Files
AC6_recomp/src/d3d_hooks.h
T

19 lines
326 B
C++

#pragma once
#include <rex/cvar.h>
#include "d3d_state.h"
REXCVAR_DECLARE(bool, ac6_render_capture);
namespace ac6::d3d {
void OnFrameBoundary();
DrawStatsSnapshot GetDrawStats();
FrameCaptureSnapshot TakeFrameCapture(FrameCaptureSummary* summary_out = nullptr);
ShadowState GetShadowState();
} // namespace ac6::d3d