Files
2026-04-17 20:09:41 +03:00

46 lines
1.1 KiB
C++

#pragma once
/**
* ReXGlue runtime - AC6 Recompilation project
* Copyright (c) 2026 Tom Clay. All rights reserved.
*/
#include <cstdint>
#include <rex/thread.h>
namespace rex::runtime {
class ThreadState;
// Represents a thread that runs guest code.
class Thread {
public:
Thread();
~Thread();
static bool IsInThread();
static Thread* GetCurrentThread();
static uint32_t GetCurrentThreadId();
ThreadState* thread_state() const { return thread_state_; }
// True if the thread should be paused by the debugger.
// All threads that can run guest code must be stopped for the debugger to
// work properly.
bool can_debugger_suspend() const { return can_debugger_suspend_; }
void set_can_debugger_suspend(bool value) { can_debugger_suspend_ = value; }
rex::thread::Thread* thread() { return thread_.get(); }
const std::string& thread_name() const { return thread_name_; }
protected:
thread_local static Thread* current_thread_;
ThreadState* thread_state_ = nullptr;
std::unique_ptr<rex::thread::Thread> thread_ = nullptr;
bool can_debugger_suspend_ = true;
std::string thread_name_;
};
} // namespace rex::runtime