mirror of
https://github.com/sal063/AC6_recomp
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102 lines
3.0 KiB
C++
102 lines
3.0 KiB
C++
// Native runtime - Filesystem utilities
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// Part of the AC6 Recompilation native foundation
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#pragma once
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#include <filesystem>
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#include <iterator>
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#include <memory>
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#include <string>
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#include <string_view>
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#include <vector>
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#include <native/platform.h>
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#include <native/string.h>
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namespace rex {
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std::string path_to_utf8(const std::filesystem::path& path);
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std::u16string path_to_utf16(const std::filesystem::path& path);
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std::filesystem::path to_path(const std::string_view source);
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std::filesystem::path to_path(const std::u16string_view source);
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namespace filesystem {
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// Get executable path.
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std::filesystem::path GetExecutablePath();
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// Get executable folder.
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std::filesystem::path GetExecutableFolder();
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// Get user folder.
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std::filesystem::path GetUserFolder();
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// Creates the parent folder of the specified path if needed.
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bool CreateParentFolder(const std::filesystem::path& path);
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// Creates an empty file at the given path, overwriting if it exists.
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bool CreateEmptyFile(const std::filesystem::path& path);
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// Opens the file at the given path with the specified mode.
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FILE* OpenFile(const std::filesystem::path& path, const std::string_view mode);
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// Wrapper for the 64-bit version of fseek, returns true on success.
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bool Seek(FILE* file, int64_t offset, int origin);
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// Wrapper for the 64-bit version of ftell, returns a positive value on success.
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int64_t Tell(FILE* file);
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// Reduces the size of a stdio file opened for writing.
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bool TruncateStdioFile(FILE* file, uint64_t length);
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struct FileAccess {
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static const uint32_t kGenericRead = 0x80000000;
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static const uint32_t kGenericWrite = 0x40000000;
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static const uint32_t kGenericExecute = 0x20000000;
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static const uint32_t kGenericAll = 0x10000000;
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static const uint32_t kFileReadData = 0x00000001;
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static const uint32_t kFileWriteData = 0x00000002;
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static const uint32_t kFileAppendData = 0x00000004;
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};
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class FileHandle {
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public:
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static std::unique_ptr<FileHandle> OpenExisting(const std::filesystem::path& path,
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uint32_t desired_access);
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virtual ~FileHandle() = default;
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const std::filesystem::path& path() const { return path_; }
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virtual bool Read(size_t file_offset, void* buffer, size_t buffer_length,
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size_t* out_bytes_read) = 0;
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virtual bool Write(size_t file_offset, const void* buffer, size_t buffer_length,
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size_t* out_bytes_written) = 0;
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virtual bool SetLength(size_t length) = 0;
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virtual void Flush() = 0;
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protected:
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explicit FileHandle(const std::filesystem::path& path) : path_(path) {}
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std::filesystem::path path_;
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};
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struct FileInfo {
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enum class Type {
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kFile,
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kDirectory,
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};
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Type type;
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std::filesystem::path name;
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std::filesystem::path path;
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size_t total_size;
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uint64_t create_timestamp;
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uint64_t access_timestamp;
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uint64_t write_timestamp;
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};
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bool GetInfo(const std::filesystem::path& path, FileInfo* out_info);
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std::vector<FileInfo> ListFiles(const std::filesystem::path& path);
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} // namespace filesystem
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} // namespace rex
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