mirror of
https://github.com/BanjoRecomp/BanjoRecomp
synced 2026-05-25 15:05:12 -04:00
Add and implement all remaining axis inversion settings (#41)
* Add and implement all remaining axis inversion settings * Improve third person inversion description, move enum * Fix X axis inversion with analog camera * formatting * Remove boot map patch + fix newlines * invert vanilla camera properly * Fix comment * add more comments * fix demos and add wrapper functions * rename analog camera mode to third person camera mode * Fix first person Y inversion for demos (oops) * Change phrasing * reorder options
This commit is contained in:
@@ -16,7 +16,9 @@ namespace banjo {
|
||||
inline const std::string note_saving_mode = "note_saving_mode";
|
||||
inline const std::string camera_invert_mode = "camera_invert_mode";
|
||||
inline const std::string analog_cam_mode = "analog_cam_mode";
|
||||
inline const std::string analog_camera_invert_mode = "analog_camera_invert_mode";
|
||||
inline const std::string third_person_camera_invert_mode = "third_person_camera_invert_mode";
|
||||
inline const std::string flying_and_swimming_invert_mode = "flying_and_swimming_invert_mode";
|
||||
inline const std::string first_person_invert_mode = "first_person_invert_mode";
|
||||
}
|
||||
|
||||
namespace sound {
|
||||
@@ -36,7 +38,11 @@ namespace banjo {
|
||||
|
||||
CameraInvertMode get_camera_invert_mode();
|
||||
|
||||
CameraInvertMode get_analog_camera_invert_mode();
|
||||
CameraInvertMode get_third_person_camera_mode();
|
||||
|
||||
CameraInvertMode get_flying_and_swimming_invert_mode();
|
||||
|
||||
CameraInvertMode get_first_person_invert_mode();
|
||||
|
||||
enum class AnalogCamMode {
|
||||
On,
|
||||
|
||||
Reference in New Issue
Block a user