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https://github.com/BanjoRecomp/BanjoRecomp
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Add and implement all remaining axis inversion settings (#41)
* Add and implement all remaining axis inversion settings * Improve third person inversion description, move enum * Fix X axis inversion with analog camera * formatting * Remove boot map patch + fix newlines * invert vanilla camera properly * Fix comment * add more comments * fix demos and add wrapper functions * rename analog camera mode to third person camera mode * Fix first person Y inversion for demos (oops) * Change phrasing * reorder options
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@@ -22,6 +22,8 @@ DECLARE_FUNC(void, recomp_get_mouse_deltas, float* x, float* y);
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DECLARE_FUNC(void, recomp_get_inverted_axes, s32* x, s32* y);
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DECLARE_FUNC(s32, recomp_get_analog_cam_enabled);
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DECLARE_FUNC(void, recomp_get_analog_inverted_axes, s32* x, s32* y);
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DECLARE_FUNC(void, recomp_get_flying_and_swimming_inverted_axes, s32* x, s32* y);
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DECLARE_FUNC(void, recomp_get_first_person_inverted_axes, s32* x, s32* y);
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DECLARE_FUNC(void, recomp_get_camera_inputs, float* x, float* y);
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DECLARE_FUNC(void, recomp_set_right_analog_suppressed, s32 suppressed);
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