Files
Wiseguy e7185d889e Note saving (#30)
* WIP note saving implementation

* Fix note saving affecting other files

* Prevent note collection in demo playback for safety

* Cache note saving enabled while in the lair or file select to prevent it changing in levels with notes

* Prevent "Grunty's magic" note dialog from being shown if note saving is enabled

* Implement dynamically spawned note saving

* Properly clear loaded save extension data when score status is cleared

* Hook up menu for note saving
2025-12-30 21:41:30 -05:00

14 lines
413 B
C

#ifndef __RECOMP_FUNCS_H__
#define __RECOMP_FUNCS_H__
#include "patch_helpers.h"
DECLARE_FUNC(void, recomp_load_overlays, u32 rom, void* ram, u32 size);
DECLARE_FUNC(void, recomp_puts, const char* data, u32 size);
DECLARE_FUNC(void, recomp_exit);
DECLARE_FUNC(void, recomp_error, const char* str);
DECLARE_FUNC(u64, recomp_xxh3, void* data, u32 size);
DECLARE_FUNC(s32, recomp_get_note_saving_enabled);
#endif