Commit Graph

53 Commits

Author SHA1 Message Date
UnknownShadow200 62fc09a53f Names shouldn't be affected by fog colour. Fixes #462. 2017-08-11 22:56:16 +10:00
UnknownShadow200 3f044fcf07 x 2017-07-19 16:05:16 +10:00
UnknownShadow200 ab809a5c05 Add a 'draw all names unscaled' mode, redesign how name modes work. (Thanks 123DMWM) 2017-07-19 16:03:57 +10:00
Goodlyay 2dd0c39df1 Names mode should be HoveredOnly by default
To match the original
2017-06-22 17:41:17 -07:00
UnknownShadow200 e5b42b0c5b Fix texture pack with different skin type (e.g. 64x32 to 64x64), not correcting setting skin type for players without custom skins. 2017-06-09 08:45:57 +10:00
UnknownShadow200 d0257015a8 survival: lame death scoring 2017-04-28 23:32:12 +10:00
UnknownShadow200 0121a1820f More fixes III 2017-02-11 18:30:30 +11:00
UnknownShadow200 096930653d More fixes 2017-02-11 17:07:29 +11:00
UnknownShadow200 55093847db initial entity rotation. breaks multiplayer. 2017-01-25 21:16:11 +11:00
UnknownShadow200 530e9eb09c make code work with abstract Entity class instead of Player class 2017-01-20 12:16:38 +11:00
UnknownShadow200 98d435b110 fix licensing 2017-01-20 09:12:04 +11:00
UnknownShadow200 1aef52fab2 Use standard indentation for everything. 2016-11-27 14:47:09 +11:00
UnknownShadow200 2452cc93a7 Style: Use gfx consistently everywhere, instead of mixing api and graphics. 2016-10-12 12:25:12 +11:00
UnknownShadow200 f9c0f75208 Client: Move searcher for block collisions into separate class. 2016-10-10 14:42:05 +11:00
UnknownShadow200 cfefe43a32 Launcher: Create slider widget
Also default names mode should be Hovered. (Thanks goodlyay)
2016-09-23 10:41:18 +10:00
UnknownShadow200 38be2f192e Make ticking tasks code more extensible. 2016-08-06 15:06:20 +10:00
UnknownShadow200 9e1eca9491 Fix 20+names in classic list overflowing box size slightly, also fix selected outlined block being translucent causing entity shadows to disappear. 2016-07-08 20:42:22 +10:00
UnknownShadow200 d6266ed61e Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
UnknownShadow200 c4f1f69cbd Use a single tab list code base for both CPE ExtPlayerList and original tab list behaviour. 2016-05-29 21:37:38 +10:00
UnknownShadow200 21e8a34b36 Make ParticleManager an IGameComponent, remember to release native textures. 2016-05-13 16:26:31 +10:00
UnknownShadow200 723585661a Make Animations a game component, make TexturePackExtractor less hardcoded. 2016-05-08 23:05:56 +10:00
UnknownShadow200 d837b31f84 Also backspace in input should backspace colour code before the character. 2016-05-08 22:06:26 +10:00
UnknownShadow200 7bac3ea708 Fix players with default skins being messed up when they switch to a texture pack that has a different default skin type. (e.g. 64x32 --> 64x64) 2016-04-19 18:58:01 +10:00
UnknownShadow200 993b93558e Now all options show their values. 2016-03-30 18:34:37 +11:00
UnknownShadow200 7a2e5d6049 Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
UnknownShadow200 b857bf23ec Implement 'classic + hax' mode, also show 'choose mode' instead of 'pure classic mode' in the launcher. 2016-03-26 17:45:52 +11:00
UnknownShadow200 a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200 cfb50e2621 Server can now change colour of player's own entity name tag, but not the actual name in the name tag. 2016-03-26 13:28:12 +11:00
UnknownShadow200 d70851a1b9 Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen) 2016-03-23 23:28:23 +11:00
UnknownShadow200 cc9ec3d761 Fix selection boxes not showing when entity shadows are enabled. (Thanks 123DontMessWitMe) 2016-03-01 12:01:29 +11:00
UnknownShadow200 40878872bf Fix custom blocks not being able to be modified in singleplayer, also set LastModifiedTime of files when applying a patch to the date of the patch. 2016-02-29 07:49:00 +11:00
UnknownShadow200 b66fdffae9 Fix entity shadows definitely, fix launcher not proper updating in some circumstances. (Thanks FabTheZen) 2016-02-20 00:19:22 +11:00
UnknownShadow200 6f595f81ec Fix shadows on map water sides (Thanks Lemon), fix liquids being offset incorrectly. 2016-02-20 00:00:39 +11:00
UnknownShadow200 aa66c4fbba Quick fix for Circle/CircleAll mode being swapped, I am too tired. 2016-02-19 00:27:35 +11:00
UnknownShadow200 17b695845a Fix entity shadows on Direct3D9 backend. (Thanks goodlyay) 2016-02-18 23:13:19 +11:00
UnknownShadow200 f78af8e815 Implement basic entity shadows. 2016-02-18 22:09:57 +11:00
UnknownShadow200 eb3bbc168a Separate player logic into separate component classes. 2016-02-16 23:37:18 +11:00
UnknownShadow200 357b20619a Fix update script on linux not restarting launcher. 2016-02-14 10:26:39 +11:00
UnknownShadow200 05336ee5ca Removed herobrine. 2016-02-11 11:43:00 +11:00
UnknownShadow200 92d3936766 Modify GenLevelScreen and MiscOptionsScreen to have nicer buttons, add ClassicOptionsScreen. 2016-01-28 00:02:10 +11:00
UnknownShadow200 bbe3820e95 Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut) 2016-01-12 21:32:31 +11:00
UnknownShadow200 bd82a60d51 Fix sky being rendered green rarely in OpenGL build, under some circumstances. 2015-12-16 22:35:04 +11:00
UnknownShadow200 3e6e270044 Fix water/lava parkour being more difficult than classicube. Big thanks to venom983 to lots of assistance with testing. 2015-12-14 16:02:03 +11:00
UnknownShadow200 f55f073b38 Add additional entity name rendering modes - no names, hovered see through only. 2015-12-11 14:27:06 +11:00
UnknownShadow200 42381461be Convert %codes to &codes in input bar, treat name textures as billboards. 2015-11-21 14:27:58 +11:00
UnknownShadow200 56b0842de8 Only show closest name, fix urls not showing proper colour and not being linked to at all. Also fix crashing when clicking on an empty space in AltTextInputWidget colour codes tab. 2015-11-16 16:50:23 +11:00
UnknownShadow200 658ab60c29 Show hovered names as an option. 2015-11-15 17:13:51 +11:00
UnknownShadow200 d05fdd1aa0 Update entity names when default.png changes. 2015-11-11 15:02:58 +11:00
UnknownShadow200 078b7b2747 Cleanup entity rendering, fix own skin changes not being shown and disable alpha testing for humanoid models (Thanks 123DMWM) 2015-11-11 14:48:26 +11:00
UnknownShadow200 00945a6095 More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now. 2015-10-10 20:29:29 +11:00