mirror of
https://github.com/sal063/AC6_recomp
synced 2026-06-14 22:29:27 -04:00
37 lines
919 B
C++
37 lines
919 B
C++
// Native audio runtime
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// Part of the AC6 Recompilation native foundation
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#pragma once
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#include <cstdint>
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#include <native/audio/audio_client.h>
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#include <rex/kernel.h>
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#include <rex/memory.h>
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namespace rex::audio {
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class AudioDriver {
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public:
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explicit AudioDriver(memory::Memory* memory);
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virtual ~AudioDriver();
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virtual bool Initialize() = 0;
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virtual void Shutdown() = 0;
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virtual void SubmitFrame(uint32_t samples_ptr) = 0;
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virtual void SubmitSilenceFrame() = 0;
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virtual AudioDriverTelemetry GetTelemetry() const;
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virtual const char* backend_name() const = 0;
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virtual uint32_t queue_low_water_frames() const { return 1; }
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virtual uint32_t queue_target_frames() const { return 2; }
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protected:
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inline uint8_t* TranslatePhysical(uint32_t guest_address) const {
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return memory_->TranslatePhysical(guest_address);
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}
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memory::Memory* memory_ = nullptr;
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};
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} // namespace rex::audio
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