mirror of
https://github.com/sal063/AC6_recomp
synced 2026-08-22 15:11:33 -04:00
97906a6d4e
Xenia's pipeline disk cache (record + pre-create at launch) was built but never triggered, so pipelines compiled on-demand mid-gameplay every run. Wire InitializeShaderStorage after module launch: pre-create recorded pipelines during load, record new ones. New cvar use_shader_disk_cache (default on); cache at ./cache/shaders/.