#include #include #include #include "miniz.h" #include "librecomp/game.hpp" #include "banjo_game.h" #ifdef _MSC_VER inline uint32_t byteswap(uint32_t val) { return _byteswap_ulong(val); } #else constexpr uint32_t byteswap(uint32_t val) { return __builtin_bswap32(val); } #endif size_t decompress_bkzip(mz_stream* stream, std::span compressed_rom, uint32_t start, uint32_t end, std::vector& out, size_t out_offset) { // Subtract 2 bytes of magic number and 4 bytes of size. uint32_t compressed_data_start = start + 0x6; uint8_t size0 = compressed_rom[start + 0x2 + 0x0]; uint8_t size1 = compressed_rom[start + 0x2 + 0x1]; uint8_t size2 = compressed_rom[start + 0x2 + 0x2]; uint8_t size3 = compressed_rom[start + 0x2 + 0x3]; size_t decompressed_size = (size0 << 24) | (size1 << 16) | (size2 << 8) | (size3 << 0); if (out.size() < decompressed_size + out_offset) { out.resize(decompressed_size + out_offset); } stream->avail_in = end - compressed_data_start; stream->next_in = reinterpret_cast(compressed_rom.data() + compressed_data_start); stream->avail_out = decompressed_size; stream->next_out = reinterpret_cast(out.data() + out_offset); mz_inflate(stream, Z_NO_FLUSH); mz_inflateReset(stream); return decompressed_size; } // Produces a decompressed BK rom. This is only needed because the game has compressed code. // For other recomps using this repo as an example, you can omit the decompression routine and // set the corresponding fields in the GameEntry if the game doesn't have compressed code, // even if it does have compressed data. std::vector banjo::decompress_bk(std::span compressed_rom) { // Sanity check the rom size and header. These should already be correct from the runtime's check, // but it should prevent this file from accidentally being copied to another recomp. if (compressed_rom.size() != 0x1000000) { assert(false); return {}; } if (compressed_rom[0x3B] != 'N' || compressed_rom[0x3C] != 'B' || compressed_rom[0x3D] != 'K' || compressed_rom[0x3E] != 'E') { assert(false); return {}; } struct Overlay { uint32_t text_start; uint32_t data_start; }; Overlay overlays[] = { { .text_start = 0xF19250, .data_start = 0xF19250 + 0x1D09B}, { .text_start = 0xF37F90, .data_start = 0xF37F90 + 0x64B50}, { .text_start = 0xFA3FD0, .data_start = 0xFA3FD0 + 0x1DC6}, { .text_start = 0xFA5F50, .data_start = 0xFA5F50 + 0x2D96}, { .text_start = 0xFA9150, .data_start = 0xFA9150 + 0x512E}, { .text_start = 0xFAE860, .data_start = 0xFAE860 + 0x328B}, { .text_start = 0xFB24A0, .data_start = 0xFB24A0 + 0x1E39}, { .text_start = 0xFB44E0, .data_start = 0xFB44E0 + 0x5130}, { .text_start = 0xFB9A30, .data_start = 0xFB9A30 + 0x4BB2}, { .text_start = 0xFBEBE0, .data_start = 0xFBEBE0 + 0x540F}, { .text_start = 0xFC4810, .data_start = 0xFC4810 + 0x23FF}, { .text_start = 0xFC6F20, .data_start = 0xFC6F20 + 0x1BDC}, { .text_start = 0xFC9150, .data_start = 0xFC9150 + 0x6548}, { .text_start = 0xFD0420, .data_start = 0xFD0420 + 0x5640}, { .text_start = 0xFD6190, .data_start = 0xFD6190 + 0x416F}, { .text_start = 0xFDAA10, .data_start = 0xFDAA10 + 0xE}, }; const uint32_t overlays_end = 0xFDAA30; // Swap the overlay order from the compressed ROM to match the decompressed ROM order. std::swap(overlays[3], overlays[4]); mz_stream stream{}; stream.zalloc = Z_NULL; stream.zfree = Z_NULL; stream.opaque = Z_NULL; stream.avail_in = 0; stream.next_in = Z_NULL; mz_inflateInit2(&stream, -MAX_WBITS); std::vector ret{}; // Copy everything from the original ROM up until the first overlay into the decompressed ROM. ret.reserve(0x2000000); ret.assign(compressed_rom.begin(), compressed_rom.begin() + overlays[0].text_start); size_t cur_size = overlays[0].text_start; for (size_t overlay_index = 0; overlay_index < std::size(overlays); overlay_index++) { uint32_t text_start = overlays[overlay_index].text_start; uint32_t data_start = overlays[overlay_index].data_start; uint32_t text_end = data_start; uint32_t data_end = overlay_index == (std::size(overlays) - 1) ? overlays_end : overlays[overlay_index + 1].text_start; // Decompress .text cur_size += decompress_bkzip(&stream, compressed_rom, text_start, text_end, ret, cur_size); cur_size = (cur_size + 15ULL) & ~15ULL; // Decompress .data and .rodata cur_size += decompress_bkzip(&stream, compressed_rom, data_start, data_end, ret, cur_size); cur_size = (cur_size + 15ULL) & ~15ULL; } mz_inflateReset(&stream); return ret; } void banjo::bk_on_init(uint8_t* rdram, recomp_context* ctx) { MEM_W(0, (int32_t)0x80000310) = 6103; recomp::do_rom_read(rdram, (int32_t)0x80000000, 0x100004C0, 0x2A4); }