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Written for a fresh session: what banked, what did not and WHY (classified by compiling each stranded draft in its real TU, not guessed), the five tool defects and their fixes, the four refuted walls and the one proved, and the five things I got wrong so the next session does not inherit them. Headline state: REAL 895 (was 882), main game-code 57.1% instruction-weighted (was 55.8%), 46 open stubs in main and 82 fleet-wide, 143dbb89 byte-identical. R22 clean-fleet NOT run since the banks. Next four tasks are logged with their evidence and their traps.
phase-ends/ — the living record
PhaseEnd_Phase[N].md— written at each phase boundary (format defined inPROJECT_CONTEXT.md). Append-only history: build log, deviations, commit message, rules added, changelog. Never deleted.CURRENT_PHASE.md— the in-phase autonomous log: approved phase plan, per-task checkboxes, current task pointer, blockers. Created at phase start, updated after every task, absorbed into the PhaseEnd file and deleted at phase close. This is the crash/compaction recovery point.- Sessions read
PROJECT_CONTEXT.md, then everyPhaseEnd_*.mdin numeric order, thenCURRENT_PHASE.md(if present) — in that order, every session.