/** * @file memory.h * @brief Memory subsystem umbrella header * * @copyright Copyright (c) 2026 Tom Clay * All rights reserved. * * @license BSD 3-Clause License * See LICENSE file in the project root for full license text. */ #pragma once // Memory utilities (page allocation, protection, load/store helpers) #include // Arena allocator #include // Memory-mapped files #include // Ring buffer #include // Memory class (Xbox 360 guest memory system with heaps) #include