Commit Graph

7 Commits

Author SHA1 Message Date
Wiseguy e7185d889e Note saving (#30)
* WIP note saving implementation

* Fix note saving affecting other files

* Prevent note collection in demo playback for safety

* Cache note saving enabled while in the lair or file select to prevent it changing in levels with notes

* Prevent "Grunty's magic" note dialog from being shown if note saving is enabled

* Implement dynamically spawned note saving

* Properly clear loaded save extension data when score status is cleared

* Hook up menu for note saving
2025-12-30 21:41:30 -05:00
Mr-Wiseguy 79321e7f86 Genericize object extension to allow for multiple extension contexts (e.g. Props and ActorMarkers) 2025-09-07 22:42:09 -04:00
Mr-Wiseguy 212374cdba Update to latest runtime and RT64, switch actor API to use ActorMarkers instead 2025-09-06 23:47:25 -04:00
thecozies 71dfde0270 Refactor color usage for full theming support from one source of truth (#1)
* Refactor color usage for full theming support from one source of truth

* remove unused components

* remove old commented out font families

* override custom theme in main.cpp
2025-07-06 13:56:28 -05:00
Mr-Wiseguy 1e19dad587 Update codebase with changes for Zelda 64: Recompiled 1.2 2025-06-03 01:16:09 -04:00
Mr-Wiseguy 4138612324 Implement actor extension data 2025-02-19 03:26:37 -05:00
Mr-Wiseguy ff73b2107b Initial boot 2025-02-17 21:45:16 -05:00