/* src/shared/engine_core.h — Phase 15 shared engine-core bodies (cross-overlay dedup, §14). * Each DEFINE_func_XXXX() expands to the WHOLE matched body once; instantiated in place at the * func_XXXX site in every overlay that shares it (address order preserved). Registry + * byte-honesty: config/dedup.us.yaml + tools/dedup_integrate.py. Tool-generated; do not hand-edit. */ #ifndef SHARED_ENGINE_CORE_H #define SHARED_ENGINE_CORE_H #include "common.h" #define DEFINE_func_80128EA8() \ void func_80128EA8(s32 a0, s32 a1, s32 a2) { \ *(s32 *)(a1 + 0x0) = a2; /* sw a2, 0x0(a1) */ \ *(s16 *)(a1 + 0x4) = 0; /* sh zero, 0x4(a1) */ \ *(s16 *)(a1 + 0x6) = (*(s32 *)(a2 + 0x4)) & 0x3F; /* lw; andi 0x3F; sh 0x6(a1) */ \ *(s16 *)(a0 + 0x28) = *(u16 *)(a2 + 0x0); /* lhu 0x0(a2); sh 0x28(a0) */ \ *(s16 *)(a0 + 0x2A) = *(u16 *)(a2 + 0x2); /* lhu 0x2(a2); sh 0x2A(a0) */ \ } #define DEFINE_func_8012A568() \ extern void func_8012A598(void *a0); \ void func_8012A568(void (*a0)(void)) { \ func_8012A598(a0); \ a0(); \ } #define DEFINE_func_80132EC4() \ void func_80132EC4(void *a0, s16 a1) { \ while (*(s32 *)a0 != 0) { \ *(s16 *)((s32)a0 + 4) = a1; \ a0 = (void *)((s32)a0 + 8); \ } \ } #define DEFINE_func_80138C30() \ void func_80138C30(void *a0) { \ if (*(s16 *)((s32)a0 + 4) == 4) { \ *(s16 *)((s32)a0 + 4) = 2; \ } else { \ *(u32 *)((s32)a0 + 8) |= 0x800; \ } \ } #endif