mirror of https://github.com/ClassiCube/ClassiCube
Better track 2D/3D window type
This commit is contained in:
parent
14811af6ec
commit
dca75bb289
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@ -21,8 +21,6 @@
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#define SCREEN_WIDTH 320
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#define SCREEN_WIDTH 320
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#define SCREEN_HEIGHT 200
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#define SCREEN_HEIGHT 200
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static cc_bool launcherMode;
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struct _DisplayData DisplayInfo;
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struct _DisplayData DisplayInfo;
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struct cc_window WindowInfo;
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struct cc_window WindowInfo;
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@ -52,12 +50,12 @@ void Window_Free(void) { }
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void Window_Create2D(int width, int height) {
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void Window_Create2D(int width, int height) {
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Hw32xScreenClear();
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Hw32xScreenClear();
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launcherMode = true;
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Window_Main.Is3D = false;
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}
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}
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void Window_Create3D(int width, int height) {
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void Window_Create3D(int width, int height) {
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Hw32xScreenClear();
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Hw32xScreenClear();
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launcherMode = false;
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Window_Main.Is3D = true;
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}
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}
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void Window_Destroy(void) { }
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void Window_Destroy(void) { }
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@ -12,7 +12,6 @@
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#include <3ds.h>
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#include <3ds.h>
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static cc_bool launcherMode;
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static u16 top_width, top_height;
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static u16 top_width, top_height;
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static u16 btm_width, btm_height;
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static u16 btm_width, btm_height;
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#include "../VirtualKeyboard.h"
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#include "../VirtualKeyboard.h"
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@ -59,17 +58,21 @@ void Window_Init(void) {
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void Window_Free(void) { irrstExit(); }
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void Window_Free(void) { irrstExit(); }
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void Window_Create2D(int width, int height) {
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void Window_Create2D(int width, int height) {
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Window_Main.Is3D = false;
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Window_Alt.Is3D = false;
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DisplayInfo.Width = btm_width;
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DisplayInfo.Width = btm_width;
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Window_Main.Width = btm_width;
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Window_Main.Width = btm_width;
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Window_Alt.Width = top_width;
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Window_Alt.Width = top_width;
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launcherMode = true;
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}
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}
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void Window_Create3D(int width, int height) {
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void Window_Create3D(int width, int height) {
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Window_Main.Is3D = true;
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Window_Alt.Is3D = true;
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DisplayInfo.Width = top_width;
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DisplayInfo.Width = top_width;
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Window_Main.Width = top_width;
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Window_Main.Width = top_width;
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Window_Alt.Width = btm_width;
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Window_Alt.Width = btm_width;
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launcherMode = false;
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}
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}
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void Window_Destroy(void) { }
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void Window_Destroy(void) { }
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@ -260,7 +263,7 @@ void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
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kb_tileWidth = 20;
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kb_tileWidth = 20;
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kb_tileHeight = 20;
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kb_tileHeight = 20;
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VirtualKeyboard_Open(args, launcherMode);
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VirtualKeyboard_Open(args);
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}
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}
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void OnscreenKeyboard_SetText(const cc_string* text) {
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void OnscreenKeyboard_SetText(const cc_string* text) {
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@ -73,6 +73,6 @@ static void VirtualCursor_SetPosition(int x, int y) {
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Game.Draw2DHooks[3] = VirtualCursor_Display3D;
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Game.Draw2DHooks[3] = VirtualCursor_Display3D;
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/* TODO better dirty region tracking */
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/* TODO better dirty region tracking */
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if (launcherMode) LBackend_Redraw();
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if (!Window_Main.Is3D) LBackend_Redraw();
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}
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}
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@ -185,7 +185,7 @@ static void VirtualKeyboard_CalcPosition(int* x, int* y, int width, int height)
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static int VirtualKeyboard_WindowWidth(void) {
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static int VirtualKeyboard_WindowWidth(void) {
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#ifdef CC_BUILD_DUALSCREEN
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#ifdef CC_BUILD_DUALSCREEN
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return launcherMode ? Window_Main.Width : Window_Alt.Width;
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return Window_Main.Is3D ? Window_Alt.Width : Window_Main.Width;
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#else
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#else
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return Window_Main.Width;
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return Window_Main.Width;
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#endif
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#endif
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@ -193,7 +193,7 @@ static int VirtualKeyboard_WindowWidth(void) {
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static int VirtualKeyboard_WindowHeight(void) {
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static int VirtualKeyboard_WindowHeight(void) {
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#ifdef CC_BUILD_DUALSCREEN
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#ifdef CC_BUILD_DUALSCREEN
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return launcherMode ? Window_Main.Height : Window_Alt.Height;
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return Window_Main.Is3D ? Window_Alt.Height : Window_Main.Height;
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#else
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#else
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return Window_Main.Height;
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return Window_Main.Height;
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#endif
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#endif
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@ -439,7 +439,7 @@ static void VirtualKeyboard_Hook(void) {
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PointerHooks.UpHook = VirtualKeyboard_PointerUp;
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PointerHooks.UpHook = VirtualKeyboard_PointerUp;
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}
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}
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static void VirtualKeyboard_Open(struct OpenKeyboardArgs* args, cc_bool launcher) {
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static void VirtualKeyboard_Open(struct OpenKeyboardArgs* args) {
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VirtualKeyboard_Close();
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VirtualKeyboard_Close();
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VirtualKeyboard_Init();
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VirtualKeyboard_Init();
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DisplayInfo.ShowingSoftKeyboard = true;
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DisplayInfo.ShowingSoftKeyboard = true;
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@ -457,10 +457,10 @@ static void VirtualKeyboard_Open(struct OpenKeyboardArgs* args, cc_bool launcher
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kb_str.length = 0;
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kb_str.length = 0;
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String_AppendString(&kb_str, args->text);
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String_AppendString(&kb_str, args->text);
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if (launcher) {
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if (Window_Main.Is3D) {
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KB_MarkDirty = VirtualKeyboard_MarkDirty2D;
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} else {
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KB_MarkDirty = VirtualKeyboard_MarkDirty3D;
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KB_MarkDirty = VirtualKeyboard_MarkDirty3D;
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} else {
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KB_MarkDirty = VirtualKeyboard_MarkDirty2D;
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}
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}
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Window_Main.SoftKeyboardFocus = true;
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Window_Main.SoftKeyboardFocus = true;
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@ -15,7 +15,6 @@
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#include "Options.h"
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#include "Options.h"
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#include <libdragon.h>
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#include <libdragon.h>
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static cc_bool launcherMode;
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#include "VirtualCursor.h"
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#include "VirtualCursor.h"
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struct _DisplayData DisplayInfo;
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struct _DisplayData DisplayInfo;
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@ -48,8 +47,8 @@ void Window_Init(void) {
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void Window_Free(void) { }
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void Window_Free(void) { }
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void Window_Create2D(int width, int height) { launcherMode = true; }
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void Window_Create2D(int width, int height) { Window_Main.Is3D = false; }
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void Window_Create3D(int width, int height) { launcherMode = false; }
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void Window_Create3D(int width, int height) { Window_Main.Is3D = true; }
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void Window_Destroy(void) { }
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void Window_Destroy(void) { }
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@ -212,7 +211,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
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void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
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void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
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kb_tileWidth = KB_TILE_SIZE / 2;
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kb_tileWidth = KB_TILE_SIZE / 2;
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kb_tileHeight = KB_TILE_SIZE / 2;
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kb_tileHeight = KB_TILE_SIZE / 2;
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VirtualKeyboard_Open(args, launcherMode);
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VirtualKeyboard_Open(args);
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}
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}
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void OnscreenKeyboard_SetText(const cc_string* text) {
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void OnscreenKeyboard_SetText(const cc_string* text) {
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@ -49,7 +49,6 @@ void LogUnhandledNSErrors(NSException* ex);
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@interface CCViewController : UIViewController<UIDocumentPickerDelegate, UIAlertViewDelegate>
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@interface CCViewController : UIViewController<UIDocumentPickerDelegate, UIAlertViewDelegate>
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@end
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@end
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static UIWindow* win_handle;
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static UIWindow* win_handle;
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static cc_bool launcherMode;
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static void AddTouch(UITouch* t) {
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static void AddTouch(UITouch* t) {
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CGPoint loc = [t locationInView:view_handle];
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CGPoint loc = [t locationInView:view_handle];
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@ -100,8 +99,8 @@ static CGRect GetViewFrame(void) {
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// touchesBegan:withEvent - iOS 2.0
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// touchesBegan:withEvent - iOS 2.0
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for (UITouch* t in touches) AddTouch(t);
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for (UITouch* t in touches) AddTouch(t);
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// clicking on the background should dismiss onscren keyboard
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// clicking on the background should dismiss onscreen keyboard
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if (launcherMode) { [view_handle endEditing:NO]; }
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if (!Window_Main.Is3D) { [view_handle endEditing:NO]; }
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}
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}
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- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent *)event {
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- (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent *)event {
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@ -532,7 +531,7 @@ cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
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static void Init3DLayer(void);
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static void Init3DLayer(void);
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void Window_Create2D(int width, int height) {
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void Window_Create2D(int width, int height) {
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launcherMode = true;
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Window_Main.Is3D = false;
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CGRect bounds = DoCreateWindow();
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CGRect bounds = DoCreateWindow();
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view_handle = [[UIView alloc] initWithFrame:bounds];
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view_handle = [[UIView alloc] initWithFrame:bounds];
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}
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}
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void Window_Create3D(int width, int height) {
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void Window_Create3D(int width, int height) {
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launcherMode = false;
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Window_Main.Is3D = true;
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CGRect bounds = DoCreateWindow();
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CGRect bounds = DoCreateWindow();
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view_handle = [[CC3DView alloc] initWithFrame:bounds];
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view_handle = [[CC3DView alloc] initWithFrame:bounds];
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#include "../VirtualKeyboard.h"
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#include "../VirtualKeyboard.h"
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#include <kos.h>
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#include <kos.h>
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static cc_bool launcherMode;
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#include "../VirtualCursor.h"
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#include "../VirtualCursor.h"
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cc_bool window_inited;
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cc_bool window_inited;
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void Window_Free(void) { }
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void Window_Free(void) { }
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void Window_Create2D(int width, int height) {
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void Window_Create2D(int width, int height) {
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launcherMode = true;
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Window_Main.Is3D = false;
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}
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}
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void Window_Create3D(int width, int height) {
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void Window_Create3D(int width, int height) {
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launcherMode = false;
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Window_Main.Is3D = true;
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}
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}
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void Window_Destroy(void) { }
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void Window_Destroy(void) { }
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@ -356,7 +356,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
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*#########################################################################################################################*/
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*#########################################################################################################################*/
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void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
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void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
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if (Input.Sources & INPUT_SOURCE_NORMAL) return;
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if (Input.Sources & INPUT_SOURCE_NORMAL) return;
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VirtualKeyboard_Open(args, launcherMode);
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VirtualKeyboard_Open(args);
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}
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}
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void OnscreenKeyboard_SetText(const cc_string* text) {
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void OnscreenKeyboard_SetText(const cc_string* text) {
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@ -20,7 +20,6 @@
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#endif
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#endif
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static cc_bool needsFBUpdate;
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static cc_bool needsFBUpdate;
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static cc_bool launcherMode;
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static int mouseSupported;
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static int mouseSupported;
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#include "../VirtualCursor.h"
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#include "../VirtualCursor.h"
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static void* xfb;
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static void* xfb;
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@ -93,11 +92,11 @@ void Window_Free(void) { }
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void Window_Create2D(int width, int height) {
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void Window_Create2D(int width, int height) {
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needsFBUpdate = true;
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needsFBUpdate = true;
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launcherMode = true;
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Window_Main.Is3D = false;
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}
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}
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void Window_Create3D(int width, int height) {
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void Window_Create3D(int width, int height) {
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launcherMode = false;
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Window_Main.Is3D = true;
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}
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}
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void Window_Destroy(void) { }
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void Window_Destroy(void) { }
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@ -582,7 +581,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
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*#########################################################################################################################*/
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*#########################################################################################################################*/
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void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
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void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
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if (Input.Sources & INPUT_SOURCE_NORMAL) return;
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if (Input.Sources & INPUT_SOURCE_NORMAL) return;
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VirtualKeyboard_Open(args, launcherMode);
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VirtualKeyboard_Open(args);
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}
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}
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void OnscreenKeyboard_SetText(const cc_string* text) {
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void OnscreenKeyboard_SetText(const cc_string* text) {
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/*########################################################################################################################*
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/*########################################################################################################################*
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*------------------------------------------------------General data-------------------------------------------------------*
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*------------------------------------------------------General data-------------------------------------------------------*
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*#########################################################################################################################*/
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*#########################################################################################################################*/
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static cc_bool launcherMode;
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static int bg_id;
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static int bg_id;
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static u16* bg_ptr;
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static u16* bg_ptr;
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struct _DisplayData DisplayInfo;
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struct _DisplayData DisplayInfo;
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struct cc_window WindowInfo;
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struct cc_window WindowInfo;
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static void SetupVideo(cc_bool mode) {
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static void SetupVideo(cc_bool is3D) {
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if (launcherMode == mode) return;
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if (Window_Main.Is3D == is3D) return;
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launcherMode = mode;
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Window_Main.Is3D = is3D;
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vramSetBankA(VRAM_A_LCD);
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vramSetBankA(VRAM_A_LCD);
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vramSetBankB(VRAM_B_LCD);
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vramSetBankB(VRAM_B_LCD);
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vramSetBankH(VRAM_H_LCD);
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vramSetBankH(VRAM_H_LCD);
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vramSetBankI(VRAM_I_LCD);
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vramSetBankI(VRAM_I_LCD);
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if (launcherMode) {
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if (!is3D) {
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videoSetModeSub(MODE_5_2D);
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videoSetModeSub(MODE_5_2D);
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vramSetBankC(VRAM_C_SUB_BG);
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vramSetBankC(VRAM_C_SUB_BG);
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@ -159,11 +158,11 @@ static void SetupVideo(cc_bool mode) {
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videoSetMode(MODE_0_3D);
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videoSetMode(MODE_0_3D);
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}
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}
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Console_Init(!launcherMode);
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Console_Init(is3D);
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}
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}
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void Window_PreInit(void) {
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void Window_PreInit(void) {
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SetupVideo(true);
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SetupVideo(false);
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setBrightness(2, 0);
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setBrightness(2, 0);
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}
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}
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@ -188,13 +187,13 @@ void Window_Init(void) {
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void Window_Free(void) { }
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void Window_Free(void) { }
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void Window_Create2D(int width, int height) {
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void Window_Create2D(int width, int height) {
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SetupVideo(true);
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SetupVideo(false);
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bg_id = bgInitSub(2, BgType_Bmp16, BgSize_B16_256x256, 2, 0);
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bg_id = bgInitSub(2, BgType_Bmp16, BgSize_B16_256x256, 2, 0);
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bg_ptr = bgGetGfxPtr(bg_id);
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bg_ptr = bgGetGfxPtr(bg_id);
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}
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}
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void Window_Create3D(int width, int height) {
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void Window_Create3D(int width, int height) {
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SetupVideo(false);
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SetupVideo(true);
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}
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}
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void Window_Destroy(void) { }
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void Window_Destroy(void) { }
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@ -354,7 +353,7 @@ static void OnKeyPressed(int key) {
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void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
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void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
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Keyboard* kbd = keyboardGetDefault();
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Keyboard* kbd = keyboardGetDefault();
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if (!launcherMode) videoBgDisableSub(LAYER_CON);
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if (Window_Main.Is3D) videoBgDisableSub(LAYER_CON);
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keyboardInit(kbd, LAYER_KB, BgType_Text4bpp, BgSize_T_256x512,
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keyboardInit(kbd, LAYER_KB, BgType_Text4bpp, BgSize_T_256x512,
|
||||||
14, 0, false, true);
|
14, 0, false, true);
|
||||||
|
|
@ -374,7 +373,7 @@ void OnscreenKeyboard_Close(void) {
|
||||||
if (!DisplayInfo.ShowingSoftKeyboard) return;
|
if (!DisplayInfo.ShowingSoftKeyboard) return;
|
||||||
DisplayInfo.ShowingSoftKeyboard = false;
|
DisplayInfo.ShowingSoftKeyboard = false;
|
||||||
|
|
||||||
if (!launcherMode) videoBgEnableSub(LAYER_CON);
|
if (Window_Main.Is3D) videoBgEnableSub(LAYER_CON);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -21,7 +21,6 @@
|
||||||
#define SCREEN_XRES 320
|
#define SCREEN_XRES 320
|
||||||
#define SCREEN_YRES 240
|
#define SCREEN_YRES 240
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
struct _DisplayData DisplayInfo;
|
struct _DisplayData DisplayInfo;
|
||||||
struct cc_window WindowInfo;
|
struct cc_window WindowInfo;
|
||||||
static int gpu_video_mode;
|
static int gpu_video_mode;
|
||||||
|
|
@ -89,7 +88,7 @@ extern void Gfx_ResetGPU(void);
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) {
|
void Window_Create2D(int width, int height) {
|
||||||
Gfx_ResetGPU();
|
Gfx_ResetGPU();
|
||||||
launcherMode = true;
|
Window_Main.Is3D = false;
|
||||||
|
|
||||||
InitScreen();
|
InitScreen();
|
||||||
ClearScreen();
|
ClearScreen();
|
||||||
|
|
@ -97,7 +96,7 @@ void Window_Create2D(int width, int height) {
|
||||||
|
|
||||||
void Window_Create3D(int width, int height) {
|
void Window_Create3D(int width, int height) {
|
||||||
Gfx_ResetGPU();
|
Gfx_ResetGPU();
|
||||||
launcherMode = false;
|
Window_Main.Is3D = true;
|
||||||
|
|
||||||
InitScreen();
|
InitScreen();
|
||||||
}
|
}
|
||||||
|
|
@ -259,7 +258,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
kb_tileWidth = KB_TILE_SIZE / 2;
|
kb_tileWidth = KB_TILE_SIZE / 2;
|
||||||
kb_tileHeight = KB_TILE_SIZE / 2;
|
kb_tileHeight = KB_TILE_SIZE / 2;
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnscreenKeyboard_SetText(const cc_string* text) {
|
void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||||
|
|
|
||||||
|
|
@ -24,7 +24,7 @@
|
||||||
#include <libkbd.h>
|
#include <libkbd.h>
|
||||||
#include <libmouse.h>
|
#include <libmouse.h>
|
||||||
|
|
||||||
static cc_bool launcherMode, mouseSupported, kbdSupported;
|
static cc_bool mouseSupported, kbdSupported;
|
||||||
#include "../VirtualCursor.h"
|
#include "../VirtualCursor.h"
|
||||||
struct _DisplayData DisplayInfo;
|
struct _DisplayData DisplayInfo;
|
||||||
struct cc_window WindowInfo;
|
struct cc_window WindowInfo;
|
||||||
|
|
@ -112,13 +112,13 @@ static void InitDisplay(framebuffer_t* fb) {
|
||||||
void Window_Create2D(int width, int height) {
|
void Window_Create2D(int width, int height) {
|
||||||
ResetDisplay();
|
ResetDisplay();
|
||||||
InitDisplay(&fb_colors[0]);
|
InitDisplay(&fb_colors[0]);
|
||||||
launcherMode = true;
|
Window_Main.Is3D = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Create3D(int width, int height) {
|
void Window_Create3D(int width, int height) {
|
||||||
ResetDisplay();
|
ResetDisplay();
|
||||||
InitDisplay(&fb_colors[0]);
|
InitDisplay(&fb_colors[0]);
|
||||||
launcherMode = false;
|
Window_Main.Is3D = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Destroy(void) { }
|
void Window_Destroy(void) { }
|
||||||
|
|
@ -374,7 +374,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||||
*#########################################################################################################################*/
|
*#########################################################################################################################*/
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnscreenKeyboard_SetText(const cc_string* text) {
|
void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||||
|
|
|
||||||
|
|
@ -17,7 +17,6 @@
|
||||||
#include <sysutil/sysutil.h>
|
#include <sysutil/sysutil.h>
|
||||||
#include <sysutil/video.h>
|
#include <sysutil/video.h>
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
static KbInfo kb_info;
|
static KbInfo kb_info;
|
||||||
static KbData kb_data;
|
static KbData kb_data;
|
||||||
static KbConfig kb_config;
|
static KbConfig kb_config;
|
||||||
|
|
@ -70,12 +69,12 @@ void Window_Init(void) {
|
||||||
void Window_Free(void) { }
|
void Window_Free(void) { }
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) {
|
void Window_Create2D(int width, int height) {
|
||||||
launcherMode = true;
|
Window_Main.Is3D = false;
|
||||||
Gfx_Create(); // launcher also uses RSX to draw
|
Gfx_Create(); // launcher also uses RSX to draw
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Create3D(int width, int height) {
|
void Window_Create3D(int width, int height) {
|
||||||
launcherMode = false;
|
Window_Main.Is3D = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Destroy(void) { }
|
void Window_Destroy(void) { }
|
||||||
|
|
@ -398,7 +397,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||||
*#########################################################################################################################*/
|
*#########################################################################################################################*/
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnscreenKeyboard_SetText(const cc_string* text) {
|
void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||||
|
|
|
||||||
|
|
@ -13,8 +13,6 @@
|
||||||
#include "../VirtualKeyboard.h"
|
#include "../VirtualKeyboard.h"
|
||||||
#include <VideoOut.h>
|
#include <VideoOut.h>
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
|
|
||||||
struct _DisplayData DisplayInfo;
|
struct _DisplayData DisplayInfo;
|
||||||
struct cc_window WindowInfo;
|
struct cc_window WindowInfo;
|
||||||
|
|
||||||
|
|
@ -48,12 +46,11 @@ void Window_Init(void) {
|
||||||
void Window_Free(void) { }
|
void Window_Free(void) { }
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) {
|
void Window_Create2D(int width, int height) {
|
||||||
launcherMode = true;
|
Window_Main.Is3D = false;
|
||||||
Gfx_Create(); // launcher also uses RSX to draw
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Create3D(int width, int height) {
|
void Window_Create3D(int width, int height) {
|
||||||
launcherMode = false;
|
Window_Main.Is3D = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Destroy(void) { }
|
void Window_Destroy(void) { }
|
||||||
|
|
@ -123,7 +120,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
||||||
|
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnscreenKeyboard_SetText(const cc_string* text) {
|
void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||||
|
|
|
||||||
|
|
@ -18,7 +18,6 @@
|
||||||
#define BUFFER_WIDTH 512
|
#define BUFFER_WIDTH 512
|
||||||
#define SCREEN_WIDTH 480
|
#define SCREEN_WIDTH 480
|
||||||
#define SCREEN_HEIGHT 272
|
#define SCREEN_HEIGHT 272
|
||||||
static cc_bool launcherMode;
|
|
||||||
|
|
||||||
struct _DisplayData DisplayInfo;
|
struct _DisplayData DisplayInfo;
|
||||||
struct cc_window WindowInfo;
|
struct cc_window WindowInfo;
|
||||||
|
|
@ -46,8 +45,8 @@ void Window_Init(void) {
|
||||||
|
|
||||||
void Window_Free(void) { }
|
void Window_Free(void) { }
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) { launcherMode = true; }
|
void Window_Create2D(int width, int height) { Window_Main.Is3D = false; }
|
||||||
void Window_Create3D(int width, int height) { launcherMode = false; }
|
void Window_Create3D(int width, int height) { Window_Main.Is3D = true; }
|
||||||
|
|
||||||
void Window_Destroy(void) { }
|
void Window_Destroy(void) { }
|
||||||
|
|
||||||
|
|
@ -193,7 +192,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||||
*------------------------------------------------------Soft keyboard------------------------------------------------------*
|
*------------------------------------------------------Soft keyboard------------------------------------------------------*
|
||||||
*#########################################################################################################################*/
|
*#########################################################################################################################*/
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnscreenKeyboard_SetText(const cc_string* text) {
|
void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||||
|
|
|
||||||
|
|
@ -13,7 +13,6 @@
|
||||||
|
|
||||||
#include <vitasdk.h>
|
#include <vitasdk.h>
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
static SceTouchPanelInfo frontPanel, backPanel;
|
static SceTouchPanelInfo frontPanel, backPanel;
|
||||||
|
|
||||||
struct _DisplayData DisplayInfo;
|
struct _DisplayData DisplayInfo;
|
||||||
|
|
@ -61,12 +60,12 @@ void Window_Init(void) {
|
||||||
void Window_Free(void) { }
|
void Window_Free(void) { }
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) {
|
void Window_Create2D(int width, int height) {
|
||||||
launcherMode = true;
|
Window_Main.Is3D = false;
|
||||||
DQ_OnNextFrame = DQ_OnNextFrame2D;
|
DQ_OnNextFrame = DQ_OnNextFrame2D;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Create3D(int width, int height) {
|
void Window_Create3D(int width, int height) {
|
||||||
launcherMode = false;
|
Window_Main.Is3D = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Destroy(void) { }
|
void Window_Destroy(void) { }
|
||||||
|
|
@ -315,7 +314,7 @@ cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
kb_tileWidth = KB_TILE_SIZE * 2;
|
kb_tileWidth = KB_TILE_SIZE * 2;
|
||||||
|
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnscreenKeyboard_SetText(const cc_string* text) {
|
void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||||
|
|
|
||||||
|
|
@ -18,8 +18,6 @@
|
||||||
#define SCREEN_WIDTH 320
|
#define SCREEN_WIDTH 320
|
||||||
#define SCREEN_HEIGHT 224
|
#define SCREEN_HEIGHT 224
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
|
|
||||||
struct _DisplayData DisplayInfo;
|
struct _DisplayData DisplayInfo;
|
||||||
struct cc_window WindowInfo;
|
struct cc_window WindowInfo;
|
||||||
|
|
||||||
|
|
@ -55,7 +53,7 @@ void Window_Init(void) {
|
||||||
void Window_Free(void) { }
|
void Window_Free(void) { }
|
||||||
|
|
||||||
void Window_Create3D(int width, int height) {
|
void Window_Create3D(int width, int height) {
|
||||||
launcherMode = false;
|
Window_Main.Is3D = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Destroy(void) { }
|
void Window_Destroy(void) { }
|
||||||
|
|
@ -201,7 +199,7 @@ static const vdp2_vram_cycp_t vram_cycp = {
|
||||||
};
|
};
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) {
|
void Window_Create2D(int width, int height) {
|
||||||
launcherMode = true;
|
Window_Main.Is3D = false;
|
||||||
|
|
||||||
const vdp2_scrn_bitmap_format_t format = {
|
const vdp2_scrn_bitmap_format_t format = {
|
||||||
.scroll_screen = VDP2_SCRN_NBG0,
|
.scroll_screen = VDP2_SCRN_NBG0,
|
||||||
|
|
|
||||||
|
|
@ -14,7 +14,6 @@
|
||||||
|
|
||||||
#include <switch.h>
|
#include <switch.h>
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
static Framebuffer fb;
|
static Framebuffer fb;
|
||||||
static PadState pad;
|
static PadState pad;
|
||||||
static AppletHookCookie cookie;
|
static AppletHookCookie cookie;
|
||||||
|
|
@ -83,10 +82,11 @@ void Window_Free(void) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) {
|
void Window_Create2D(int width, int height) {
|
||||||
launcherMode = true;
|
Window_Main.Is3D = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Create3D(int width, int height) {
|
void Window_Create3D(int width, int height) {
|
||||||
launcherMode = false;
|
Window_Main.Is3D = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Destroy(void) { }
|
void Window_Destroy(void) { }
|
||||||
|
|
|
||||||
|
|
@ -42,7 +42,6 @@ extern "C" {
|
||||||
|
|
||||||
class CCContainer;
|
class CCContainer;
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
static cc_bool gameRunning = false;
|
static cc_bool gameRunning = false;
|
||||||
|
|
||||||
const TUid KUidClassiCube = {0xE212A5C2};
|
const TUid KUidClassiCube = {0xE212A5C2};
|
||||||
|
|
@ -627,7 +626,8 @@ void CCContainer::SizeChanged() {
|
||||||
|
|
||||||
DisplayInfo.Width = size.iWidth;
|
DisplayInfo.Width = size.iWidth;
|
||||||
DisplayInfo.Height = size.iHeight;
|
DisplayInfo.Height = size.iHeight;
|
||||||
if (!launcherMode) {
|
|
||||||
|
if (Window_Main.Is3D) {
|
||||||
if (size.iWidth <= 360) {
|
if (size.iWidth <= 360) {
|
||||||
DisplayInfo.ScaleX = 0.5f;
|
DisplayInfo.ScaleX = 0.5f;
|
||||||
DisplayInfo.ScaleY = 0.5f;
|
DisplayInfo.ScaleY = 0.5f;
|
||||||
|
|
@ -636,6 +636,7 @@ void CCContainer::SizeChanged() {
|
||||||
DisplayInfo.ScaleY = 1;
|
DisplayInfo.ScaleY = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
WindowInfo.Width = size.iWidth;
|
WindowInfo.Width = size.iWidth;
|
||||||
WindowInfo.Height = size.iHeight;
|
WindowInfo.Height = size.iHeight;
|
||||||
Event_RaiseVoid(&WindowEvents.Resized);
|
Event_RaiseVoid(&WindowEvents.Resized);
|
||||||
|
|
@ -660,7 +661,7 @@ CCoeControl* CCContainer::ComponentControl(TInt) const {
|
||||||
|
|
||||||
void CCContainer::Draw(const TRect& aRect) const {
|
void CCContainer::Draw(const TRect& aRect) const {
|
||||||
#if CC_GFX_BACKEND_IS_GL()
|
#if CC_GFX_BACKEND_IS_GL()
|
||||||
if (!launcherMode) return;
|
if (Window_Main.Is3D) return;
|
||||||
#endif
|
#endif
|
||||||
if (iBitmap) {
|
if (iBitmap) {
|
||||||
SystemGc().BitBlt(TPoint(0, 0), iBitmap);
|
SystemGc().BitBlt(TPoint(0, 0), iBitmap);
|
||||||
|
|
@ -822,11 +823,12 @@ void Window_Free(void) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) {
|
void Window_Create2D(int width, int height) {
|
||||||
launcherMode = true;
|
Window_Main.Is3D = false;
|
||||||
container->SetExtentToWholeScreen();
|
container->SetExtentToWholeScreen();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window_Create3D(int width, int height) {
|
void Window_Create3D(int width, int height) {
|
||||||
launcherMode = false;
|
Window_Main.Is3D = true;
|
||||||
container->SetExtentToWholeScreen();
|
container->SetExtentToWholeScreen();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -913,7 +915,7 @@ void ShowDialogCore(const char* title, const char* msg) {
|
||||||
|
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
#ifdef CC_BUILD_TOUCH
|
#ifdef CC_BUILD_TOUCH
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -140,7 +140,7 @@ mergeInto(LibraryManager.library, {
|
||||||
|
|
||||||
var filetype = {
|
var filetype = {
|
||||||
description: UTF8ToString(title),
|
description: UTF8ToString(title),
|
||||||
accept: {'applicaion/octet-stream': [UTF8ToString(filter)]}
|
accept: {'application/octet-stream': [UTF8ToString(filter)]}
|
||||||
};
|
};
|
||||||
fileTypes.push(filetype);
|
fileTypes.push(filetype);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -29,7 +29,6 @@
|
||||||
#include <coreinit/filesystem.h>
|
#include <coreinit/filesystem.h>
|
||||||
#include <coreinit/memdefaultheap.h>
|
#include <coreinit/memdefaultheap.h>
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
struct _DisplayData DisplayInfo;
|
struct _DisplayData DisplayInfo;
|
||||||
struct cc_window WindowInfo;
|
struct cc_window WindowInfo;
|
||||||
struct cc_window Window_Alt;
|
struct cc_window Window_Alt;
|
||||||
|
|
@ -112,7 +111,7 @@ void Window_Create2D(int width, int height) {
|
||||||
Window_Main.Width = OSSCREEN_DRC_WIDTH;
|
Window_Main.Width = OSSCREEN_DRC_WIDTH;
|
||||||
Window_Main.Height = OSSCREEN_DRC_HEIGHT;
|
Window_Main.Height = OSSCREEN_DRC_HEIGHT;
|
||||||
|
|
||||||
launcherMode = true;
|
Window_Main.Is3D = false;
|
||||||
Event_Register_(&WindowEvents.InactiveChanged, NULL, LauncherInactiveChanged);
|
Event_Register_(&WindowEvents.InactiveChanged, NULL, LauncherInactiveChanged);
|
||||||
Init2DResources();
|
Init2DResources();
|
||||||
}
|
}
|
||||||
|
|
@ -121,7 +120,7 @@ void Window_Create3D(int width, int height) {
|
||||||
Window_Main.Width = DisplayInfo.Width;
|
Window_Main.Width = DisplayInfo.Width;
|
||||||
Window_Main.Height = DisplayInfo.Height;
|
Window_Main.Height = DisplayInfo.Height;
|
||||||
|
|
||||||
launcherMode = false;
|
Window_Main.Is3D = true;
|
||||||
Event_Unregister_(&WindowEvents.InactiveChanged, NULL, LauncherInactiveChanged);
|
Event_Unregister_(&WindowEvents.InactiveChanged, NULL, LauncherInactiveChanged);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -478,7 +477,7 @@ cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
|
||||||
*#########################################################################################################################*/
|
*#########################################################################################################################*/
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnscreenKeyboard_SetText(const cc_string* text) {
|
void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||||
|
|
|
||||||
|
|
@ -16,7 +16,6 @@
|
||||||
#include <xid_driver.h>
|
#include <xid_driver.h>
|
||||||
#include <pbkit/pbkit.h>
|
#include <pbkit/pbkit.h>
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
struct _DisplayData DisplayInfo;
|
struct _DisplayData DisplayInfo;
|
||||||
struct cc_window WindowInfo;
|
struct cc_window WindowInfo;
|
||||||
|
|
||||||
|
|
@ -49,8 +48,8 @@ void Window_Init(void) {
|
||||||
|
|
||||||
void Window_Free(void) { usbh_core_deinit(); }
|
void Window_Free(void) { usbh_core_deinit(); }
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) { launcherMode = true; }
|
void Window_Create2D(int width, int height) { Window_Main.Is3D = false; }
|
||||||
void Window_Create3D(int width, int height) { launcherMode = false; }
|
void Window_Create3D(int width, int height) { Window_Main.Is3D = true; }
|
||||||
|
|
||||||
void Window_Destroy(void) { }
|
void Window_Destroy(void) { }
|
||||||
|
|
||||||
|
|
@ -249,7 +248,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||||
*#########################################################################################################################*/
|
*#########################################################################################################################*/
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnscreenKeyboard_SetText(const cc_string* text) {
|
void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||||
|
|
|
||||||
|
|
@ -15,8 +15,6 @@
|
||||||
#include <usb/usbmain.h>
|
#include <usb/usbmain.h>
|
||||||
#include <pci/io.h>
|
#include <pci/io.h>
|
||||||
|
|
||||||
static cc_bool launcherMode;
|
|
||||||
|
|
||||||
struct _DisplayData DisplayInfo;
|
struct _DisplayData DisplayInfo;
|
||||||
struct cc_window WindowInfo;
|
struct cc_window WindowInfo;
|
||||||
|
|
||||||
|
|
@ -47,8 +45,8 @@ void Window_Init(void) {
|
||||||
|
|
||||||
void Window_Free(void) { }
|
void Window_Free(void) { }
|
||||||
|
|
||||||
void Window_Create2D(int width, int height) { launcherMode = true; }
|
void Window_Create2D(int width, int height) { Window_Main.Is3D = false; }
|
||||||
void Window_Create3D(int width, int height) { launcherMode = false; }
|
void Window_Create3D(int width, int height) { Window_Main.Is3D = true; }
|
||||||
|
|
||||||
void Window_Destroy(void) { }
|
void Window_Destroy(void) { }
|
||||||
|
|
||||||
|
|
@ -207,7 +205,7 @@ void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||||
*#########################################################################################################################*/
|
*#########################################################################################################################*/
|
||||||
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
void OnscreenKeyboard_Open(struct OpenKeyboardArgs* args) {
|
||||||
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
if (Input.Sources & INPUT_SOURCE_NORMAL) return;
|
||||||
VirtualKeyboard_Open(args, launcherMode);
|
VirtualKeyboard_Open(args);
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnscreenKeyboard_SetText(const cc_string* text) {
|
void OnscreenKeyboard_SetText(const cc_string* text) {
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue