800c3 (0x8005CE18-0x8005FC68, one contiguous run of 33 interleaved Sony objects) is now four
stub rows — libapi1 (21 BIOS trampolines + COUNTER), libpad1 (PADENTRY + PADMAIN 760), libapi2
(L02/L03), libpad2 (PADCMD PADIF PADPORTD PADSEQD WAITRC2) — fed by two WINDOWED psyq_integrate
calls from the raw .run/obj42/{libapi42,libpad421} dirs (integrate tiles each stub with one
library; every boundary checked against .text SECTION sizes). The apicard region's three
"game code" rows were libapi 4.2's C objects to the byte: 800c2 = FIRST.o (firstfile + the
"no jump table wall" stub func_80062144), 800c2_2 = PAD.o, 800c2_3 = PATCH.o + CHCLRPAD.o ->
apicard5/6/7; make_apicard_used.py sources libapi from 4.2 (the EXE's real libapi; libcard
stays 4.0) into .run/obj42/apicard_used, 26 objects / 7 blocks, no game code left in
0x80061F38-0x80062888. src/800c3.c (129 hand-matched "C", 62 verbatim bodies, 19 stubs incl.
the four §332 %lo-in-a-delay-slot "walls"), src/800c2.c, src/800c2_2.c, src/800c2_3.c removed;
REORDER_TUS is empty (mechanism kept). Cookbook §490.
Two stale instruments fixed: exclude_audit let a pinned WALL outrank LINKED (PopMatrix/
PushMatrix had sat as walls since S68 while living in libgte3, linked since Phase 8) — LINKED
dominates now, config/wave_exclude.txt 13 -> 3; frontier_classify carried a hard-coded 49-name
LINKED set (R51) and reported 337 "stubs" — derived from the Makefile now.
Verified: main 143dbb89f34491258bbc27810d0a12ec8b43a8dd WITH all SDK dirs and WITHOUT them from
a fresh extract; make tools-health OK; R22 fleet extract-all 212/212 + check-all 213/213.
Metrics: main REAL 839->773, LINKED 1,150->1,256, VERBATIM 29->3, stubs 29->16, byte-identical
2,075/2,091 = 99.2%; game-code weighted 93.3% (38,748/41,534), remainder 2,786 = the open-stub
sum; fleet stubs 51->38 (frontier_classify: 39 rows incl. the data word). Verbatim manifest
33 -> 6. Docs: worklist rows + "S79 task #5", SETUP (fresh-clone obj42 commands, Makefile
blocks, exclude_audit), decision-log "S79 addendum 2", accelerators "S79 (2)", CURRENT_PHASE
S79 FINAL refreshed (census, metrics, the task #6 brief).
The bounded hunt succeeded on its first lead. archive.org item
`play-station-programmer-tool-runtime-library-version-4.2.7z` (383 KB) is the PsyQ Runtime
Library 4.2 (LIB/*.LIB + INCLUDE, 1998-01-21) plus LIB/42PATCH/J421PD.ZIP — SCE R&D's
1998-02-26 "Libpad.lib version 4.2.1 for the Analog Controller (DUAL SHOCK)" patch, shipping
LIBPAD.LIB 4.2.1 with LIBAPI.LIB 4.2 and LIBPAD.H/LIBAPI.H/KERNEL.H.
Placed and byte-verified against the EXE (psyq_identify 0x8005CE18-0x800629DC, then
psyq_link.py per object): libpad 4.2.1 7/11 — PADENTRY, PADMAIN (760 ins, the 4.2.1 build,
exact), PADCMD, PADIF, PADPORTD, PADSEQD, WAITRC2 — and libapi 4.2 39/88 — the 21 band
trampolines, COUNTER, L02/L03, and the apicard-region C112/A50/A51/A54/A65/A67/A69/FIRST/A66/
PAD/A18-21/PATCH/CHCLRPAD. All 46 PASS. Neighbours for the record: plain libpad 4.2 and the
4.3 disc (DTL-S2340, 1998-05-18; PADMAIN 832 / PADIF 380 / PADSEQD 292) each place only 4;
4.2.1 is the unique exact match, so the game was built between Feb and May 1998.
Banked (R20): the 7z tracked under tools/psyq/ with sha256 + provenance in CHECKSUMS.sha256;
extracted to gitignored tools/psyq/lib42/ and lib421/ (the 4.2.1 headers are the band's
prototype oracle from now on); ELF in .run/obj42/{libpad421,libapi42}. Docs: psyq-worklist
"S79 task #13", SETUP archive table + §5.1 + S79 tool table, CURRENT_PHASE (#13 log; the S79
FINAL block's §5 records the archive and §6 is the re-scoped task #5 brief: link the whole
0x8005CE18-0x8005FC68 band and re-source the apicard region's libapi from 4.2).
The §9.1 "scattered .bss commons" exclusion class (Phase 8 → P31) is closed 3/3. New
tools/psyq_bss_split.py (own ELF32 REL reader/writer) cuts an object's packed .bss into
per-base NOBITS pieces: bases derived from the game bytes per HI16/LO16 pair, references
walked in offset order into single-base runs, cuts snapped to symbol starts (the linker
scattered SYMBOLS), symbols moved, a LOCAL section symbol per piece inserted, relocs
retargeted with the addend rewritten in the immediates, self-diffed. It runs inside the one
prepare step shared by psyq_link.link_object / psyq_link_region.build_region /
psyq_integrate.integrate (prepare_object before classify), re-derived every build.
GS_001.o was certified "5 interleaved bases, NOT splittable" by the S77 probe, which grouped
by BASE; by RUN it is six symbol-aligned pieces. All seven cuts across the three objects are
confirmed by the other objects' by-name recoveries (_que 0x800C5510, _svm_sreg_buf
0x800B9B58, PSDBASEX/CLIP2/PSDBASEY/POSITION/GsDRAWENV). R39 negative control: 235 placed
objects across 9 curated dirs, 0 refusals, exactly 3 splits (a libcd .bss+size end pointer
refused the first build → reference problems are fatal only when a split is needed).
Wiring: yaml 800c→libgpu2, sgap_6→sgap_6+snd12, gsgap3→libgs8 (comments rewritten);
LIBGPU_ELF := .run/obj40/libgpu (curated libgpu_used retired); libgs 34 objs/8 blocks
(make_libgs.sh +GS_001); snd 63/12 (make_snd_used.py exclusions 4→3). src/800c.c and
src/gsgap3.c removed (Sony code hand-matched as REAL/verbatim), sgap_6.c keeps only
func_8003FA54; splat-emitted libgpu2.c/libgs8.c/snd12.c stubs for the no-SDK fallback.
Verified: main 143dbb89f34491258bbc27810d0a12ec8b43a8dd WITH the SDK objects and WITHOUT
them from a fresh extract; make tools-health OK; R22 fleet clean extract-all 212/212 +
check-all 213/213. Metrics: main REAL 886→839, LINKED 1,040→1,150, VERBATIM 85→29, stubs 29
(unchanged); game-code weighted 91.1% (40,895/44,870) — both terms lost the 3,667 SDK ins;
the remainder is still exactly the 3,975-ins open-stub sum. Verbatim manifest --update
200→33 rows (subtractive). Docs: cookbook §489 (+index), psyq-worklist rows + "S78 task #4",
SETUP S79 R21 table, decision-log S79 addendum, accelerators S79, CURRENT_PHASE S79 FINAL 🛑.
- exact tiles, 0 tokens: libgte23-26 (MSC01/02/05/09, SMP_00, FGO_01-06, PATCHGTE), libgte9 re-derived
as SMP_05 NormalClip (SMP_06 NormalClipS = nested sub-pattern; psyq_integrate now drops nested
placements), libgte27-30 (the libgs-gap MTX_05/07/11, REG03+REG11), libgs7 (2D_BG0+2D_BG1), snd10
(VM_NO1), snd11 (VM_NOWON carved off sgap_8). LINKED 959->1040, REAL 912->886 (SDK inline-asm wrappers
re-provenanced), VERBATIM 146->85, 13 TUs deleted; splat re-emits the stub records.
- main 143dbb89 WITH and WITHOUT the SDK objects. The no-SDK fallback had been red since S7x
(CdReadyCallback called by its SDK name while the libcd stub carried func_800435B4) — curated
CdReadyCallback = 0x800435B4, refs unified. R22 clean fleet 213/213; tools-health OK.
- METRIC CORRECTION (R35): progress.py's "MAIN game-code weighted" sig never excluded the LINKED
objects (its comment said it did) — ~31k linked-SDK ins sat in the denominator as unmatched game
code. Exclusion now derived LIVE from the Makefile stub lists + yaml ranges: 91.8% (44,562/48,537),
not 59.8%; the 3,975-ins remainder equals the open-stub sum exactly.
- VM_F.o probed SPLITTABLE at .bss 0x50c (SYS.o's class -> task #4). cookbook §488; worklist S78 #3;
decision-log + accelerators; SETUP rows.
- provenance: the psx loader's per-version PsyQ signature sets place PADENTRY/PADCMD/PADPORTD/
PADSEQD (4.2), WAITRC2 (4.3), COUNTER/C114/FIRST/PAD/PATCH/CHCLRPAD (libapi 4.2) byte-exact in
0x8005CE48-0x8005FC68 / 800c2 -> 12 of main's 29 stubs incl. all four §332 walls are Sony's
DualShock library in reorder mode. 46 names -> symbols.us.txt (count 1081), band TUs, verbatim
manifest, wave_exclude; firstfile/firstfile2 (4.2 naming); CdGetToc @0x800430B8 (was the Phase-21
xdedup mislabel DecDCToutCallback). SETUP §5.1 corrected; psyq-worklist S78; cookbook §487;
decision-log + accelerators S78; CHECKSUMS +Psy-Q_46.zip +PSYQ_SDevTC_v4.5.zip.
- psyq_integrate: --yaml maps stub<->objects by SUBSEG RANGE with an exact-tiling check and PRINTS
the located-but-unwired residue (libgte: 13 objs / 1,264 ins) — main's LINKED build had been RED
at HEAD since the S77 psyq_identify fix (22 libgte blocks merged to 3; gate worktrees take the
stub fallback so it never showed); a library object's exported symbol whose recovered address the
curated file names differently is --redefine-sym'd (R15; A66 firstfile->firstfile2).
- Ghidra: 47 MCP renames did NOT persist through the sentinel stop (R9 caught it) -> NEW
tools/ghidra_scripts/ApplySymbols.java + tools/ghidra_apply_symbols.sh mirror the curated file
headless with a real save: 73 renamed, R9-verified x4. SETUP inventory rows (R21).
- lint_symbol_refs: scans verbatim __asm__ bodies (`.ent\tfunc_X` is invisible to \b and to the
string-masked scan); negative-controlled (red on the pre-fix TUs, green on the passing tree).
- R22: clean extract-all 212/212 + check-all green on the final config; main rebuilt byte-identical
143dbb89 after the last src-only fix -> 213/213; tools-health OK.
- psyq_identify over 4.7 (conv47, already ELF) AND 4.0 libs vs the resident
(MAIN.CD/FILE_010/1.1, --vram-base 0x800CEDF8), code window + whole file:
NIL footprint — 4.7 libsnd 1/226 (4-ins coincidence), libspu 0/134, libgte
0/509, libgpu 0/61; 4.0 libsnd 2/163 (VM_DON/VM_DOFF 4-5 ins), libspu/gte 0.
All hits are the §9.5 short-object coincidental class (<=8 ins).
- tool sanity: 4.0 libsnd vs the EXE snd region = 35/163 (works, version-sensitive)
- Ghidra corroboration: DsMix = {FUN_800d1bf8(); return 1;} custom wrapper (NOT
stock libsnd; R13 tag refuted); resident makes 61 distinct EXE-range jal calls
vs 37 internal — it CALLS the EXE's SDK, doesn't embed it
- => the resident is ~143 funcs of custom engine code; nothing to link. The
DetectPsyQ 4.7 was one coincidental signature. Phase-12 plan revised
(Drew-approved): drop the library-integration tasks; full substantial harvest
of the resident engine by hand (REAL, not LINKED). Resident unchanged 8e17e02f.
- docs/psyq-worklist.md: corrected resident section with the byte-evidence +
regen command; phase-ends/CURRENT_PHASE.md: revised task plan
- tools/psyq/CHECKSUMS.sha256: integrity record for psyq-4.7-converted.zip (R20) + Phase-12
provenance (the resident is 4.7 -> link from conv47/, not the EXE's 4.0 libs; R24)
- cookbook §11: the cross-binary dedup & code-share workflow — source-level macro share (NOT an
object swap; game fns are interior to one object/binary, D1), the byte-gate, sig_image notes
(h_exact workhorse / self-consistent h_norm D2 / linear-partition+code-end overlay boundaries),
the cross-report as the Phase-12/13 work queue, per-binary SDK provenance (R24)
- SETUP §6.8 + tooling inventory: sig_image.py, dedup_integrate.py, dup_report --cross,
make sig-overlays, config/dedup.us.yaml + src/shared/ (R21)
- docs/psyq-worklist.md: resident PsyQ is 4.7 (Phase-12 linking note)
- README: Gen2 status — resident is the 2nd byte-identical binary; cross-binary dedup live
(~9000 cross-binary groups / ~28 MB collapsible; one engine fn byte-identical in all 134 overlays)
- libspu and libsnd interleave in 0x3A444..0x4239C (the 800-subseg tail), so they link
as ONE combined region rather than two tangled passes
- NEW tools/make_snd_used.py: build the curated combined dir — merge both libs by vram,
pick the byte-matching object per aliased address (link_object), exclude 4 addresses
that don't reconcile in-region (kept as byte-identical stubs):
0x3C438 S_R/S_W, 0x3D424 S_GRMDT/FB/T — scattered-.bss commons, cross-object (§9.1)
0x3D94C S_IH/UT_RON — false placement (inside libsnd SSSTART.o)
0x3FA64 VM_F (237 ins) — scattered-.bss commons (the one real loss)
- subsegs via gen_lib_subsegs.py (9 snd blocks + 8 sgap game/excluded-stub gaps);
integrate window 0x3A444..0x4239C; region byte-verified 60/60
- src/800.c trimmed at [0x3A444,0x4239C): kept 732 items < 0x3A444 (ALL matched C +
game + the deferred SSGM stub preserved), 0 real-C moved
- dual byte-gate PASS: 143dbb89 with and without the sound objects
- LINKED 710 -> 935 (+225); REAL still 43; byte-identical 48.66% (nearly half the EXE)
- deferred: SSGM.o @0x1BD80 (isolated, matched-C region, 8 ins)
- NEW tools/gen_lib_subsegs.py: generate splat subseg lines + integrate stub list for a
multi-block library (section-size-correct block ends — bakes in the libc2/T6 boundary
gotcha so it can't recur). Reused for libspu/libsnd next.
- libgte = GTE math, 53 objects in 22 blocks across the old 800b region (game code
interleaved as 800b/800b_2..800b_7). Resegmented from the generator; integrate window
0x4787C..0x51804 so it sees exactly the 22 in-region blocks
- 5 libgs-gap libgte objects (MTX_05/07/11/REG03/REG11) DEFERRED — gsgap1/2/4/5 stay
stubs (gsgap2 != MTX_07 exactly, needs a sub-split); documented in worklist
- progress.py linked_subsegs() now resolves `$(VAR)` stub lists (LIBGTE_STUBS) — the long
multi-block lists are passed via a make var
- region byte-verified 58/58 (clean, no scattered .bss); rm'd src/800b.c (region starts
with a lib block) so splat regenerates the fragments; 22 src/libgteN.c + 6 game frags
- dual byte-gate PASS: 143dbb89 with and without the libgte objects
- LINKED 590 -> 710 (+120); REAL still 43; byte-identical 37.93%
- reordered remaining libs value-first (libspu/libsnd next; dense libcard/libapi last)
- splat: libc2 C stdlib in 2 blocks — main 16-obj run libc2_1 (BZERO/MEMCPY/STRCMP/
PRINTF/PRNT[jtbl ok]/.../SETJMP) split from 800c, + STRCAT.o libc2_2 split from
800c2; new game-code fragments 800c3 + regenerated 800c2
- region byte-verified 17/17; PRNT.o printf-format jtbl resolves via NOLOAD .rodata
- BOUNDARY GOTCHA found + fixed: SETJMP.o .text is 0x80 B (8-align pad), not the
0x78 psyq_identify reports (30 ins) -> the libc2_1/800c3 boundary was 8 B too low,
overlapping SETJMP's padded tail; the relink inserted +8 padding and shifted the
whole downstream image (56k diff bytes, +8 file len). Fix: boundary = last obj's
readelf .text size (0x5CE18), not ins-count. Lesson recorded in docs/psyq-worklist.md
- when a library block sits at a subseg start, rm the old .c so splat regenerates it
- dual byte-gate PASS: 143dbb89 with and without the libc2 objects
- LINKED 528 -> 590; REAL still 43; byte-identical 32.25%
- splat: split 800b2 into [800b2][libgpu][800c]; libgpu block = EXT.o+PRIM.o
(vram 0x80058890-0x80059234, holds LoadClut/LoadClut2 + primitives)
- SYS.o (3109 ins) EXCLUDED — scattered-.bss commons (cookbook §9.1, the GS_001
class): SYS references .bss by section+offset but the original linker scattered
the commons across 0x80078xxx/0x800c5xxx, so no single NOLOAD base reproduces it.
Stays a byte-identical INCLUDE_ASM stub in 800c; documented in docs/psyq-worklist.md
- curated dir .run/obj40/libgpu_used = {EXT,PRIM} (validates the _used mechanism for
the later alias libraries); Makefile LIBGPU_* + gated psyq_integrate + -T
- src/800b2.c trimmed; src/libgpu.c + src/800c.c committed (stub records); the trim's
9 "moved" items were all splat-auto empties (regenerated identically, 0 real lost)
- dual byte-gate PASS: 143dbb89 with libgpu objects AND without (stub fallback)
- LINKED 375 -> 424; REAL still 43; byte-identical 24.32%