mirror of
https://github.com/Druthulu/BFM-decomp
synced 2026-09-27 14:02:04 -04:00
1180 lines
36 KiB
C
1180 lines
36 KiB
C
#include "common.h"
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/* start (0x80010000) -- crt0 entry, HANDWRITTEN assembly (splat marks it
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* "Handwritten function"; the body's `addi` is flagged "handwritten instruction"
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* -- gcc-2.7.2 never emits the trapping add -- and the 8-byte alignment is done
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* with an sll/srl roundabout). Semantics: zero the bss (D_80074750..D_800C7F08),
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* build the initial stack pointer from heap-top D_800629BC - 8 forced into
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* kseg0 via or 0x80000000, 8-align the bss end D_800C7F08, subtract the game
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* footprint D_800629C0, publish the bounds to D_800629A0/D_8006299C, park $ra,
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* load $gp, call main(). Return from main traps (break 1).
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* Reproduced verbatim per cookbook §261 lane 2 (file-scope __asm__); immediates
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* decimal because maspsx rejects hex literals inside __asm__ strings, the trap
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* is spelled `break 1` because maspsx cannot parse the two-operand form, and
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* sltu is written with bare commas because maspsx mis-parses ", " operands.
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* This artifact REPLACES the single INCLUDE_ASM("asm/nonmatchings/boot", start)
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* stub in src/boot.c -- nothing else in the TU changes. */
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__asm__(".text\n"
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".align 2\n"
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".globl start\n"
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".ent\tstart\n"
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"start:\n"
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".set\tnoreorder\n"
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"lui $v0, %hi(D_80074750)\n"
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"addiu $v0, $v0, %lo(D_80074750)\n"
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"lui $v1, %hi(D_800C7F08)\n"
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"addiu $v1, $v1, %lo(D_800C7F08)\n"
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".L80010010:\n"
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"sw $zero, 0($v0)\n"
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"addiu $v0, $v0, 4\n"
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"sltu $at,$v0,$v1\n"
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"bnez $at, .L80010010\n"
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"nop\n"
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"lui $v0, %hi(D_800629BC)\n"
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"lw $v0, %lo(D_800629BC)($v0)\n"
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"nop\n"
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"addi $v0, $v0, -8\n"
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"lui $t0, 32768\n"
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"or $sp, $v0, $t0\n"
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"lui $a0, %hi(D_800C7F08)\n"
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"addiu $a0, $a0, %lo(D_800C7F08)\n"
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"sll $a0, $a0, 3\n"
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"srl $a0, $a0, 3\n"
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"lui $v1, %hi(D_800629C0)\n"
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"lw $v1, %lo(D_800629C0)($v1)\n"
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"nop\n"
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"subu $a1, $v0, $v1\n"
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"subu $a1, $a1, $a0\n"
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"lui $at, %hi(D_800629A0)\n"
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"sw $a1, %lo(D_800629A0)($at)\n"
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"or $a0, $a0, $t0\n"
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"lui $at, %hi(D_8006299C)\n"
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"sw $a0, %lo(D_8006299C)($at)\n"
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"lui $at, %hi(D_80074750)\n"
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"sw $ra, %lo(D_80074750)($at)\n"
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"lui $gp, %hi(_gp)\n"
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"addiu $gp, $gp, %lo(_gp)\n"
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"addu $fp, $sp, $zero\n"
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"lui $ra, %hi(D_80074750)\n"
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"lw $ra, %lo(D_80074750)($ra)\n"
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"nop\n"
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"jal main\n"
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"nop\n"
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"break 1\n"
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".set\treorder\n"
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".end\tstart\n");
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void start(void);
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/* __main (0x800100A0) -- crt0 constructor-runner, HANDWRITTEN assembly.
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* Replaces the boot __main stub line in src/boot.c IN PLACE (order preserved:
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* lands right after the `start` artifact, before __do_global_dtors). Same
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* lane-2 file-scope __asm__ form already byte-gated in this TU for `start`,
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* and used by banked StopRCnt/gfx2D_BG0_OBJ_658/FGO_06_OBJ_64/func_800D0440
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* elsewhere in the tree. Per cookbook §265: ship NO C externs/prototype with
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* the file-scope form -- the asm resolves symbols at link time; a guessed
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* decl for a crt-reserved name is pure conflict risk.
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*
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* WHY ASM, NOT C: this TU builds -O0 per-file (the boot.c precedent), but
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* __main's target bytes are -O2/handwritten-shaped code (loop state held in
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* $s0/$s1 across the call, delay slots filled, zero local spill/reload) --
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* no C body in this TU can produce them (a C draft compiles to 47 spilled
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* -O0 insns).
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*
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* RECOVERED SEMANTICS (for the eventual real decomp):
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* static int done; // D_80062998
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* void __main(void) {
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* if (!done) {
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* done = 1;
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* int *p = (int *)&start; // init-array base
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* int n = 3; // count ships as literal zeros in the
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* // target (splat renders `lui $s1,(0x0>>16)`
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* // / `addiu $s1,$s1,0x0` -- its display of a
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* // bare 32-bit literal, cf. `(0x80000000 >> 16)`
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* // for raw 0080033C); emitted as plain zero
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* // immediates, byte-identical, no relocation
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* do { ((void (*)(void))*p)(); p++; n--; } while (n != 0);
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* }
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* }
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* Maspsx rules honored per the start artifact: decimal immediates only,
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* .set noreorder with explicit delay-slot nops, .ent/.end wrappers. */
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__asm__(".text\n"
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".align 2\n"
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".globl __main\n"
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".ent\t__main\n"
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"__main:\n"
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".set\tnoreorder\n"
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"lui $t0, %hi(D_80062998)\n"
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"lw $t0, %lo(D_80062998)($t0)\n"
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"addiu $sp, $sp, -16\n"
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"sw $s0, 4($sp)\n"
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"sw $s1, 8($sp)\n"
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"sw $ra, 12($sp)\n"
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"bnez $t0, .L800100F8\n"
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"ori $t0, $zero, 1\n"
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"lui $at, %hi(D_80062998)\n"
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"sw $t0, %lo(D_80062998)($at)\n"
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"lui $s0, %hi(start)\n"
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"addiu $s0, $s0, %lo(start)\n"
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"lui $s1, 0\n"
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"addiu $s1, $s1, 0\n"
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"beqz $s1, .L800100F8\n"
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"nop\n"
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".L800100E0:\n"
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"lw $t0, 0($s0)\n"
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"addiu $s0, $s0, 4\n"
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"jalr $t0\n"
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"addiu $s1, $s1, -1\n"
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"bnez $s1, .L800100E0\n"
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"nop\n"
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".L800100F8:\n"
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"lw $ra, 12($sp)\n"
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"lw $s1, 8($sp)\n"
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"lw $s0, 4($sp)\n"
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"addiu $sp, $sp, 16\n"
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"jr $ra\n"
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"nop\n"
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".set\treorder\n"
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".end\t__main\n");
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__asm__(".text\n"
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".align 2\n"
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".globl __do_global_dtors\n"
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".ent\t__do_global_dtors\n"
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"__do_global_dtors:\n"
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".set\tnoreorder\n"
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"lui $t0, %hi(D_80062998)\n"
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"lw $t0, %lo(D_80062998)($t0)\n"
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"addiu $sp, $sp, -16\n"
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"sw $s0, 4($sp)\n"
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"sw $s1, 8($sp)\n"
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"sw $ra, 12($sp)\n"
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"beqz $t0, .L80010160\n"
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"nop\n"
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"lui $s0, %hi(start)\n"
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"addiu $s0, $s0, %lo(start)\n"
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"lui $s1, 0\n"
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"addiu $s1, $s1, 0\n"
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"beqz $s1, .L80010160\n"
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"nop\n"
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".L80010148:\n"
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"lw $t0, 0($s0)\n"
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"addiu $s0, $s0, 4\n"
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"jalr $t0\n"
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"addiu $s1, $s1, -1\n"
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"bnez $s1, .L80010148\n"
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"nop\n"
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".L80010160:\n"
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"lw $ra, 12($sp)\n"
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"lw $s1, 8($sp)\n"
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"lw $s0, 4($sp)\n"
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"addiu $sp, $sp, 16\n"
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"jr $ra\n"
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"nop\n"
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".set\treorder\n"
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".end\t__do_global_dtors\n");
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extern u8 D_800BA118;
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extern u8 D_800AF630[];
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extern s32 D_80074778;
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extern s32 D_800A2B7C;
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extern s32 D_800C7C70;
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extern s16 D_800C7C74;
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extern s32 D_800A5E60;
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extern u8 D_8007BA70[];
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extern u8 D_800A4F48[];
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extern s32 D_800A651C;
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extern u8 D_800A6528[];
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extern u8 D_800A6610[];
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extern u8 D_800AA60C[];
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extern s32 D_800AE7BC;
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extern s32 D_800AE7C8;
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extern u8 D_800BA0D8[];
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extern u8 D_800BA0E4[];
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extern void func_80043060(s32);
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extern void func_800141F0(void);
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extern void func_8005FC68(s32);
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extern void func_8005FCB8(void);
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extern void func_80018918(void);
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extern s32 func_80043300(void);
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extern void func_8002C8F4(void);
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extern void LoaderInitFileTable(void);
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extern void func_80014238(void);
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extern void func_80014390(void);
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extern void func_800191A8(void);
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extern void func_80010A98(void);
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extern void func_800189A8(void);
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extern void func_80015208(void);
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extern void func_80059BFC(s32, s32);
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extern void GameModeDispatch(void);
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extern void func_80015498(void);
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extern void func_8001C00C(void);
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extern void func_800D25FC(void);
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extern void func_800184F0(void);
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extern void func_800596F4(s32);
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extern s32 VSync(s32);
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extern void func_80059FC0(u8 *);
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extern void func_80059D68(u8 *);
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extern void CatPrim(s32, s32);
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extern s32 func_80059CF4(s32);
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extern void func_8003500C(void);
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extern void func_8002D034(void);
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extern void func_8001AF34(void);
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extern void func_8001513C(void);
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extern void func_80042610(void (*)(void));
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struct MainSlot { s32 unk0; s32 unk4; s32 unk8; };
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// @class: other
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// @stuck: none -- MATCH (509 ins, -O0 boot object).
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/*
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* main (0x80010178) -- the game's outer frame loop, compiled -O0 like the rest of
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* src/boot.c (frame-pointer prologue, every global re-loaded per use).
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*
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* The four gcc-2.7.2 -O0 levers this needed (all NEW, none were in the cookbook):
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*
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* 1. TWO `register` locals, in declaration order, hold the two bases the whole
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* function addresses through: $s0 = &D_800BA118 (loaded, NEVER used again --
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* it must still be declared or the lui/addiu pair and the $s0 save/restore
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* both vanish) and $s1 = D_800AF630. Same lever GameModeDispatch/func_8001099C
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* already use in this TU; the >0x7FFF member offsets then assemble to the
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* +0x10000/-0x5Cxx split.
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*
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* 2. `s32 pad[6];` -- 24 bytes of DECLARED-BUT-UNUSED stack. At -O0 gcc reserves a
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* slot for every local whether or not it is read, and the target's frame is
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* 0x38 (16 outgoing-arg + 24 vars + 16 saved). Without it the frame is 0x20 and
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* every sp offset in the prologue/epilogue is wrong. The original's six words
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* were presumably dead locals left in the source.
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*
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* 3. THE SHIFT-FORM MULTIPLY. Inside a MEMORY ADDRESS, `base + i * K` with a
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* CONSTANT K expands (expand_expr MULT under EXPAND_SUM) to a `(mult reg K)`
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* rtx that force_operand emits with the INDEX FIRST: `addu d,index,base`.
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* Writing the same value as `base + ((i * (K>>n)) << n)` materialises the index
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* into a plain register first, and the address then comes out BASE-first --
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* `addu $v0,$s1,$a0` / `addu $at,$at,$v0` + `%lo(sym)($at)` -- which is what the
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* target has. Measured: `p + i*12` -> `addu $4,$3,$2` (wrong), `p + ((i*3)<<2)`
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* -> `addu $4,$2,$3` (right). Only address context is affected; in VALUE context
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* (`(s32)(D_800A6610 + i*16384)`) the plain multiply already comes out base-first.
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*
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* 4. The three 12-byte-strided stores go through a struct pointer, not
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* `*(s32 *)(p + ... + 8)`: only a COMPONENT_REF folds the member offset into the
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* store (`sw $v1,0x8($v0)`); the pointer-arithmetic spelling materialises it as
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* a separate `addiu`.
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*
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* Two smaller ones: `(*(u16 *)(p + 0xA3A8))++` emits the extra `addu $v0,$v1,$zero`
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* that `+= 1` does not; and CatPrim's second argument is written
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* `<load> + D_80074778 * 4` (NOT `D_80074778 * 4 + <load>`) -- with a MEM as operand
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* 0 gcc emits the MEM's address first, then operand 1, then the load, and the addu
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* comes out operand-1-first, exactly the target's interleave.
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*
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* The two scratchpad-stack switches around func_80015498/func_8001C00C/func_800D25FC
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* are the §261 idiom: the $sp repointing is inline asm, the calls stay C (so -O0
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* supplies the `jal` + delay-slot nop). $a2 here, not the overlays' $v1.
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*/
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void main(void) {
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register u8 *q = &D_800BA118;
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register u8 *p = D_800AF630;
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s32 pad[6];
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func_80043060(0);
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D_80074778 = 0x3E0;
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func_800141F0();
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func_8005FC68(0);
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func_8005FCB8();
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func_80018918();
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D_800A2B7C = func_80043300();
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func_8002C8F4();
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LoaderInitFileTable();
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while (1) {
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func_80014238();
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func_80014390();
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func_800191A8();
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func_80010A98();
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while (*(u16 *)(p + 0xA3D4) == 0) {
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D_800C7C70++;
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D_800C7C70 = D_800C7C70 ? D_800C7C70 : 1;
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D_800C7C74 = !D_800C7C74;
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*(u16 *)(p + 0xA3D2) = D_800C7C74;
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D_800A5E60 = (s32)(D_8007BA70 + *(u16 *)(p + 0xA3D2) * 80000);
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((struct MainSlot *)(p + ((*(u16 *)(p + 0xA3D2) * 3) << 2)))->unk8 =
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(s32)(D_800A4F48 + *(u16 *)(p + 0xA3D2) * 1600);
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((struct MainSlot *)(p + ((*(u16 *)(p + 0xA3D2) * 3) << 2)))->unk0 = 0x640;
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((struct MainSlot *)(p + ((*(u16 *)(p + 0xA3D2) * 3) << 2)))->unk4 = 0;
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func_800189A8();
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func_80015208();
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if (*(u8 *)(p + 0xA3E3) == 0) {
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(*(u16 *)(p + 0xA3A8))++;
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*(u16 *)(p + 0xA3AC) += *(u16 *)(p + 0xA3A8);
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*(s32 *)((u8 *)&D_800A651C + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) =
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(s32)(D_800A6610 + *(u16 *)(p + 0xA3D2) * 16384);
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*(s32 *)(D_800A6528 + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) =
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*(u16 *)(p + 0xA3D2) * 16384 + (s32)D_800AA60C;
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func_80059BFC(*(s32 *)((u8 *)&D_800A651C + ((*(u16 *)(p + 0xA3D2) * 5) << 2)), 0x1000);
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*(s32 *)((u8 *)&D_800AE7BC + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) =
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(s32)(D_800BA0D8 + *(u16 *)(p + 0xA3D2) * 16);
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*(s32 *)((u8 *)&D_800AE7C8 + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) =
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*(u16 *)(p + 0xA3D2) * 16 + (s32)D_800BA0E4;
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func_80059BFC(*(s32 *)((u8 *)&D_800AE7BC + ((*(u16 *)(p + 0xA3D2) * 5) << 2)), 4);
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GameModeDispatch();
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__asm__ __volatile__( // !FAKE: instruction lui — REFUSED instruction `lui` has no C spelling in the table (P36 rung B tus9)
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"lui $a2, 0x1f80\n"
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"ori $a2, $a2, 0x03fc\n"
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"addu $t0, $a2, $zero\n"
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"sw $sp, 0($t0)\n"
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"addiu $t0, $t0, -4\n"
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"addu $sp, $t0, $zero\n" : : : "memory");
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func_80015498();
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__asm__ __volatile__( // !FAKE: instruction addiu — REFUSED instruction `addiu` has no C spelling in the table (P36 rung B tus9)
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"addiu $sp, $sp, 4\n"
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"lw $sp, 0($sp)\n" : : : "memory");
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__asm__ __volatile__( // !FAKE: instruction lui — REFUSED instruction `lui` has no C spelling in the table (P36 rung B tus9)
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"lui $a2, 0x1f80\n"
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"ori $a2, $a2, 0x03fc\n"
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"addu $t0, $a2, $zero\n"
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"sw $sp, 0($t0)\n"
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"addiu $t0, $t0, -4\n"
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"addu $sp, $t0, $zero\n" : : : "memory");
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func_8001C00C();
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__asm__ __volatile__( // !FAKE: instruction addiu — REFUSED instruction `addiu` has no C spelling in the table (P36 rung B tus9)
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"addiu $sp, $sp, 4\n"
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"lw $sp, 0($sp)\n" : : : "memory");
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} else {
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*(s32 *)((u8 *)&D_800AE7BC + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) =
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(s32)(D_800BA0D8 + *(u16 *)(p + 0xA3D2) * 16);
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*(s32 *)((u8 *)&D_800AE7C8 + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) =
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*(u16 *)(p + 0xA3D2) * 16 + (s32)D_800BA0E4;
|
|
func_80059BFC(*(s32 *)((u8 *)&D_800AE7BC + ((*(u16 *)(p + 0xA3D2) * 5) << 2)), 4);
|
|
|
|
__asm__ __volatile__( // !FAKE: instruction lui — REFUSED instruction `lui` has no C spelling in the table (P36 rung B tus9)
|
|
"lui $a2, 0x1f80\n"
|
|
"ori $a2, $a2, 0x03fc\n"
|
|
"addu $t0, $a2, $zero\n"
|
|
"sw $sp, 0($t0)\n"
|
|
"addiu $t0, $t0, -4\n"
|
|
"addu $sp, $t0, $zero\n" : : : "memory");
|
|
func_800D25FC();
|
|
__asm__ __volatile__( // !FAKE: instruction addiu — REFUSED instruction `addiu` has no C spelling in the table (P36 rung B tus9)
|
|
"addiu $sp, $sp, 4\n"
|
|
"lw $sp, 0($sp)\n" : : : "memory");
|
|
}
|
|
|
|
func_800184F0();
|
|
func_800596F4(0);
|
|
VSync(*(s32 *)(p + 0xA3E8));
|
|
|
|
*(u16 *)(p + 0x188) = *(u16 *)(p + 0x18A);
|
|
(*(u16 *)(p + 0x18A))++;
|
|
if (*(u16 *)(p + 0x18A) > 1) {
|
|
*(u16 *)(p + 0x18A) = 0;
|
|
}
|
|
func_80059FC0(&p[*(u16 *)(p + 0x188) * 20 + 0x14C]);
|
|
func_80059D68(&p[*(u16 *)(p + 0x18A) * 92 + 0x38]);
|
|
|
|
CatPrim(*(s32 *)((u8 *)&D_800A651C + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) + 0x3FF0,
|
|
*(s32 *)((u8 *)&D_800A651C + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) + D_80074778 * 4);
|
|
func_80059CF4(*(s32 *)((u8 *)&D_800A651C + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) + 0x3FFC);
|
|
func_80059CF4(*(s32 *)((u8 *)&D_800AE7BC + ((*(u16 *)(p + 0xA3D2) * 5) << 2)) + 0xC);
|
|
func_8003500C();
|
|
func_8002D034();
|
|
func_8001AF34();
|
|
func_8001513C();
|
|
}
|
|
func_80042610(0);
|
|
}
|
|
}
|
|
|
|
void func_8001096C(void) {
|
|
extern void func_8002CDD8(void);
|
|
func_8002CDD8();
|
|
}
|
|
|
|
|
|
extern s32 VSync(s32);
|
|
extern u8 D_800AF630[];
|
|
extern s32 D_800AE810[];
|
|
|
|
void func_8001099C(void) {
|
|
register u8 *p = D_800AF630;
|
|
D_800AE810[*(u16 *)(p + 0xA3D2)] = VSync(1);
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern s32 D_800A5E60;
|
|
|
|
s32 func_80010A08(s32 arg0) {
|
|
register u8 *p;
|
|
s32 old;
|
|
s32 q;
|
|
|
|
p = D_800AF630;
|
|
q = (arg0 + 3) / 4;
|
|
old = D_800A5E60;
|
|
D_800A5E60 += q << 2;
|
|
return old;
|
|
}
|
|
|
|
extern void DrawSyncCallback(void (*func)(void));
|
|
extern void func_80042610(void (*func)(void));
|
|
extern void func_8001099C(void);
|
|
extern void func_8001096C(void);
|
|
|
|
void func_80010A98(void) {
|
|
DrawSyncCallback(func_8001099C);
|
|
func_80042610(func_8001096C);
|
|
}
|
|
|
|
void func_80010AE0(s32 arg0) {
|
|
extern s32 D_80074778;
|
|
D_80074778 = arg0;
|
|
}
|
|
|
|
s32 func_80010B10(void) {
|
|
extern s32 D_80074778;
|
|
return D_80074778;
|
|
}
|
|
|
|
/* (*gameModeHandlerTable[gameMode])() — 18 handlers @0x800629F4 (entry [7] =
|
|
* DebugMenuHandler). gameMode is a u16 at D_800AF630 + 0xA3AE (= 0x800B99DE) in the
|
|
* main state block. NOTE: `register` is REQUIRED to match — at -O0 (this module) it
|
|
* keeps the struct base in a callee-saved reg with no stack spill, and the 0xA3AE
|
|
* (>0x7FFF) member offset then assembles to the +0x10000/-0x5C52 split. */
|
|
extern void (*gameModeHandlerTable[])(void);
|
|
extern u8 D_800AF630[];
|
|
void GameModeDispatch(void) {
|
|
register u8 *p = D_800AF630;
|
|
gameModeHandlerTable[*(u16 *)(p + 0xA3AE)]();
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern void func_8001C044(void);
|
|
extern void func_80015310(void);
|
|
extern void func_80029690(void);
|
|
extern void func_80018FC8(void);
|
|
extern void func_8001903C(void);
|
|
extern void func_80029274(void);
|
|
extern void func_8002941C(void);
|
|
extern void func_80010AE0(s32);
|
|
extern void func_80011B7C(s32);
|
|
extern void func_80011778(void);
|
|
extern s16 D_801150D4;
|
|
extern s32 D_80074784;
|
|
|
|
void func_80010BB4(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
*(p + 0xA3E0) = 0;
|
|
*(p + 0xA3E1) = 1;
|
|
*(p + 0xA434) = 0;
|
|
func_8001C044();
|
|
func_80015310();
|
|
func_80029690();
|
|
D_801150D4 = 0;
|
|
D_80074784 = 0;
|
|
func_80018FC8();
|
|
func_8001903C();
|
|
func_80029274();
|
|
func_8002941C();
|
|
func_80010AE0(0x3E0);
|
|
func_80011B7C(0);
|
|
func_80011778();
|
|
}
|
|
|
|
extern int CdReadRequest(void *dst, void *src, int arg2, int arg3);
|
|
extern u8 D_800AE838;
|
|
extern void *loadDestPtrTable;
|
|
|
|
void func_80010C7C(void) {
|
|
int iVar1;
|
|
|
|
iVar1 = CdReadRequest(&D_800AE838, loadDestPtrTable, 0, 0);
|
|
if (iVar1 != 0) {
|
|
func_80010AE0(0x3E0);
|
|
func_80011778();
|
|
}
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern void func_800CEDFC(void);
|
|
extern void func_8001C044(void);
|
|
extern void func_80015310(void);
|
|
extern void func_80011818(s32);
|
|
|
|
void func_80010CEC(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
func_800CEDFC();
|
|
if (*(u16 *)(p + 0xA3B6) != 0) {
|
|
func_8001C044();
|
|
func_80015310();
|
|
func_80011818(3);
|
|
}
|
|
}
|
|
|
|
void func_80010D60(void) {
|
|
func_80010AE0(0x3E0);
|
|
func_80011818(5);
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern void func_80011778(void);
|
|
|
|
void func_80010DA0(void) {
|
|
register u8 *p = D_800AF630;
|
|
func_80011778();
|
|
}
|
|
|
|
extern void func_80011818(s32);
|
|
|
|
void func_80010DE0(void) {
|
|
func_80011818(5);
|
|
}
|
|
|
|
extern void func_80011818(s32);
|
|
|
|
void func_80010E14(void) {
|
|
func_80011818(0xD);
|
|
}
|
|
|
|
extern void func_80011818(s32);
|
|
|
|
void func_80010E48(void) {
|
|
func_80011818(0xC);
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern void func_8002D4C8(s32, s32);
|
|
|
|
void func_80010E7C(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
func_8002D4C8(2, 0);
|
|
*(u16 *)(p + 0xA3D4) = 1;
|
|
}
|
|
|
|
extern s32 D_800C7C60;
|
|
extern void *D_800C7C64;
|
|
extern u8 D_800A2E20[];
|
|
extern u8 D_800AE848[];
|
|
extern void *loadDestPtrTable;
|
|
extern int CdReadRequest(void *dst, void *src, int arg2, int arg3);
|
|
extern void func_8002D4C8(s32, s32);
|
|
extern void func_80010AE0(int);
|
|
extern void func_80014338(void);
|
|
extern void func_800116E0(void);
|
|
extern void func_80011778(void);
|
|
extern s16 D_800B99DA;
|
|
|
|
void func_80010ED4(void) {
|
|
D_800C7C60 = 0x57;
|
|
D_800C7C64 = D_800A2E20;
|
|
if (CdReadRequest(D_800AE848, loadDestPtrTable, 0, &D_800C7C60) != 0) {
|
|
func_8002D4C8(2, 0);
|
|
func_80010AE0(0x3E0);
|
|
func_80014338();
|
|
func_800116E0();
|
|
D_800B99DA = 0;
|
|
func_80011778();
|
|
}
|
|
}
|
|
|
|
|
|
extern void func_800CEEC8(void);
|
|
extern void func_80011B7C(s32);
|
|
extern void func_8001C044(void);
|
|
extern void func_80015310(void);
|
|
extern void func_80011818(s32);
|
|
extern void func_80029514(s32);
|
|
extern u8 D_800AF630[];
|
|
extern u8 D_80078E78[];
|
|
extern s32 D_800629C8;
|
|
|
|
void func_80010F80(void) {
|
|
register u8 *p = D_800AF630;
|
|
u8 *sp10 = D_80078E78;
|
|
func_800CEEC8();
|
|
if (*(u16 *)(p + 0xA3B6) != 0) {
|
|
func_80011B7C(0);
|
|
func_8001C044();
|
|
func_80015310();
|
|
if (*(s16 *)(p + 0xA3B8) == 4) {
|
|
*(u8 *)(p + 0xA434) = 1;
|
|
func_80011818(0xF);
|
|
} else if (*(s16 *)(p + 0xA3B8) < 2) {
|
|
*(s16 *)(p + 0xA3D8) = 0x3005;
|
|
*(s16 *)(p + 0xA3DA) = 0x3000;
|
|
func_80029514(D_800629C8);
|
|
if (*(s16 *)(p + 0xA3B8) == 1) {
|
|
func_80011818(0xA);
|
|
func_80011B7C(0xB);
|
|
} else {
|
|
func_80011818(0xA);
|
|
}
|
|
}
|
|
}
|
|
(void)sp10;
|
|
}
|
|
|
|
extern void func_8001A9F8(int);
|
|
extern int CdReadRequest(void *dst, void *src, int arg2, int arg3);
|
|
extern void func_80010AE0(int);
|
|
extern void func_80011778(void);
|
|
extern void func_80015310(void);
|
|
extern u8 D_800AE880;
|
|
extern void *loadDestPtrTable;
|
|
|
|
void func_800110CC(void) {
|
|
int iVar1;
|
|
func_8001A9F8(0);
|
|
if (CdReadRequest(&D_800AE880, loadDestPtrTable, 0, 0) != 0) {
|
|
func_80010AE0(0x3E0);
|
|
func_80011778();
|
|
func_80015310();
|
|
}
|
|
(void)iVar1;
|
|
}
|
|
|
|
extern void func_8001A9F8(int);
|
|
extern int CdReadRequest(void *dst, void *src, int arg2, int arg3);
|
|
extern void func_80010AE0(int);
|
|
extern void func_80011778(void);
|
|
extern void func_80015310(void);
|
|
extern u8 D_800AE888;
|
|
extern void *loadDestPtrTable;
|
|
/* gameMode 7 handler (gameModeHandlerTable[7]) — the TCRF L3 debug menu. Streams the
|
|
* room-select overlay (cdFileLocTable[11] -> 0x800CEDF8) via CdReadRequest, then inits it
|
|
* (func_80011778 / func_80015310). Retail: only room-select works. Phase 3 T8. */
|
|
void DebugMenuHandler(void) {
|
|
int iVar1; /* -O0 reserves this local's 8-byte slot (frame 0x20); the original
|
|
* checks CdReadRequest's result directly (no store) — assigning iVar1
|
|
* here would emit a store the target lacks, so it stays declaration-only. */
|
|
func_8001A9F8(0);
|
|
if (CdReadRequest(&D_800AE888, loadDestPtrTable, 0, 0) != 0) {
|
|
func_80010AE0(0x3E0);
|
|
func_80011778();
|
|
func_80015310();
|
|
}
|
|
(void)iVar1;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern void func_800CEE74(void);
|
|
extern void func_80011818(s32);
|
|
|
|
void func_800111BC(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
func_800CEE74();
|
|
if (*(u16 *)(p + 0xA3B6) != 0) {
|
|
func_80011818(0xA);
|
|
}
|
|
}
|
|
|
|
extern void func_80011778(void);
|
|
extern void func_80011B7C(s32);
|
|
|
|
void func_80011220(void) {
|
|
func_80011778();
|
|
func_80011B7C(0);
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern void func_800CEDFC(void);
|
|
|
|
void func_8001125C(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
*(p + 0xA434) = 0;
|
|
func_800CEDFC();
|
|
}
|
|
|
|
void func_800112A8(void) {
|
|
}
|
|
|
|
extern int CdReadRequest(void *dst, void *src, int arg2, int arg3);
|
|
extern void func_80011778(void);
|
|
extern u8 D_800AE870;
|
|
extern void *loadDestPtrTable;
|
|
|
|
void func_800112C8(void) {
|
|
if (CdReadRequest(&D_800AE870, loadDestPtrTable, 0, 0) != 0) {
|
|
func_80011778();
|
|
}
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern void func_800CEDFC(void);
|
|
|
|
void func_80011320(void) {
|
|
func_800CEDFC();
|
|
}
|
|
|
|
extern s32 D_80074784;
|
|
|
|
s32 func_80011350(void) {
|
|
return D_80074784;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern s32 D_80074784;
|
|
extern s32 D_8007478C;
|
|
extern u16 D_800B99E8;
|
|
extern s32 D_800629D4[];
|
|
extern u8 D_800629D6[];
|
|
extern u16 D_800629E8[];
|
|
extern u8 D_800D3A68[];
|
|
extern s32 D_800AE6A8;
|
|
|
|
extern void func_800295D4(void);
|
|
extern void func_80029664(void);
|
|
extern void func_80011DCC(void);
|
|
extern void func_80011E24(void);
|
|
extern void func_8005C4CC(s32);
|
|
extern void func_8002D4C8(s32, s32);
|
|
extern void func_80011B7C(s32);
|
|
extern void func_800118AC(void);
|
|
extern void func_80011EB4(void);
|
|
extern void func_800CEDFC(void);
|
|
extern s32 func_80014CAC(s32, s32);
|
|
extern void func_80011DA0(void);
|
|
extern void func_800D1724(s32);
|
|
|
|
/* main:func_80011380 (-O0, boot.c) -- the cookbook §474 "PROVED C-level floor" row, cracked (T5x Fable agent).
|
|
*
|
|
* The target's D_800629D6 index is TWO chained anonymous x2 expansions: lw;copy;sll;copy;sll (expand_mult's
|
|
* copy_to_mode_reg + shift, expmed.c:2227/2244, twice, adjacent). §474 proved no TREE can carry MULT(MULT(i,2),2):
|
|
* fold-const.c:882 split_tree merges it, and every escape (stmt-expr note, register decl (use) brackets) costs a suid.
|
|
* The escape §474 did not consider is that the nested MULT need not exist at TREE level at all. In the EXPAND_SUM
|
|
* (address) route, expr.c:5368 "Apply distributive law if OP0 is x+c" rewrites (x + c) * k with x ALREADY a (mult ..)
|
|
* rtx into (plus (mult (mult X 2) 2) c*k) -- a nested MULT built AFTER fold, which fold never sees; fold has no
|
|
* MULT-over-PLUS distribution, so `(i*2 + 1) * 2` survives as MULT(PLUS(MULT(i,2),1),2). The spurious +2 is cancelled
|
|
* by the `- 2` on the index: both_summands (expr.c:5248) + simplify_binary_operation/plus_constant fold sym-2+2 into
|
|
* the BARE symbol, so the address is (plus (mult (mult X 2) 2) sym) -> force_operand expands the two multiplies
|
|
* back-to-back and expand_binop's copy_to_mode_reg(sym) gives the target's `la $a0; addu $v1,$v1,$a0; lbu $a0,0($v1)`.
|
|
* No note, no variable: stupid.c's born+2 rule 2-colours the chain $v1/$a0 exactly as the target. Verified: match_one
|
|
* MATCH 192/192 and rtu_match MATCH in src/boot.c (--o0). Semantics: (i*2+1)*2-2 == i*4. */
|
|
void func_80011380(void) {
|
|
typedef struct {
|
|
u8 pad00[0x16];
|
|
u8 unk16;
|
|
} Unk;
|
|
register u8 *p = D_800AF630;
|
|
Unk *q = (Unk *)&D_800AE6A8;
|
|
|
|
switch (*(u16 *)(p + 0xA3B4)) {
|
|
case 0:
|
|
D_800B99E8 = 0;
|
|
func_800295D4();
|
|
if (D_80074784 >= 5) {
|
|
D_80074784 = 0;
|
|
}
|
|
*(u16 *)(p + 0xA3D8) = D_800629D4[D_80074784];
|
|
*(u16 *)(p + 0xA3DA) = (u16)D_800629D4[D_80074784] & 0xF000;
|
|
q->unk16 = D_800629D6[(D_80074784 * 2 + 1) * 2 - 2];
|
|
D_8007478C = D_800629E8[D_80074784];
|
|
if (D_80074784 == 0) {
|
|
func_80029664();
|
|
}
|
|
func_80011DCC();
|
|
func_80011E24();
|
|
func_8005C4CC(1);
|
|
*(p + 0xA434) = 1;
|
|
*(p + 0xA3E0) = 0;
|
|
++D_80074784;
|
|
func_8002D4C8(0x28, 0);
|
|
func_80011B7C(0);
|
|
func_800118AC();
|
|
break;
|
|
case 1:
|
|
if (*(p + 0xA3E0) != 0) {
|
|
func_80011EB4();
|
|
}
|
|
func_800CEDFC();
|
|
if ((s16)(++D_800B99E8) > D_8007478C ||
|
|
((s16)func_80014CAC(0, 0x840) != 0 && *(p + 0xA3E0) != 0)) {
|
|
func_80011DA0();
|
|
func_800D1724((s32)D_800D3A68);
|
|
func_800118AC();
|
|
}
|
|
break;
|
|
case 2:
|
|
func_800CEDFC();
|
|
break;
|
|
}
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
extern void func_8002D4C8(s32, s32);
|
|
extern void func_80011818(s32);
|
|
|
|
void func_80011680(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
*(p + 0xA434) = 0;
|
|
func_8002D4C8(0x29, 0);
|
|
func_80011818(5);
|
|
}
|
|
|
|
extern s32 func_80028FBC(void);
|
|
extern s32 func_80029000(void);
|
|
extern s32 func_80028D9C(void);
|
|
extern void func_8002D4C8(s32, s32);
|
|
|
|
void func_800116E0(void) {
|
|
func_8002D4C8(0x21, (u16)func_80028FBC());
|
|
func_8002D4C8(0x22, (u16)func_80029000());
|
|
if (func_80028D9C() == 0) {
|
|
func_8002D4C8(0xC, 0);
|
|
} else {
|
|
func_8002D4C8(0xB, 0);
|
|
}
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011778(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
(*(u16 *)(p + 0xA3AE))++;
|
|
*(u16 *)(p + 0xA3B4) = 0;
|
|
*(u16 *)(p + 0xA3BA) = 0;
|
|
*(u16 *)(p + 0xA3B8) = 0;
|
|
*(u16 *)(p + 0xA3BE) = 0;
|
|
*(u16 *)(p + 0xA3B0) = 0;
|
|
*(u16 *)(p + 0xA3B6) = 0;
|
|
*(u16 *)(p + 0xA3BC) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011818(param_1)
|
|
u16 param_1;
|
|
{
|
|
register u8 *p = D_800AF630;
|
|
|
|
*(u16 *)(p + 0xA3AE) = param_1;
|
|
*(u16 *)(p + 0xA3B4) = 0;
|
|
*(u16 *)(p + 0xA3BA) = 0;
|
|
*(u16 *)(p + 0xA3B8) = 0;
|
|
*(u16 *)(p + 0xA3BE) = 0;
|
|
*(u16 *)(p + 0xA3B0) = 0;
|
|
*(u16 *)(p + 0xA3B6) = 0;
|
|
*(u16 *)(p + 0xA3BC) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_800118AC(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
(*(u16 *)(p + 0xA3B4))++;
|
|
*(u16 *)(p + 0xA3BA) = 0;
|
|
*(u16 *)(p + 0xA3BE) = 0;
|
|
*(u16 *)(p + 0xA3B6) = 0;
|
|
*(u16 *)(p + 0xA3BC) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011928(u16 arg0) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
*(u16 *)(p + 0xA3B4) = arg0;
|
|
*(u16 *)(p + 0xA3BA) = 0;
|
|
*(u16 *)(p + 0xA3BE) = 0;
|
|
*(u16 *)(p + 0xA3B6) = 0;
|
|
*(u16 *)(p + 0xA3BC) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011998(void) {
|
|
register u8 *p = D_800AF630;
|
|
(*(u16 *)(p + 0xA3BA))++;
|
|
*(u16 *)(p + 0xA3BC) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_800119F0(u16 arg0) {
|
|
register u8 *p = D_800AF630;
|
|
*(u16 *)(p + 0xA3BA) = arg0;
|
|
*(u16 *)(p + 0xA3BC) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011A3C(void) {
|
|
register u8 *p = D_800AF630;
|
|
register u16 x;
|
|
|
|
x = *(u16 *)(p + 0xA3C0);
|
|
x = x + 1;
|
|
*(u16 *)(p + 0xA3C0) = x;
|
|
*(u16 *)(p + 0xA3C6) = 0;
|
|
*(u16 *)(p + 0xA3CC) = 0;
|
|
*(u16 *)(p + 0xA3CA) = 0;
|
|
*(u16 *)(p + 0xA3D0) = 0;
|
|
*(u16 *)(p + 0xA3C2) = 0;
|
|
*(u16 *)(p + 0xA3C8) = 0;
|
|
*(u16 *)(p + 0xA3CE) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011ADC(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
--*(u16 *)(p + 0xA3C0);
|
|
*(u16 *)(p + 0xA3C6) = 0;
|
|
*(u16 *)(p + 0xA3CC) = 0;
|
|
*(u16 *)(p + 0xA3CA) = 0;
|
|
*(u16 *)(p + 0xA3D0) = 0;
|
|
*(u16 *)(p + 0xA3C2) = 0;
|
|
*(u16 *)(p + 0xA3C8) = 0;
|
|
*(u16 *)(p + 0xA3CE) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011B7C(arg0)
|
|
u16 arg0;
|
|
{
|
|
register u8 *p = D_800AF630;
|
|
*(u16 *)(p + 0xA3C0) = arg0;
|
|
*(u16 *)(p + 0xA3C6) = 0;
|
|
*(u16 *)(p + 0xA3CC) = 0;
|
|
*(u16 *)(p + 0xA3CA) = 0;
|
|
*(u16 *)(p + 0xA3D0) = 0;
|
|
*(u16 *)(p + 0xA3C2) = 0;
|
|
*(u16 *)(p + 0xA3C8) = 0;
|
|
*(u16 *)(p + 0xA3CE) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011C10(void) {
|
|
register u8 *p = D_800AF630;
|
|
register u16 gameMode;
|
|
|
|
gameMode = *(u16 *)(p + 0xA3C6);
|
|
gameMode += 1;
|
|
*(u16 *)(p + 0xA3C6) = gameMode;
|
|
*(u16 *)(p + 0xA3CC) = 0;
|
|
*(u16 *)(p + 0xA3D0) = 0;
|
|
*(u16 *)(p + 0xA3C8) = 0;
|
|
*(u16 *)(p + 0xA3CE) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011C8C(u16 arg0) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
*(u16 *)(p + 0xA3C6) = arg0;
|
|
*(u16 *)(p + 0xA3CC) = 0;
|
|
*(s16 *)(p + 0xA3D0) = 0;
|
|
*(u16 *)(p + 0xA3C8) = 0;
|
|
*(u16 *)(p + 0xA3CE) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011CFC(void) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
(*(u16 *)(p + 0xA3CC))++;
|
|
*(u16 *)(p + 0xA3CE) = 0;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011D54(u16 arg0) {
|
|
register u8 *p = D_800AF630;
|
|
|
|
*(u16 *)(p + 0xA3CC) = arg0;
|
|
*(u16 *)(p + 0xA3CE) = 0;
|
|
}
|
|
|
|
extern s32 D_80074780;
|
|
|
|
void func_80011DA0(void) {
|
|
D_80074780 = 1;
|
|
}
|
|
|
|
extern s32 D_80074780;
|
|
|
|
void func_80011DCC(void) {
|
|
D_80074780 = 0;
|
|
}
|
|
|
|
extern s32 D_80074780;
|
|
|
|
s32 func_80011DF4(void) {
|
|
return D_80074780;
|
|
}
|
|
|
|
extern u8 D_800AF630[];
|
|
|
|
void func_80011E24(void) {
|
|
extern s32 D_80074788;
|
|
extern s32 D_800629D0;
|
|
extern u16 D_80074794;
|
|
extern u16 D_80074798;
|
|
register u8 *p = D_800AF630;
|
|
long long pad;
|
|
|
|
D_80074788 = 0;
|
|
if (D_800629D0 == 0) {
|
|
*(p + 0xA434) = 0;
|
|
}
|
|
D_80074794 = 0;
|
|
D_80074798 = 0;
|
|
}
|
|
|
|
void func_80011E84(s32 a0) {
|
|
extern s32 D_80074790;
|
|
D_80074790 = a0;
|
|
}
|
|
|
|
void func_80011EB4(void) {
|
|
extern s32 D_800629D0;
|
|
extern s32 D_80074788;
|
|
extern s32 D_80074790;
|
|
extern u16 D_80074794;
|
|
extern u16 D_80074798;
|
|
extern s32 func_80014B10(s32 a0);
|
|
extern s32 func_800149E0(s32 a0);
|
|
u16 local;
|
|
|
|
switch (D_800629D0) {
|
|
case 0:
|
|
local = func_80014B10(0);
|
|
*(u16 *)(0x80700000 + D_80074788 * 2) = local;
|
|
D_80074788++;
|
|
local = func_800149E0(0);
|
|
*(u16 *)(0x80700000 + D_80074788 * 2) = local;
|
|
D_80074788++;
|
|
break;
|
|
case 1:
|
|
if (D_80074790 != 0) {
|
|
D_80074794 = *(u16 *)(D_80074790 + D_80074788++ * 2);
|
|
D_80074798 = *(u16 *)(D_80074790 + D_80074788++ * 2);
|
|
} else {
|
|
D_80074794 = 0;
|
|
D_80074798 = 0;
|
|
}
|
|
break;
|
|
case 2:
|
|
D_80074794 = *(u16 *)(0x80700000 + D_80074788++ * 2);
|
|
D_80074798 = *(u16 *)(0x80700000 + D_80074788++ * 2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
extern u16 D_80074794;
|
|
extern u16 D_80074798;
|
|
|
|
void func_800120DC(u16 *arg0, u16 *arg1) {
|
|
*arg0 = D_80074794;
|
|
*arg1 = D_80074798;
|
|
}
|
|
|
|
/* func_8001212C -- boot (-O0). Builds two 0x18-byte SPRT-with-own-tpage prims at
|
|
* the D_800A5E60 prim-buffer cursor and addPrim()s each onto OT word [1] of the
|
|
* frame's ordering table (D_800A6610 + gameFrame*0x4000), then republishes the
|
|
* advanced cursor.
|
|
*
|
|
* -O0 spellings that are load-bearing (all byte-proven here):
|
|
* - `register u8 *base = D_800AF630;` far-offset base: cookbook ADDENDUM(c) to
|
|
* §261a -- lands caller-saved ($v0) with no calls, and the >0x7FFF member
|
|
* access assembles to lui $at,1 / addu $at,$v0,$at / lhu -0x5C2E($at).
|
|
* - `* 0x4000` (the MULTIPLY, not `<< 14`): the mul-style expansion emits the
|
|
* `addu $a0,$v1,$zero` copy of the index before the sll -- ADDENDUM(b) to
|
|
* §261a, read in the mirror direction (there `q << 2` was wanted, here the
|
|
* multiply is).
|
|
* - offset 4 is `((u32 *)p)[1]`, every other field is a member lvalue: §127 /
|
|
* its ADDENDUM -- the constant-offset fold keys on the COMPONENT_REF tree
|
|
* shape, so the ARRAY_REF form is what materialises `addiu $v1,$a0,0x4` +
|
|
* a 0-displacement `sw`, which is exactly what the target shows there.
|
|
* - `p++` and NOT `p = p + 1`: the increment expands add-into-fresh-pseudo +
|
|
* `addu $a0,$v1,$zero` copy-back before the spill store (§261a's copy row).
|
|
* `p = p + 1` / `p += 1` / `&p[1]` / the (u8*) cast all fold that copy away
|
|
* (-1 ins each). This was the whole residual: 175 ins vs 177.
|
|
* - the 24-bit `addr` bitfield reproduces libgpu's setaddr()/getaddr() RMW:
|
|
* and 0xFFFFFF (extract) + and 0xFFFFFF (store mask) + and 0xFF000000 + or.
|
|
*/
|
|
|
|
extern u8 D_800AF630[];
|
|
extern s32 D_800A5E60;
|
|
extern u8 D_800A6610[];
|
|
|
|
void func_8001212C(void) {
|
|
typedef struct {
|
|
unsigned int addr : 24;
|
|
unsigned int len : 8;
|
|
} PrimTag;
|
|
typedef struct {
|
|
u8 pad0, pad1, pad2, len;
|
|
u32 tpage;
|
|
u8 r0, g0, b0, code;
|
|
s16 x0, y0;
|
|
u8 u0, v0;
|
|
u16 clut;
|
|
s16 w, h;
|
|
} Sprt24;
|
|
|
|
register u8 *base = D_800AF630;
|
|
Sprt24 *p;
|
|
u32 *ot;
|
|
|
|
p = (Sprt24 *)D_800A5E60;
|
|
ot = (u32 *)(D_800A6610 + *(u16 *)(base + 0xA3D2) * 0x4000);
|
|
|
|
p->len = 5;
|
|
((u32 *)p)[1] = 0xE1000018;
|
|
p->code = 0x66;
|
|
p->clut = 0x77D6;
|
|
p->r0 = 0x80;
|
|
p->g0 = 0x80;
|
|
p->b0 = 0x80;
|
|
p->x0 = 0x30;
|
|
p->y0 = 0x2E;
|
|
p->u0 = 0x40;
|
|
p->v0 = 0xE0;
|
|
p->w = 0x60;
|
|
p->h = 0x18;
|
|
((PrimTag *)p)->addr = ((PrimTag *)(ot + 1))->addr;
|
|
((PrimTag *)(ot + 1))->addr = (u32)p;
|
|
p++;
|
|
|
|
p->len = 5;
|
|
((u32 *)p)[1] = 0xE1000018;
|
|
p->code = 0x66;
|
|
p->clut = 0x77D6;
|
|
p->r0 = 0x80;
|
|
p->g0 = 0x80;
|
|
p->b0 = 0x80;
|
|
p->x0 = 0x30;
|
|
p->y0 = 0x46;
|
|
p->u0 = 0xA0;
|
|
p->v0 = 0xE0;
|
|
p->w = 0x60;
|
|
p->h = 0x18;
|
|
((PrimTag *)p)->addr = ((PrimTag *)(ot + 1))->addr;
|
|
((PrimTag *)(ot + 1))->addr = (u32)p;
|
|
p++;
|
|
|
|
D_800A5E60 = (s32)p;
|
|
}
|