* WIP note saving implementation
* Fix note saving affecting other files
* Prevent note collection in demo playback for safety
* Cache note saving enabled while in the lair or file select to prevent it changing in levels with notes
* Prevent "Grunty's magic" note dialog from being shown if note saving is enabled
* Implement dynamically spawned note saving
* Properly clear loaded save extension data when score status is cleared
* Hook up menu for note saving
* Refactor color usage for full theming support from one source of truth
* remove unused components
* remove old commented out font families
* override custom theme in main.cpp