salh
121c910b57
Add AC6 PAC extraction and texture export tooling
2026-04-24 17:01:15 +03:00
salh
34d8c0185e
Improve texture swap modding workflow
2026-04-22 16:22:41 +03:00
salh
db811bd0ba
Support legacy DDS texture swaps and add Xenos format reference
2026-04-22 02:09:19 +03:00
salh
3d3579d290
Implement texture swap dump and replace pipeline
2026-04-22 01:06:53 +03:00
salh
882d20f686
Refactor native graphics backend and fix build errors
2026-04-19 13:05:54 +03:00
sal063
80cc634fb6
Delete docs/native_graphics_migration/AC6_NATIVE_GRAPHICS_RENDER_API_REMOVAL_MAP.md
2026-04-18 16:17:56 +03:00
sal063
f16b38ff23
]
2026-04-18 16:17:49 +03:00
salh
5bdc93d055
feat: wire AC6 native graphics runtime and bootstrap configure path
...
Run the native renderer every frame from AC6 present timing hooks with a visible runtime status overlay so migration progress is observable in-game. Also add a tracked CMake bootstrap include and migration mapping docs so fresh clones can configure before generated glue exists.
Made-with: Cursor
2026-04-17 21:48:36 +03:00
sal063
1f8ef9e9f5
Delete docs/native_graphics_migration directory
2026-04-17 20:40:42 +03:00
salh
ddf7c28587
Initial barebones version
2026-04-17 20:09:41 +03:00