Add and implement all remaining axis inversion settings (#41)

* Add and implement all remaining axis inversion settings

* Improve third person inversion description, move enum

* Fix X axis inversion with analog camera

* formatting

* Remove boot map patch + fix newlines

* invert vanilla camera properly

* Fix comment

* add more comments

* fix demos and add wrapper functions

* rename analog camera mode to third person camera mode

* Fix first person Y inversion for demos (oops)

* Change phrasing

* reorder options
This commit is contained in:
Reonu
2026-01-04 23:07:29 +00:00
committed by GitHub
parent a0152024b2
commit c5ecd25a20
6 changed files with 298 additions and 34 deletions
+2
View File
@@ -22,6 +22,8 @@ DECLARE_FUNC(void, recomp_get_mouse_deltas, float* x, float* y);
DECLARE_FUNC(void, recomp_get_inverted_axes, s32* x, s32* y);
DECLARE_FUNC(s32, recomp_get_analog_cam_enabled);
DECLARE_FUNC(void, recomp_get_analog_inverted_axes, s32* x, s32* y);
DECLARE_FUNC(void, recomp_get_flying_and_swimming_inverted_axes, s32* x, s32* y);
DECLARE_FUNC(void, recomp_get_first_person_inverted_axes, s32* x, s32* y);
DECLARE_FUNC(void, recomp_get_camera_inputs, float* x, float* y);
DECLARE_FUNC(void, recomp_set_right_analog_suppressed, s32 suppressed);