1 Commits

Author SHA1 Message Date
Drew T c4a627b22b feat(phase-8): link libgte byte-identical (T11, value-first) — 53/58 objs / +120 fns
- NEW tools/gen_lib_subsegs.py: generate splat subseg lines + integrate stub list for a
  multi-block library (section-size-correct block ends — bakes in the libc2/T6 boundary
  gotcha so it can't recur). Reused for libspu/libsnd next.
- libgte = GTE math, 53 objects in 22 blocks across the old 800b region (game code
  interleaved as 800b/800b_2..800b_7). Resegmented from the generator; integrate window
  0x4787C..0x51804 so it sees exactly the 22 in-region blocks
- 5 libgs-gap libgte objects (MTX_05/07/11/REG03/REG11) DEFERRED — gsgap1/2/4/5 stay
  stubs (gsgap2 != MTX_07 exactly, needs a sub-split); documented in worklist
- progress.py linked_subsegs() now resolves `$(VAR)` stub lists (LIBGTE_STUBS) — the long
  multi-block lists are passed via a make var
- region byte-verified 58/58 (clean, no scattered .bss); rm'd src/800b.c (region starts
  with a lib block) so splat regenerates the fragments; 22 src/libgteN.c + 6 game frags
- dual byte-gate PASS: 143dbb89 with and without the libgte objects
- LINKED 590 -> 710 (+120); REAL still 43; byte-identical 37.93%
- reordered remaining libs value-first (libspu/libsnd next; dense libcard/libapi last)
2026-06-15 18:43:27 -06:00