Commit Graph

10 Commits

Author SHA1 Message Date
salh 121c910b57 Add AC6 PAC extraction and texture export tooling 2026-04-24 17:01:15 +03:00
salh 34d8c0185e Improve texture swap modding workflow 2026-04-22 16:22:41 +03:00
salh db811bd0ba Support legacy DDS texture swaps and add Xenos format reference 2026-04-22 02:09:19 +03:00
salh 3d3579d290 Implement texture swap dump and replace pipeline 2026-04-22 01:06:53 +03:00
salh 882d20f686 Refactor native graphics backend and fix build errors 2026-04-19 13:05:54 +03:00
sal063 80cc634fb6 Delete docs/native_graphics_migration/AC6_NATIVE_GRAPHICS_RENDER_API_REMOVAL_MAP.md 2026-04-18 16:17:56 +03:00
sal063 f16b38ff23 ] 2026-04-18 16:17:49 +03:00
salh 5bdc93d055 feat: wire AC6 native graphics runtime and bootstrap configure path
Run the native renderer every frame from AC6 present timing hooks with a visible runtime status overlay so migration progress is observable in-game. Also add a tracked CMake bootstrap include and migration mapping docs so fresh clones can configure before generated glue exists.

Made-with: Cursor
2026-04-17 21:48:36 +03:00
sal063 1f8ef9e9f5 Delete docs/native_graphics_migration directory 2026-04-17 20:40:42 +03:00
salh ddf7c28587 Initial barebones version 2026-04-17 20:09:41 +03:00