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2026-04-17 20:09:41 +03:00

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/**
* @file memory.h
* @brief Memory subsystem umbrella header
*
* @copyright Copyright (c) 2026 Tom Clay <tomc@tctechstuff.com>
* All rights reserved.
*
* @license BSD 3-Clause License
* See LICENSE file in the project root for full license text.
*/
#pragma once
// Memory utilities (page allocation, protection, load/store helpers)
#include <rex/memory/utils.h>
// Arena allocator
#include <rex/memory/arena.h>
// Memory-mapped files
#include <rex/memory/mapped_memory.h>
// Ring buffer
#include <rex/memory/ring_buffer.h>
// Memory class (Xbox 360 guest memory system with heaps)
#include <rex/system/xmemory.h>