Files
BanjoRecomp/src/ui/elements/ui_radio.cpp
T
thecozies 71dfde0270 Refactor color usage for full theming support from one source of truth (#1)
* Refactor color usage for full theming support from one source of truth

* remove unused components

* remove old commented out font families

* override custom theme in main.cpp
2025-07-06 13:56:28 -05:00

269 lines
8.8 KiB
C++

#include "overloaded.h"
#include "ui_radio.h"
#include "../ui_utils.h"
namespace recompui {
// RadioOption
RadioOption::RadioOption(Element *parent, std::string_view name, uint32_t index) : Element(parent, Events(EventType::MouseButton, EventType::Click, EventType::Focus, EventType::Hover, EventType::Enable, EventType::Update), "label", true) {
this->index = index;
enable_focus();
set_text(name);
set_cursor(Cursor::Pointer);
set_font_size(20.0f);
set_letter_spacing(2.8f);
set_line_height(20.0f);
set_font_weight(400);
set_font_style(FontStyle::Normal);
set_border_color(ThemeColor::Text, 0);
set_border_bottom_width(1.0f);
set_color(ThemeColor::TextInactive);
set_padding_bottom(8.0f);
set_text_transform(TextTransform::Uppercase);
set_height_auto();
hover_style.set_color(ThemeColor::WhiteA80);
checked_style.set_color(ThemeColor::White);
checked_style.set_border_color(ThemeColor::Text);
pulsing_style.set_border_color(ThemeColor::SecondaryA80);
add_style(&hover_style, { hover_state });
add_style(&checked_style, { checked_state });
add_style(&pulsing_style, { focus_state });
}
void RadioOption::set_pressed_callback(std::function<void(uint32_t)> callback) {
pressed_callback = callback;
}
void RadioOption::set_focus_callback(std::function<void(bool)> callback) {
focus_callback = callback;
}
void RadioOption::set_selected_state(bool enable) {
set_style_enabled(checked_state, enable);
}
void RadioOption::process_event(const Event &e) {
switch (e.type) {
case EventType::MouseButton:
{
const EventMouseButton &mousebutton = std::get<EventMouseButton>(e.variant);
if (mousebutton.button == MouseButton::Left && mousebutton.pressed) {
pressed_callback(index);
}
}
break;
case EventType::Click:
pressed_callback(index);
break;
case EventType::Hover:
set_style_enabled(hover_state, std::get<EventHover>(e.variant).active);
break;
case EventType::Enable:
set_style_enabled(disabled_state, !std::get<EventEnable>(e.variant).active);
break;
case EventType::Focus:
{
bool active = std::get<EventFocus>(e.variant).active;
set_style_enabled(focus_state, active);
if (active) {
queue_update();
}
if (focus_callback != nullptr) {
focus_callback(active);
}
}
break;
case EventType::Update:
if (is_style_enabled(focus_state)) {
pulsing_style.set_color(recompui::get_pulse_color(750));
apply_styles();
queue_update();
}
break;
default:
break;
}
}
// Radio
void Radio::set_index_internal(uint32_t index, bool setup, bool trigger_callbacks) {
if (this->index != index || setup) {
options[this->index]->set_selected_state(false);
this->index = index;
options[index]->set_selected_state(true);
if (trigger_callbacks) {
for (const auto &function : index_changed_callbacks) {
function(index);
}
}
}
}
void Radio::option_selected(uint32_t index) {
set_index_internal(index, false, true);
}
void Radio::set_input_value(const ElementValue& val) {
std::visit(overloaded {
[this](uint32_t u) { set_index(u); },
[this](float f) { set_index(f); },
[this](double d) { set_index(d); },
[](std::monostate) {}
}, val);
}
Radio::Radio(Element *parent) : Container(parent, FlexDirection::Row, JustifyContent::FlexStart, Events(EventType::Focus, EventType::Update)) {
set_gap(24.0f);
set_align_items(AlignItems::FlexStart);
enable_focus();
}
void Radio::process_event(const Event &e) {
switch (e.type) {
case EventType::Focus:
if (!options.empty()) {
if (std::get<EventFocus>(e.variant).active) {
blur();
queue_child_focus();
}
if (focus_callback != nullptr) {
focus_callback(std::get<EventFocus>(e.variant).active);
}
}
break;
case EventType::Update:
if (child_focus_queued) {
child_focus_queued = false;
options[index]->focus();
}
}
}
Radio::~Radio() {
}
void Radio::add_option(std::string_view name) {
RadioOption *option = get_current_context().create_element<RadioOption>(this, name, uint32_t(options.size()));
option->set_pressed_callback([this](uint32_t index){ options[index]->focus(); option_selected(index); });
option->set_focus_callback([this](bool active) {
if (focus_callback != nullptr) {
focus_callback(active);
}
});
options.emplace_back(option);
// The first option was added, select it.
if (options.size() == 1) {
set_index_internal(0, true, false);
}
// At least one other option already existed, so set up navigation.
else {
options[options.size() - 2]->set_nav(NavDirection::Right, options[options.size() - 1]);
options[options.size() - 1]->set_nav(NavDirection::Left, options[options.size() - 2]);
}
}
void Radio::set_index(uint32_t index) {
set_index_internal(index, false, false);
}
uint32_t Radio::get_index() const {
return index;
}
void Radio::add_index_changed_callback(std::function<void(uint32_t)> callback) {
index_changed_callbacks.emplace_back(callback);
}
void Radio::set_focus_callback(std::function<void(bool)> callback) {
focus_callback = callback;
}
void Radio::set_nav_auto(NavDirection dir) {
Element::set_nav_auto(dir);
if (!options.empty()) {
switch (dir) {
case NavDirection::Up:
case NavDirection::Down:
for (Element* e : options) {
e->set_nav_auto(dir);
}
break;
case NavDirection::Left:
options.front()->set_nav_auto(dir);
break;
case NavDirection::Right:
options.back()->set_nav_auto(dir);
break;
}
}
}
void Radio::set_nav_none(NavDirection dir) {
Element::set_nav_none(dir);
if (!options.empty()) {
switch (dir) {
case NavDirection::Up:
case NavDirection::Down:
for (Element* e : options) {
e->set_nav_none(dir);
}
break;
case NavDirection::Left:
options.front()->set_nav_none(dir);
break;
case NavDirection::Right:
options.back()->set_nav_none(dir);
break;
}
}
}
void Radio::set_nav(NavDirection dir, Element* element) {
Element::set_nav(dir, element);
if (!options.empty()) {
switch (dir) {
case NavDirection::Up:
case NavDirection::Down:
for (Element* e : options) {
e->set_nav(dir, element);
}
break;
case NavDirection::Left:
options.front()->set_nav(dir, element);
break;
case NavDirection::Right:
options.back()->set_nav(dir, element);
break;
}
}
}
void Radio::set_nav_manual(NavDirection dir, const std::string& target) {
Element::set_nav_manual(dir, target);
if (!options.empty()) {
switch (dir) {
case NavDirection::Up:
case NavDirection::Down:
for (Element* e : options) {
e->set_nav_manual(dir, target);
}
break;
case NavDirection::Left:
options.front()->set_nav_manual(dir, target);
break;
case NavDirection::Right:
options.back()->set_nav_manual(dir, target);
break;
}
}
}
};