L "$(SPLAT_OUTPUT)"
@test -f "$(AS)"
@test ! -L "$(BUILD)"
@mkdir -p "$(BUILD)"
@while IFS= read -r source; do \
rel="$${source#$(ASM_ROOT)/}"; \
object="$(BUILD)/$${rel}.o"; \
mkdir -p "$$(dirname "$$object")"; \
"$(AS)" -march=r3000 -G0 -I "$(ASM_ROOT)/include" -o "$$object" "$$source"; \
done < <(find "$(SPLAT_OUTPUT)" -type f -name '*.s' -print | sort)
link: assemble
@test -f "$(LINKER_SCRIPT)"
@test -f "$(LD)"
@rm -f "$(ELF)"
@"$(LD)" -T "$(LINKER_SCRIPT)" -o "$(ELF)"
binary: link
@test -f "$(OBJCOPY)"
@rm -f "$(REBUILT)"
@"$(OBJCOPY)" -O binary "$(ELF)" "$(REBUILT)"
# Ordered code build and full-binary gate (Phase 5). `code` builds only;
# `gate` builds and then requires the whole executable to be byte-identical.
code: validate
@test -f "$(MATCH)"
@test -f "$(REGIONS)"
@test -f "$(SYMBOLS)"
@rm -rf "$(CODE_OUT)"
@"$(MATCH)" build --exe "$(EXE)" --regions "$(REGIONS)" --symbols "$(SYMBOLS)" --out "$(CODE_OUT)"
gate: validate
@test -f "$(MATCH)"
@test -f "$(REGIONS)"
@test -f "$(SYMBOLS)"
@rm -rf "$(CODE_OUT)"
@"$(MATCH)" gate --exe "$(EXE)" --regions "$(REGIONS)" --symbols "$(SYMBOLS)" --out "$(CODE_OUT)" \
--expect-sha1 "$(EXPECTED_SHA1)"
# Verification gates. `test` is synthetic-only and needs no game input;
# `check` adds the full-binary byte gate (which does).
test:
@PYTHONDONTWRITEBYTECODE=1 python3 -m unittest discover -s tools/tests
check: test gate
clean:
@if test -e "$(BUILD)"; then \
test -d "$(BUILD)" && test ! -L "$(BUILD)"; \
rm -rf "$(BUILD)"; \
fi