Commit Graph

4 Commits

Author SHA1 Message Date
wedarobi 0e89ee2fe2 Add jinjo saving support (finished) (#240)
* Add jinjo saving support

* Cleanup

* jinjo saving: Improve jiggy position lock, and update static vars on level change

* jinjo saving: Check if jiggy during actor search

* jinjo saving: Remove redundant var

* jinjo saving: Address an uncommon logic scenario that could confuse players, plus some cleanup

* jinjo saving: Cleanup

* jinjo saving: Account for the case where a save file already has the jinjo jiggy collected

Thanks iCloudius for pointing this out

Co-authored-by: iCloudius <102083937+Cloudydude@users.noreply.github.com>

* jinjo saving: Update UI for the same case

Co-authored-by: iCloudius <102083937+Cloudydude@users.noreply.github.com>

* jinjo saving: Extend "note saving" option in settings menu to control jinjo saving

* jinjo saving: Cleanup

* jinjo saving: Fix accidental regression preventing jiggy respawn

Thanks iCloudius for tracking it down.

Co-authored-by: iCloudius <102083937+Cloudydude@users.noreply.github.com>

* jinjo saving: Add bounds checks for jinjoIdx

And remove some old declarations that went unused after removing the patch for chjiggy_update

* jinjo saving: Add support for mods that save jinjos in Grunty's Lair, like Jiggies of Time

Thanks iCloudius for the suggestion

* jinjo saving: Prevent conflicts with Furnace Fun and credits when saving lair jinjos

* jinjo saving: Fix missing jinjo sfx

Thanks BoozemanDoorslam for the report! A bit surprised this wasn't picked up on sooner

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Co-authored-by: iCloudius <102083937+Cloudydude@users.noreply.github.com>
2026-07-23 23:17:09 -03:00
Bizzycola f16702e0ca Expose functions and events from note saving patches (#241) 2026-07-23 08:46:42 -03:00
Mr-Wiseguy 2350716cee Add export to get active note saving state 2026-01-19 14:45:02 -05:00
Wiseguy e7185d889e Note saving (#30)
* WIP note saving implementation

* Fix note saving affecting other files

* Prevent note collection in demo playback for safety

* Cache note saving enabled while in the lair or file select to prevent it changing in levels with notes

* Prevent "Grunty's magic" note dialog from being shown if note saving is enabled

* Implement dynamically spawned note saving

* Properly clear loaded save extension data when score status is cleared

* Hook up menu for note saving
2025-12-30 21:41:30 -05:00