mirror of
https://github.com/sal063/AC6_recomp
synced 2026-08-31 17:52:48 -04:00
29e3dab140
The async save/DLC storage layer stores each job's operation code only after submitting it to the worker pool. Job objects are reused, so a fast worker reads the previous operation's code and performs the wrong storage operation. The retail title update reorders all twelve submit sites to store before the call. Hooks apply the same ordering to the base executable, engagement-logged. On the 360, core assignment made the window practically unhittable, but on the port, threading makes it real. Hottest during save-select and DLC content checks.
75 lines
2.5 KiB
CMake
75 lines
2.5 KiB
CMake
# ac6recomp - ReXGlue Recompiled Project
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#
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# This file is yours to edit. 'rexglue migrate' will NOT overwrite it.
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# SDK boilerplate lives in generated/rexglue.cmake.
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cmake_minimum_required(VERSION 3.25)
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project(ac6recomp LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 23)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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include(CheckIPOSupported)
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check_ipo_supported(RESULT AC6RECOMP_IPO_SUPPORTED OUTPUT AC6RECOMP_IPO_ERROR)
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# Keep reconfigure passes pinned to the vendored SDK when the cache is empty.
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if(NOT DEFINED REXSDK_DIR OR REXSDK_DIR STREQUAL "")
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set(_ac6_vendored_rexsdk "${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/rexglue-sdk")
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if(EXISTS "${_ac6_vendored_rexsdk}/CMakeLists.txt")
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set(REXSDK_DIR "${_ac6_vendored_rexsdk}" CACHE PATH "Path to rexglue-sdk source tree" FORCE)
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endif()
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endif()
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if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/generated/rexglue.cmake")
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include(generated/rexglue.cmake)
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else()
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include(cmake/rexglue_bootstrap.cmake)
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endif()
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# Sources
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set(AC6RECOMP_SOURCES
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src/main.cpp
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src/ac6_pac_decode_dump.cpp
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src/ac6_pac_decoder_probe.cpp
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src/ac6_pac_index.cpp
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src/d3d_hooks.cpp
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src/render_hooks.cpp
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src/ac6_texture_overrides.cpp
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src/ac6_native_graphics.cpp
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src/ac6_native_graphics_overlay.cpp
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src/ac6_backend_fixes/ac6_backend_capture_bridge.cpp
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src/ac6_backend_fixes/ac6_backend_hooks.cpp
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src/ac6_backend_fixes/ac6_backend_pass_classifier.cpp
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src/ac6_backend_fixes/ac6_cutscene_resync.cpp
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src/ac6_backend_fixes/ac6_effect_mode_fix.cpp
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src/ac6_backend_fixes/ac6_fps_physics_fix.cpp
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src/ac6_backend_fixes/ac6_fullres_effects.cpp
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src/ac6_backend_fixes/ac6_kbm_input.cpp
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src/ac6_backend_fixes/ac6_storage_submit_order_fix.cpp
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src/ac6_backend_fixes/ac6_widescreen.cpp
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)
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if(WIN32)
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add_executable(ac6recomp WIN32 ${AC6RECOMP_SOURCES})
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else()
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add_executable(ac6recomp ${AC6RECOMP_SOURCES})
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endif()
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rexglue_setup_target(ac6recomp)
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# Link libmspack for AC6 PAC LZX decompression in the runtime dump path.
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target_link_libraries(ac6recomp PRIVATE mspack)
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if(AC6RECOMP_IPO_SUPPORTED)
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set_property(TARGET ac6recomp PROPERTY INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE)
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set_property(TARGET ac6recomp PROPERTY INTERPROCEDURAL_OPTIMIZATION_RELWITHDEBINFO TRUE)
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else()
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message(STATUS "IPO/LTO disabled for ac6recomp: ${AC6RECOMP_IPO_ERROR}")
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endif()
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if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU")
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target_compile_options(ac6recomp PRIVATE
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$<$<OR:$<CONFIG:Release>,$<CONFIG:RelWithDebInfo>>:-fomit-frame-pointer>
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)
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endif()
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