mirror of
https://github.com/BanjoRecomp/BanjoRecomp
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15 lines
293 B
C++
15 lines
293 B
C++
#ifndef __BANJO_GAME_H__
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#define __BANJO_GAME_H__
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#include <cstdint>
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#include <span>
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#include <vector>
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#include "recomp.h"
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namespace banjo {
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std::vector<uint8_t> decompress_bk(std::span<const uint8_t> compressed_rom);
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void bk_on_init(uint8_t* rdram, recomp_context* ctx);
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};
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#endif
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