Files
BanjoRecomp/src/game/recomp_data_api.cpp
T
Darío d26d18b373 UI Submodule Refactor (#32)
* Added recompui::IconButton

* Remove zelda themed input mapping visualization

* update toggle

* grayscale overlay colors

* recompui::theme namespace + border constants

* added ui_binding_button element

* Initial support for multiple controllers. (#3)

* Support for multiple controllers.

* Fix default bindings.

* Backwards compatibility with controls from previous version.

* WIP code driven input mapping and player assignment

* button press anims & temp reassignment state when opening assignment modal

* set base opacity for disable state getting re-enabled

* generic PlayerCard for both main Controls and assignment modal

* wip ui_select recompui component

* Add Input Profiles. (#4)

* Add Input Profiles.

* Add capability of setting custom profiles.

* Remove leftover early return.

* button sizes and annotation update

* flex wrap and context root being assets

* controls page multi vs single views

* ability to reparent elements

* ability to rotate elements

* added functional caret to Select component

* smaller edit profile button

* select fixes and player profile assignment

* pointer events property support and apply ptr events None to select arrow svg

* init mp kb mappings to be unmapped

* wire up selected profile's bindings

* reimplement binding system in new menu

* clear and reset input bindings implemented

* remove deprecated controls panel

* changes up to swapping to recompfrontend library

* switch ui/input to be using recompfrontend library (unfinished)

* register main font with recompui

* Changes for recompui built in default scss

* launcher + custom background

* update modern runtime for recompui

* Update N64ModernRuntime for recompui config changes

* Added RecordSpinner icon

* Added PlusKeyboard icon

* remove sass and rml

* single player + theme update

* Delete Rmlui and lunasvg from being dependencies.

* Update recomp frontend commit.

* Remove lunasvg and rmlui submodules.

* Update recomp frontend.

* Move findfreetype.

* Remove freetype windows binaries.

* More updates.

* Update frontend.

* It builds.

* Update frontend.

* Update runtime and frontend.

* Update frontend and RT64.

* Get rid of SDL2 path from recomp frontend.

* Update runtime and frontend and fix link order to fix Linux building

* Update frontend and remove gyro and mouse sensitivity options

* Update frontend to fix open menu button on controllers

---------

Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2026-01-03 16:44:58 -05:00

728 lines
20 KiB
C++

#include <vector>
#include <mutex>
#include <unordered_map>
#include <unordered_set>
#include "slot_map.h"
#include "recomp_data.h"
#include "recompui/recompui.h"
#include "librecomp/helpers.hpp"
#include "librecomp/overlays.hpp"
#include "librecomp/addresses.hpp"
#include "ultramodern/error_handling.hpp"
template <typename KeyType, typename ValueType>
class LockedMap {
private:
std::mutex mutex{};
std::unordered_map<KeyType, ValueType> map{};
public:
bool get(const KeyType& key, ValueType& out) {
std::lock_guard lock{mutex};
auto find_it = map.find(key);
if (find_it == map.end()) {
return false;
}
out = find_it->second;
return true;
}
bool insert(const KeyType& key, ValueType val) {
std::lock_guard lock{mutex};
auto ret = map.insert_or_assign(key, val);
return ret.second;
}
bool erase(const KeyType& key) {
std::lock_guard lock{mutex};
size_t num_erased = map.erase(key);
return num_erased != 0;
}
void clear() {
std::lock_guard lock{mutex};
map.clear();
}
bool erase_first(ValueType& out) {
std::lock_guard lock{mutex};
auto it = map.begin();
if (it == map.end()) {
return false;
}
out = it->second;
map.erase(it);
return true;
}
bool contains(const KeyType& key) {
std::lock_guard lock{mutex};
return map.contains(key);
}
size_t size() {
std::lock_guard lock{mutex};
return map.size();
}
};
template <typename KeyType>
class LockedSet {
private:
std::mutex mutex{};
std::unordered_set<KeyType> set{};
public:
bool contains(const KeyType& key) {
std::lock_guard lock{mutex};
return set.contains(key);
}
bool insert(const KeyType& key) {
std::lock_guard lock{mutex};
auto it = set.insert(key);
return it.second;
}
bool erase(const KeyType& key) {
std::lock_guard lock{mutex};
size_t num_erased = set.erase(key);
return num_erased != 0;
}
void clear() {
std::lock_guard lock{mutex};
set.clear();
}
size_t size() {
std::lock_guard lock{mutex};
return set.size();
}
};
template <typename ValueType>
class LockedSlotmap {
private:
std::mutex mutex{};
dod::slot_map32<ValueType> map{};
using key_t = typename dod::slot_map32<ValueType>::key;
public:
bool get(uint32_t key, ValueType** out) {
std::lock_guard lock{mutex};
ValueType* ret = map.get(key_t{key});
*out = ret;
return ret != nullptr;
}
uint32_t create() {
std::lock_guard lock{mutex};
return map.emplace().raw;
}
bool erase(uint32_t key) {
std::lock_guard lock{mutex};
if (!map.has_key(key_t{ key })) {
return false;
}
map.erase(key_t{ key });
return true;
}
void clear() {
std::lock_guard lock{mutex};
map.clear();
}
bool erase_first(ValueType& out) {
std::lock_guard lock{mutex};
auto it = map.items().begin();
if (it == map.items().end()) {
return false;
}
out = it->second;
map.erase(it->first);
return true;
}
size_t size() {
std::lock_guard lock{mutex};
return map.size();
}
};
using U32ValueMap = LockedMap<uint32_t, uint32_t>;
using U32MemoryMap = std::pair<LockedMap<uint32_t, PTR(void)>, u32>;
using U32HashSet = LockedSet<uint32_t>;
using U32Slotmap = LockedSlotmap<uint32_t>;
using MemorySlotmap = std::pair<LockedSlotmap<PTR(void)>, u32>;
LockedSlotmap<U32ValueMap> u32_value_hashmaps{};
LockedSlotmap<U32MemoryMap> u32_memory_hashmaps{};
LockedSlotmap<U32HashSet> u32_hashsets{};
LockedSlotmap<U32Slotmap> u32_slotmaps{};
LockedSlotmap<MemorySlotmap> memory_slotmaps{};
#define REGISTER_FUNC(name) recomp::overlays::register_base_export(#name, name)
static void show_fatal_error_message_box(const char* funcname, const char* errstr) {
std::string message = std::string{"Fatal error in mod - "} + funcname + " : " + errstr;
recompui::message_box(message.c_str());
}
#define HANDLE_INVALID_ERROR() \
show_fatal_error_message_box(__FUNCTION__, "handle is invalid"); \
assert(false); \
ultramodern::error_handling::quick_exit(__FILE__, __LINE__, __FUNCTION__);
#define SLOTMAP_KEY_INVALID_ERROR() \
show_fatal_error_message_box(__FUNCTION__, "slotmap key is invalid"); \
assert(false); \
ultramodern::error_handling::quick_exit(__FILE__, __LINE__, __FUNCTION__);
// u32 -> 32-bit value hashmap.
void recomputil_create_u32_value_hashmap(uint8_t* rdram, recomp_context* ctx) {
(void)rdram;
_return(ctx, u32_value_hashmaps.create());
}
void recomputil_destroy_u32_value_hashmap(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
if (!u32_value_hashmaps.erase(mapkey)) {
HANDLE_INVALID_ERROR();
}
}
void recomputil_u32_value_hashmap_contains(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32ValueMap* map;
if (!u32_value_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, map->contains(key));
}
void recomputil_u32_value_hashmap_insert(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
uint32_t value = _arg<2, uint32_t>(rdram, ctx);
U32ValueMap* map;
if (!u32_value_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, map->insert(key, value));
}
void recomputil_u32_value_hashmap_get(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
PTR(uint32_t) val_out = _arg<2, PTR(uint32_t)>(rdram, ctx);
U32ValueMap* map;
if (!u32_value_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
uint32_t ret;
if (map->get(key, ret)) {
MEM_W(0, val_out) = ret;
_return(ctx, 1);
return;
}
else {
_return(ctx, 0);
return;
}
}
void recomputil_u32_value_hashmap_erase(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32ValueMap* map;
if (!u32_value_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, map->erase(key));
}
void recomputil_u32_value_hashmap_size(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
U32ValueMap* map;
if (!u32_value_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, static_cast<uint32_t>(map->size()));
}
// u32 -> memory hashmap.
void recomputil_create_u32_memory_hashmap(uint8_t* rdram, recomp_context* ctx) {
uint32_t element_size = _arg<0, uint32_t>(rdram, ctx);
// Create the map.
uint32_t map_key = u32_memory_hashmaps.create();
// Retrieve the map and set its element size to the provided value.
U32MemoryMap* map;
u32_memory_hashmaps.get(map_key, &map);
map->second = element_size;
// Return the created map's key.
_return(ctx, map_key);
}
void recomputil_destroy_u32_memory_hashmap(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
// Retrieve the map.
U32MemoryMap* map;
if (!u32_memory_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
// Free all of the entries in the map.
PTR(void) cur_mem;
while (map->first.erase_first(cur_mem)) {
recomp::free(rdram, TO_PTR(void, cur_mem));
}
// Destroy the map itself.
u32_memory_hashmaps.erase(mapkey);
}
void recomputil_u32_memory_hashmap_contains(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32MemoryMap* map;
if (!u32_memory_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, map->first.contains(key));
}
void recomputil_u32_memory_hashmap_create(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32MemoryMap* map;
if (!u32_memory_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
// Check if the map contains the key already to prevent inserting it twice.
PTR(void) dummy;
if (map->first.get(key, dummy)) {
_return(ctx, 0);
return;
}
// Allocate the map's size and return the pointer.
void* mem = recomp::alloc(rdram, map->second);
gpr addr = reinterpret_cast<uint8_t*>(mem) - rdram + 0xFFFFFFFF80000000ULL;
// Zero the memory.
for (size_t i = 0; i < map->second; i++) {
MEM_B(i, addr) = 0;
}
PTR(void) ret = static_cast<PTR(void)>(addr);
map->first.insert(key, ret);
_return(ctx, 1);
}
void recomputil_u32_memory_hashmap_get(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32MemoryMap* map;
if (!u32_memory_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
PTR(void) ret;
if (map->first.get(key, ret)) {
_return(ctx, ret);
return;
}
else {
_return(ctx, NULLPTR);
return;
}
}
void recomputil_u32_memory_hashmap_erase(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32MemoryMap* map;
if (!u32_memory_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
// Free the memory for this key if the key exists.
PTR(void) addr;
bool has_value = map->first.get(key, addr);
if (has_value) {
void* mem = TO_PTR(void, addr);
recomp::free(rdram, mem);
}
_return(ctx, map->first.erase(key));
}
void recomputil_u32_memory_hashmap_size(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
U32MemoryMap* map;
if (!u32_memory_hashmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, static_cast<uint32_t>(map->first.size()));
}
// u32 hashset.
void recomputil_create_u32_hashset(uint8_t* rdram, recomp_context* ctx) {
(void)rdram;
_return(ctx, u32_hashsets.create());
}
void recomputil_destroy_u32_hashset(uint8_t* rdram, recomp_context* ctx) {
uint32_t setkey = _arg<0, uint32_t>(rdram, ctx);
if (!u32_hashsets.erase(setkey)) {
HANDLE_INVALID_ERROR();
}
}
void recomputil_u32_hashset_contains(uint8_t* rdram, recomp_context* ctx) {
uint32_t setkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32HashSet* set;
if (!u32_hashsets.get(setkey, &set)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, set->contains(key));
}
void recomputil_u32_hashset_insert(uint8_t* rdram, recomp_context* ctx) {
uint32_t setkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32HashSet* set;
if (!u32_hashsets.get(setkey, &set)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, set->insert(key));
}
void recomputil_u32_hashset_erase(uint8_t* rdram, recomp_context* ctx) {
uint32_t setkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32HashSet* set;
if (!u32_hashsets.get(setkey, &set)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, set->erase(key));
}
void recomputil_u32_hashset_size(uint8_t* rdram, recomp_context* ctx) {
uint32_t setkey = _arg<0, uint32_t>(rdram, ctx);
U32HashSet* set;
if (!u32_hashsets.get(setkey, &set)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, static_cast<uint32_t>(set->size()));
}
// u32 value slotmap.
void recomputil_create_u32_slotmap(uint8_t* rdram, recomp_context* ctx) {
(void)rdram;
_return(ctx, u32_slotmaps.create());
}
void recomputil_destroy_u32_slotmap(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
if (!u32_slotmaps.erase(mapkey)) {
HANDLE_INVALID_ERROR();
}
}
void recomputil_u32_slotmap_contains(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32Slotmap* map;
if (!u32_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
uint32_t* dummy_ptr;
_return(ctx, map->get(key, &dummy_ptr));
}
void recomputil_u32_slotmap_create(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
U32Slotmap* map;
if (!u32_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, map->create());
}
void recomputil_u32_slotmap_get(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
PTR(uint32_t) val_out = _arg<2, PTR(uint32_t)>(rdram, ctx);
U32Slotmap* map;
if (!u32_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
uint32_t* ret;
if (!map->get(key, &ret)) {
_return(ctx, 0);
}
MEM_W(0, val_out) = *ret;
_return(ctx, 1);
}
void recomputil_u32_slotmap_set(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
uint32_t value = _arg<2, uint32_t>(rdram, ctx);
U32Slotmap* map;
if (!u32_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
uint32_t* value_ptr;
if (!map->get(key, &value_ptr)) {
_return(ctx, 0);
}
*value_ptr = value;
_return(ctx, 1);
}
void recomputil_u32_slotmap_erase(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
U32Slotmap* map;
if (!u32_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
if (!map->erase(key)) {
_return(ctx, 0);
}
_return(ctx, 1);
}
void recomputil_u32_slotmap_size(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
U32Slotmap* map;
if (!u32_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, static_cast<uint32_t>(map->size()));
}
// memory slotmap.
void recomputil_create_memory_slotmap(uint8_t* rdram, recomp_context* ctx) {
(void)rdram;
_return(ctx, memory_slotmaps.create());
}
void recomputil_destroy_memory_slotmap(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
// Retrieve the map.
MemorySlotmap* map;
if (!memory_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
// Free all of the entries in the map.
PTR(void) cur_mem;
while (map->first.erase_first(cur_mem)) {
recomp::free(rdram, TO_PTR(void, cur_mem));
}
// Destroy the map itself.
memory_slotmaps.erase(mapkey);
}
void recomputil_memory_slotmap_contains(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
MemorySlotmap* map;
if (!memory_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
PTR(void)* dummy_ptr;
_return(ctx, map->first.get(key, &dummy_ptr));
}
void recomputil_memory_slotmap_create(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
MemorySlotmap* map;
if (!memory_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
// Create the slotmap element.
u32 key = map->first.create();
// Allocate the map's element size.
void* mem = recomp::alloc(rdram, map->second);
gpr addr = reinterpret_cast<uint8_t*>(mem) - rdram + 0xFFFFFFFF80000000ULL;
// Zero the memory.
for (size_t i = 0; i < map->second; i++) {
MEM_B(i, addr) = 0;
}
// Store the allocated pointer.
PTR(void)* value_ptr;
map->first.get(key, &value_ptr);
MEM_W(0, *value_ptr) = addr;
// Return the key.
_return(ctx, key);
}
void recomputil_memory_slotmap_get(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
PTR(uint32_t) val_out = _arg<2, PTR(uint32_t)>(rdram, ctx);
MemorySlotmap* map;
if (!memory_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
PTR(void)* ret;
if (!map->first.get(key, &ret)) {
SLOTMAP_KEY_INVALID_ERROR();
}
MEM_W(0, val_out) = *ret;
}
void recomputil_memory_slotmap_erase(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
uint32_t key = _arg<1, uint32_t>(rdram, ctx);
MemorySlotmap* map;
if (!memory_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
// Free the memory for this key if the key exists.
PTR(void)* addr;
bool has_value = map->first.get(key, &addr);
if (has_value) {
void* mem = TO_PTR(void, addr);
recomp::free(rdram, mem);
}
_return(ctx, map->first.erase(key));
}
void recomputil_memory_slotmap_size(uint8_t* rdram, recomp_context* ctx) {
uint32_t mapkey = _arg<0, uint32_t>(rdram, ctx);
MemorySlotmap* map;
if (!memory_slotmaps.get(mapkey, &map)) {
HANDLE_INVALID_ERROR();
}
_return(ctx, static_cast<uint32_t>(map->first.size()));
}
// Exports.
void recomputil::register_data_api_exports() {
REGISTER_FUNC(recomputil_create_u32_value_hashmap);
REGISTER_FUNC(recomputil_destroy_u32_value_hashmap);
REGISTER_FUNC(recomputil_u32_value_hashmap_contains);
REGISTER_FUNC(recomputil_u32_value_hashmap_insert);
REGISTER_FUNC(recomputil_u32_value_hashmap_get);
REGISTER_FUNC(recomputil_u32_value_hashmap_erase);
REGISTER_FUNC(recomputil_u32_value_hashmap_size);
REGISTER_FUNC(recomputil_create_u32_memory_hashmap);
REGISTER_FUNC(recomputil_destroy_u32_memory_hashmap);
REGISTER_FUNC(recomputil_u32_memory_hashmap_contains);
REGISTER_FUNC(recomputil_u32_memory_hashmap_create);
REGISTER_FUNC(recomputil_u32_memory_hashmap_get);
REGISTER_FUNC(recomputil_u32_memory_hashmap_erase);
REGISTER_FUNC(recomputil_u32_memory_hashmap_size);
REGISTER_FUNC(recomputil_create_u32_hashset);
REGISTER_FUNC(recomputil_destroy_u32_hashset);
REGISTER_FUNC(recomputil_u32_hashset_contains);
REGISTER_FUNC(recomputil_u32_hashset_insert);
REGISTER_FUNC(recomputil_u32_hashset_erase);
REGISTER_FUNC(recomputil_u32_hashset_size);
REGISTER_FUNC(recomputil_create_u32_slotmap);
REGISTER_FUNC(recomputil_destroy_u32_slotmap);
REGISTER_FUNC(recomputil_u32_slotmap_contains);
REGISTER_FUNC(recomputil_u32_slotmap_create);
REGISTER_FUNC(recomputil_u32_slotmap_get);
REGISTER_FUNC(recomputil_u32_slotmap_set);
REGISTER_FUNC(recomputil_u32_slotmap_erase);
REGISTER_FUNC(recomputil_u32_slotmap_size);
REGISTER_FUNC(recomputil_create_memory_slotmap);
REGISTER_FUNC(recomputil_destroy_memory_slotmap);
REGISTER_FUNC(recomputil_memory_slotmap_contains);
REGISTER_FUNC(recomputil_memory_slotmap_create);
REGISTER_FUNC(recomputil_memory_slotmap_get);
REGISTER_FUNC(recomputil_memory_slotmap_erase);
REGISTER_FUNC(recomputil_memory_slotmap_size);
}