Files
AC6_recomp/thirdparty
salh e41480ebb7 fix(gpu): allow VS-expanded primitives in D3D12 pipeline cache
TranslateAnalyzedShader and CreateD3D12Pipeline assumed host vertex type was only kVertex for non-tessellation paths. Point/rectangle list expansion uses kPointListAsTriangleStrip and kRectangleListAsTriangleStrip while still emitting a vertex shader — accept those types for logging and PSO creation.

Made-with: Cursor
2026-04-17 23:00:09 +03:00
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