#include "ac6_texture_overrides.h" #include #include #include #include #include #include #include #include #include REXCVAR_DECLARE(std::string, user_data_root); REXCVAR_DEFINE_BOOL(ac6_texture_swaps_enabled, true, "AC6/TextureSwaps", "Enable AC6 texture dump and replacement support"); REXCVAR_DEFINE_BOOL(ac6_texture_swaps_dump_enabled, true, "AC6/TextureSwaps", "Dump host-ready textures to the user-data texture dump folder"); REXCVAR_DEFINE_BOOL(ac6_texture_swaps_replace_enabled, true, "AC6/TextureSwaps", "Load matching replacement DDS files from the user-data texture override folders"); REXCVAR_DEFINE_STRING(ac6_texture_swaps_dump_dir, "texture_dumps", "AC6/TextureSwaps", "User-data subdirectory that stores dumped texture DDS files and metadata"); REXCVAR_DEFINE_STRING(ac6_texture_swaps_override_dir, "override/textures", "AC6/TextureSwaps", "User-data subdirectory that stores loose replacement texture DDS files"); REXCVAR_DEFINE_STRING(ac6_texture_swaps_mods_dir, "mods", "AC6/TextureSwaps", "User-data subdirectory containing mod folders with texture overrides"); namespace ac6::textures { namespace { constexpr uint32_t kDdsMagic = 0x20534444u; constexpr uint32_t kDdsFourCcDx10 = 0x30315844u; constexpr uint32_t kDdsHeaderFlagsTexture = 0x00001007u; constexpr uint32_t kDdsHeaderFlagsPitch = 0x00000008u; constexpr uint32_t kDdsHeaderFlagsLinearSize = 0x00080000u; constexpr uint32_t kDdsHeaderFlagsMipmap = 0x00020000u; constexpr uint32_t kDdsHeaderFlagsDepth = 0x00800000u; constexpr uint32_t kDdsCapsTexture = 0x00001000u; constexpr uint32_t kDdsCapsComplex = 0x00000008u; constexpr uint32_t kDdsCapsMipmap = 0x00400000u; constexpr uint32_t kDdsCaps2Volume = 0x00200000u; constexpr uint32_t kDdsPixelFormatFlagsFourCc = 0x00000004u; constexpr uint32_t kDdsResourceDimensionTexture1D = 2u; constexpr uint32_t kDdsResourceDimensionTexture2D = 3u; constexpr uint32_t kDdsResourceDimensionTexture3D = 4u; constexpr uint32_t kDdsResourceMiscTextureCube = 0x4u; #pragma pack(push, 1) struct DdsPixelFormat { uint32_t size; uint32_t flags; uint32_t four_cc; uint32_t rgb_bit_count; uint32_t r_bit_mask; uint32_t g_bit_mask; uint32_t b_bit_mask; uint32_t a_bit_mask; }; struct DdsHeader { uint32_t size; uint32_t flags; uint32_t height; uint32_t width; uint32_t pitch_or_linear_size; uint32_t depth; uint32_t mip_map_count; uint32_t reserved1[11]; DdsPixelFormat pixel_format; uint32_t caps; uint32_t caps2; uint32_t caps3; uint32_t caps4; uint32_t reserved2; }; struct DdsHeaderDx10 { uint32_t dxgi_format; uint32_t resource_dimension; uint32_t misc_flag; uint32_t array_size; uint32_t misc_flags2; }; #pragma pack(pop) struct DxgiLayoutInfo { uint32_t block_width; uint32_t block_height; uint32_t bytes_per_block; const char* name; }; std::filesystem::path GetUserDataRoot() { const std::string user_root = REXCVAR_GET(user_data_root); if (!user_root.empty()) { return std::filesystem::path(user_root); } return rex::filesystem::GetUserFolder() / "ac6recomp"; } bool EnsureParentExists(const std::filesystem::path& path, std::string* error_out) { std::error_code ec; std::filesystem::create_directories(path.parent_path(), ec); if (ec) { if (error_out) { *error_out = "failed to create parent directory: " + ec.message(); } return false; } return true; } std::string EscapeJson(std::string_view value) { std::string escaped; escaped.reserve(value.size()); for (char c : value) { switch (c) { case '\\': escaped += "\\\\"; break; case '"': escaped += "\\\""; break; case '\n': escaped += "\\n"; break; case '\r': escaped += "\\r"; break; case '\t': escaped += "\\t"; break; default: escaped.push_back(c); break; } } return escaped; } std::string HexU32(uint32_t value) { std::ostringstream stream; stream << std::uppercase << std::hex << std::setw(8) << std::setfill('0') << value; return stream.str(); } std::string HexU64(uint64_t value) { std::ostringstream stream; stream << std::uppercase << std::hex << std::setw(16) << std::setfill('0') << value; return stream.str(); } const char* DimensionTag(uint32_t dimension) { if (dimension == 0 || dimension == uint32_t(D3D12_RESOURCE_DIMENSION_TEXTURE1D)) { return "1d"; } if (dimension == 1 || dimension == uint32_t(D3D12_RESOURCE_DIMENSION_TEXTURE2D)) { return "2d"; } if (dimension == 2 || dimension == uint32_t(D3D12_RESOURCE_DIMENSION_TEXTURE3D)) { return "3d"; } if (dimension == 3) { return "cube"; } return "unknown"; } bool GetDxgiLayoutInfo(DXGI_FORMAT format, DxgiLayoutInfo& out) { switch (format) { case DXGI_FORMAT_R8_TYPELESS: case DXGI_FORMAT_R8_UNORM: case DXGI_FORMAT_R8_SNORM: case DXGI_FORMAT_R8_UINT: case DXGI_FORMAT_R8_SINT: out = {1, 1, 1, "DXGI_FORMAT_R8"}; return true; case DXGI_FORMAT_R8G8_TYPELESS: case DXGI_FORMAT_R8G8_UNORM: case DXGI_FORMAT_R8G8_SNORM: case DXGI_FORMAT_R8G8_UINT: case DXGI_FORMAT_R8G8_SINT: out = {1, 1, 2, "DXGI_FORMAT_R8G8"}; return true; case DXGI_FORMAT_R8G8B8A8_TYPELESS: case DXGI_FORMAT_R8G8B8A8_UNORM: case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: case DXGI_FORMAT_R8G8B8A8_SNORM: case DXGI_FORMAT_R8G8B8A8_UINT: case DXGI_FORMAT_R8G8B8A8_SINT: case DXGI_FORMAT_B8G8R8A8_UNORM: case DXGI_FORMAT_B8G8R8X8_UNORM: out = {1, 1, 4, "DXGI_FORMAT_R8G8B8A8"}; return true; case DXGI_FORMAT_R10G10B10A2_TYPELESS: case DXGI_FORMAT_R10G10B10A2_UNORM: case DXGI_FORMAT_R10G10B10A2_UINT: out = {1, 1, 4, "DXGI_FORMAT_R10G10B10A2"}; return true; case DXGI_FORMAT_B5G6R5_UNORM: out = {1, 1, 2, "DXGI_FORMAT_B5G6R5_UNORM"}; return true; case DXGI_FORMAT_B5G5R5A1_UNORM: out = {1, 1, 2, "DXGI_FORMAT_B5G5R5A1_UNORM"}; return true; case DXGI_FORMAT_B4G4R4A4_UNORM: out = {1, 1, 2, "DXGI_FORMAT_B4G4R4A4_UNORM"}; return true; case DXGI_FORMAT_R16_TYPELESS: case DXGI_FORMAT_R16_UNORM: case DXGI_FORMAT_R16_SNORM: case DXGI_FORMAT_R16_UINT: case DXGI_FORMAT_R16_SINT: case DXGI_FORMAT_R16_FLOAT: out = {1, 1, 2, "DXGI_FORMAT_R16"}; return true; case DXGI_FORMAT_R16G16_TYPELESS: case DXGI_FORMAT_R16G16_UNORM: case DXGI_FORMAT_R16G16_SNORM: case DXGI_FORMAT_R16G16_UINT: case DXGI_FORMAT_R16G16_SINT: case DXGI_FORMAT_R16G16_FLOAT: out = {1, 1, 4, "DXGI_FORMAT_R16G16"}; return true; case DXGI_FORMAT_R16G16B16A16_TYPELESS: case DXGI_FORMAT_R16G16B16A16_UNORM: case DXGI_FORMAT_R16G16B16A16_SNORM: case DXGI_FORMAT_R16G16B16A16_UINT: case DXGI_FORMAT_R16G16B16A16_SINT: case DXGI_FORMAT_R16G16B16A16_FLOAT: out = {1, 1, 8, "DXGI_FORMAT_R16G16B16A16"}; return true; case DXGI_FORMAT_R32_TYPELESS: case DXGI_FORMAT_R32_FLOAT: case DXGI_FORMAT_R32_UINT: case DXGI_FORMAT_R32_SINT: out = {1, 1, 4, "DXGI_FORMAT_R32"}; return true; case DXGI_FORMAT_R32G32_TYPELESS: case DXGI_FORMAT_R32G32_FLOAT: case DXGI_FORMAT_R32G32_UINT: case DXGI_FORMAT_R32G32_SINT: out = {1, 1, 8, "DXGI_FORMAT_R32G32"}; return true; case DXGI_FORMAT_R32G32B32A32_FLOAT: case DXGI_FORMAT_R32G32B32A32_UINT: case DXGI_FORMAT_R32G32B32A32_SINT: out = {1, 1, 16, "DXGI_FORMAT_R32G32B32A32"}; return true; case DXGI_FORMAT_BC1_TYPELESS: case DXGI_FORMAT_BC1_UNORM: case DXGI_FORMAT_BC1_UNORM_SRGB: out = {4, 4, 8, "DXGI_FORMAT_BC1"}; return true; case DXGI_FORMAT_BC2_TYPELESS: case DXGI_FORMAT_BC2_UNORM: case DXGI_FORMAT_BC2_UNORM_SRGB: out = {4, 4, 16, "DXGI_FORMAT_BC2"}; return true; case DXGI_FORMAT_BC3_TYPELESS: case DXGI_FORMAT_BC3_UNORM: case DXGI_FORMAT_BC3_UNORM_SRGB: out = {4, 4, 16, "DXGI_FORMAT_BC3"}; return true; case DXGI_FORMAT_BC4_TYPELESS: case DXGI_FORMAT_BC4_UNORM: case DXGI_FORMAT_BC4_SNORM: out = {4, 4, 8, "DXGI_FORMAT_BC4"}; return true; case DXGI_FORMAT_BC5_TYPELESS: case DXGI_FORMAT_BC5_UNORM: case DXGI_FORMAT_BC5_SNORM: out = {4, 4, 16, "DXGI_FORMAT_BC5"}; return true; default: return false; } } uint32_t ComputeSubresourceCount(D3D12_RESOURCE_DIMENSION dimension, uint32_t depth_or_array_size, uint32_t mip_count) { return dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? mip_count : depth_or_array_size * mip_count; } bool MapDdsDimension(uint32_t dds_dimension, D3D12_RESOURCE_DIMENSION& out) { switch (dds_dimension) { case kDdsResourceDimensionTexture1D: out = D3D12_RESOURCE_DIMENSION_TEXTURE1D; return true; case kDdsResourceDimensionTexture2D: out = D3D12_RESOURCE_DIMENSION_TEXTURE2D; return true; case kDdsResourceDimensionTexture3D: out = D3D12_RESOURCE_DIMENSION_TEXTURE3D; return true; default: return false; } } uint32_t ToDdsDimension(D3D12_RESOURCE_DIMENSION dimension) { switch (dimension) { case D3D12_RESOURCE_DIMENSION_TEXTURE1D: return kDdsResourceDimensionTexture1D; case D3D12_RESOURCE_DIMENSION_TEXTURE3D: return kDdsResourceDimensionTexture3D; case D3D12_RESOURCE_DIMENSION_TEXTURE2D: default: return kDdsResourceDimensionTexture2D; } } } // namespace bool TextureSwapsEnabled() { return REXCVAR_GET(ac6_texture_swaps_enabled); } bool TextureDumpEnabled() { return TextureSwapsEnabled() && REXCVAR_GET(ac6_texture_swaps_dump_enabled); } bool TextureReplacementEnabled() { return TextureSwapsEnabled() && REXCVAR_GET(ac6_texture_swaps_replace_enabled); } bool IsSupportedTextureSwapFormat(DXGI_FORMAT format) { DxgiLayoutInfo layout = {}; return GetDxgiLayoutInfo(format, layout); } bool GetTightTextureSubresourceLayout(DXGI_FORMAT format, uint32_t width, uint32_t height, TextureSubresourceLayout& out) { DxgiLayoutInfo info = {}; if (!GetDxgiLayoutInfo(format, info)) { return false; } const uint32_t width_blocks = std::max((width + info.block_width - 1) / info.block_width, 1u); const uint32_t height_blocks = std::max((height + info.block_height - 1) / info.block_height, 1u); out.row_pitch = width_blocks * info.bytes_per_block; out.row_count = height_blocks; out.slice_pitch = out.row_pitch * out.row_count; return true; } std::string DescribeDxgiFormat(DXGI_FORMAT format) { DxgiLayoutInfo layout = {}; if (GetDxgiLayoutInfo(format, layout)) { return layout.name; } std::ostringstream stream; stream << "DXGI_FORMAT_" << uint32_t(format); return stream.str(); } std::string BuildTextureStableKey(uint64_t texture_key_hash, uint32_t base_page, uint32_t mip_page, uint32_t dimension, uint32_t width, uint32_t height, uint32_t depth_or_array_size, uint32_t mip_count, uint32_t guest_format, uint32_t endianness, bool tiled, bool packed_mips, bool signed_separate, bool scaled_resolve) { std::ostringstream stream; stream << "tex_" << HexU64(texture_key_hash) << "_bp" << HexU32(base_page) << "_mp" << HexU32(mip_page) << "_" << DimensionTag(dimension) << "_" << width << "x" << height << "x" << depth_or_array_size << "_m" << mip_count << "_fmt" << guest_format << "_e" << endianness << "_t" << (tiled ? 1 : 0) << "_p" << (packed_mips ? 1 : 0) << "_s" << (signed_separate ? 1 : 0) << "_r" << (scaled_resolve ? 1 : 0); return stream.str(); } std::filesystem::path GetTextureDumpDdsPath(std::string_view stable_key) { return GetUserDataRoot() / REXCVAR_GET(ac6_texture_swaps_dump_dir) / (std::string(stable_key) + ".dds"); } std::filesystem::path GetTextureDumpMetadataPath(std::string_view stable_key) { return GetUserDataRoot() / REXCVAR_GET(ac6_texture_swaps_dump_dir) / (std::string(stable_key) + ".json"); } bool DumpExists(std::string_view stable_key) { std::error_code ec; return std::filesystem::exists(GetTextureDumpDdsPath(stable_key), ec); } std::optional ResolveReplacementDdsPath(std::string_view stable_key) { if (!TextureReplacementEnabled()) { return std::nullopt; } const std::filesystem::path user_root = GetUserDataRoot(); const std::filesystem::path file_name = std::string(stable_key) + ".dds"; std::error_code ec; const std::filesystem::path loose_path = user_root / REXCVAR_GET(ac6_texture_swaps_override_dir) / file_name; if (std::filesystem::exists(loose_path, ec)) { return loose_path; } const std::filesystem::path mods_root = user_root / REXCVAR_GET(ac6_texture_swaps_mods_dir); if (!std::filesystem::exists(mods_root, ec) || ec) { return std::nullopt; } std::vector mod_roots; for (const std::filesystem::directory_entry& entry : std::filesystem::directory_iterator(mods_root, ec)) { if (ec) { break; } if (entry.is_directory()) { mod_roots.push_back(entry.path()); } } std::sort(mod_roots.begin(), mod_roots.end()); std::optional resolved; for (const std::filesystem::path& mod_root : mod_roots) { const std::filesystem::path candidate = mod_root / "textures" / file_name; if (std::filesystem::exists(candidate, ec)) { resolved = candidate; } } return resolved; } bool LoadDdsFromFile(const std::filesystem::path& path, DdsImageData& out, std::string* error_out) { std::ifstream file(path, std::ios::binary); if (!file) { if (error_out) { *error_out = "failed to open file"; } return false; } file.seekg(0, std::ios::end); const std::streamoff file_size = file.tellg(); file.seekg(0, std::ios::beg); if (file_size < std::streamoff(sizeof(uint32_t) + sizeof(DdsHeader) + sizeof(DdsHeaderDx10))) { if (error_out) { *error_out = "file is too small to be a DX10 DDS"; } return false; } uint32_t magic = 0; DdsHeader header = {}; DdsHeaderDx10 header_dx10 = {}; file.read(reinterpret_cast(&magic), sizeof(magic)); file.read(reinterpret_cast(&header), sizeof(header)); file.read(reinterpret_cast(&header_dx10), sizeof(header_dx10)); if (!file || magic != kDdsMagic || header.size != sizeof(DdsHeader) || header.pixel_format.size != sizeof(DdsPixelFormat) || header.pixel_format.four_cc != kDdsFourCcDx10) { if (error_out) { *error_out = "only DDS files with a DX10 header are supported"; } return false; } if ((header_dx10.misc_flag & kDdsResourceMiscTextureCube) != 0) { if (error_out) { *error_out = "cube DDS files are not supported by the first-pass texture swap loader"; } return false; } D3D12_RESOURCE_DIMENSION dimension = D3D12_RESOURCE_DIMENSION_UNKNOWN; if (!MapDdsDimension(header_dx10.resource_dimension, dimension)) { if (error_out) { *error_out = "unsupported DDS resource dimension"; } return false; } const uint32_t mip_count = std::max(header.mip_map_count, 1u); const uint32_t depth_or_array_size = dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? std::max(header.depth, 1u) : std::max(header_dx10.array_size, 1u); const uint32_t width = std::max(header.width, 1u); const uint32_t height = std::max(header.height, 1u); if (!IsSupportedTextureSwapFormat(DXGI_FORMAT(header_dx10.dxgi_format))) { if (error_out) { *error_out = "unsupported DXGI format in DDS file"; } return false; } DdsImageData image; image.format = DXGI_FORMAT(header_dx10.dxgi_format); image.dimension = dimension; image.width = width; image.height = height; image.depth_or_array_size = depth_or_array_size; image.mip_count = mip_count; image.is_cube = false; image.subresources.reserve(ComputeSubresourceCount(dimension, depth_or_array_size, mip_count)); std::vector payload(size_t(file_size) - (sizeof(uint32_t) + sizeof(DdsHeader) + sizeof(DdsHeaderDx10))); file.read(reinterpret_cast(payload.data()), std::streamsize(payload.size())); if (!file && !payload.empty()) { if (error_out) { *error_out = "failed to read DDS payload"; } return false; } size_t payload_offset = 0; const uint32_t subresource_count = ComputeSubresourceCount(dimension, depth_or_array_size, mip_count); for (uint32_t subresource_index = 0; subresource_index < subresource_count; ++subresource_index) { const uint32_t mip_index = dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? subresource_index : (subresource_index % mip_count); DdsSubresource subresource; subresource.width = std::max(width >> mip_index, 1u); subresource.height = std::max(height >> mip_index, 1u); subresource.depth = dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? std::max(depth_or_array_size >> mip_index, 1u) : 1u; TextureSubresourceLayout tight_layout = {}; if (!GetTightTextureSubresourceLayout(image.format, subresource.width, subresource.height, tight_layout)) { if (error_out) { *error_out = "unsupported tight layout for DDS subresource"; } return false; } const size_t subresource_size = size_t(tight_layout.slice_pitch) * subresource.depth; if (payload_offset + subresource_size > payload.size()) { if (error_out) { *error_out = "DDS payload is truncated"; } return false; } subresource.row_pitch = tight_layout.row_pitch; subresource.slice_pitch = tight_layout.slice_pitch; subresource.data.resize(subresource_size); std::copy_n(payload.data() + payload_offset, subresource_size, subresource.data.data()); payload_offset += subresource_size; image.subresources.push_back(std::move(subresource)); } out = std::move(image); return true; } bool WriteDdsToFile(const std::filesystem::path& path, const DdsImageData& data, std::string* error_out) { if (data.is_cube) { if (error_out) { *error_out = "cube textures are not supported for DDS dumping"; } return false; } const uint32_t expected_subresource_count = ComputeSubresourceCount(data.dimension, data.depth_or_array_size, data.mip_count); if (data.subresources.size() != expected_subresource_count) { if (error_out) { *error_out = "DDS subresource count does not match the texture description"; } return false; } if (!EnsureParentExists(path, error_out)) { return false; } TextureSubresourceLayout base_layout = {}; if (!GetTightTextureSubresourceLayout(data.format, data.width, data.height, base_layout)) { if (error_out) { *error_out = "unsupported DXGI format for DDS output"; } return false; } DdsHeader header = {}; header.size = sizeof(DdsHeader); header.flags = kDdsHeaderFlagsTexture; header.height = std::max(data.height, 1u); header.width = std::max(data.width, 1u); header.pitch_or_linear_size = base_layout.row_pitch; header.depth = data.dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? data.depth_or_array_size : 0; header.mip_map_count = std::max(data.mip_count, 1u); header.pixel_format = {sizeof(DdsPixelFormat), kDdsPixelFormatFlagsFourCc, kDdsFourCcDx10, 0, 0, 0, 0, 0}; header.caps = kDdsCapsTexture; header.caps2 = 0; if (data.mip_count > 1) { header.flags |= kDdsHeaderFlagsMipmap; header.caps |= kDdsCapsComplex | kDdsCapsMipmap; } if (data.dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D) { header.flags |= kDdsHeaderFlagsDepth; header.caps |= kDdsCapsComplex; header.caps2 |= kDdsCaps2Volume; } else if (data.depth_or_array_size > 1) { header.caps |= kDdsCapsComplex; } DxgiLayoutInfo format_info = {}; GetDxgiLayoutInfo(data.format, format_info); if (format_info.block_width != 1 || format_info.block_height != 1) { header.flags |= kDdsHeaderFlagsLinearSize; header.pitch_or_linear_size = base_layout.slice_pitch; } else { header.flags |= kDdsHeaderFlagsPitch; } DdsHeaderDx10 header_dx10 = {}; header_dx10.dxgi_format = uint32_t(data.format); header_dx10.resource_dimension = ToDdsDimension(data.dimension); header_dx10.array_size = data.dimension == D3D12_RESOURCE_DIMENSION_TEXTURE3D ? 1u : std::max(data.depth_or_array_size, 1u); std::ofstream file(path, std::ios::binary | std::ios::trunc); if (!file) { if (error_out) { *error_out = "failed to create DDS file"; } return false; } file.write(reinterpret_cast(&kDdsMagic), sizeof(kDdsMagic)); file.write(reinterpret_cast(&header), sizeof(header)); file.write(reinterpret_cast(&header_dx10), sizeof(header_dx10)); for (const DdsSubresource& subresource : data.subresources) { const size_t expected_size = size_t(subresource.slice_pitch) * subresource.depth; if (subresource.data.size() != expected_size) { if (error_out) { *error_out = "DDS subresource payload has an unexpected size"; } return false; } file.write(reinterpret_cast(subresource.data.data()), std::streamsize(subresource.data.size())); } if (!file) { if (error_out) { *error_out = "failed while writing DDS file"; } return false; } return true; } bool WriteDumpMetadata(const std::filesystem::path& path, const TextureDumpMetadata& metadata, std::string* error_out) { if (!EnsureParentExists(path, error_out)) { return false; } std::ofstream file(path, std::ios::binary | std::ios::trunc); if (!file) { if (error_out) { *error_out = "failed to create metadata file"; } return false; } file << "{\n"; file << " \"stable_key\": \"" << EscapeJson(metadata.stable_key) << "\",\n"; file << " \"texture_key_hash\": \"0x" << HexU64(metadata.texture_key_hash) << "\",\n"; file << " \"base_page\": \"0x" << HexU32(metadata.base_page) << "\",\n"; file << " \"mip_page\": \"0x" << HexU32(metadata.mip_page) << "\",\n"; file << " \"dimension\": " << metadata.dimension << ",\n"; file << " \"width\": " << metadata.width << ",\n"; file << " \"height\": " << metadata.height << ",\n"; file << " \"depth_or_array_size\": " << metadata.depth_or_array_size << ",\n"; file << " \"mip_count\": " << metadata.mip_count << ",\n"; file << " \"guest_format\": " << metadata.guest_format << ",\n"; file << " \"endianness\": " << metadata.endianness << ",\n"; file << " \"dxgi_format\": " << metadata.dxgi_format << ",\n"; file << " \"dxgi_format_name\": \"" << EscapeJson(DescribeDxgiFormat(DXGI_FORMAT(metadata.dxgi_format))) << "\",\n"; file << " \"tiled\": " << (metadata.tiled ? "true" : "false") << ",\n"; file << " \"packed_mips\": " << (metadata.packed_mips ? "true" : "false") << ",\n"; file << " \"signed_separate\": " << (metadata.signed_separate ? "true" : "false") << ",\n"; file << " \"scaled_resolve\": " << (metadata.scaled_resolve ? "true" : "false") << ",\n"; file << " \"frame_index\": " << metadata.frame_index << ",\n"; file << " \"signature_stable_id\": \"0x" << HexU64(metadata.signature_stable_id) << "\",\n"; file << " \"active_vertex_shader_hash\": \"0x" << HexU64(metadata.active_vertex_shader_hash) << "\",\n"; file << " \"active_pixel_shader_hash\": \"0x" << HexU64(metadata.active_pixel_shader_hash) << "\",\n"; file << " \"signature_tags\": \"" << EscapeJson(metadata.signature_tags) << "\"\n"; file << "}\n"; if (!file) { if (error_out) { *error_out = "failed while writing metadata file"; } return false; } return true; } } // namespace ac6::textures