Commit Graph

19 Commits

Author SHA1 Message Date
UnknownShadow200 e6293df6a4 Implement basic file I/O operations in C 2017-05-07 13:27:14 +10:00
UnknownShadow200 98d435b110 fix licensing 2017-01-20 09:12:04 +11:00
UnknownShadow200 75f0a73841 Style: Indent catch and switch properly. 2016-12-02 15:31:34 +11:00
UnknownShadow200 250ab7f417 Do same for launcher 2016-11-27 14:50:45 +11:00
UnknownShadow200 1aef52fab2 Use standard indentation for everything. 2016-11-27 14:47:09 +11:00
UnknownShadow200 f0047be63c Style: Remove CommandReader class, move stuff from ClassicalSharp.TexturePack to ClassicalSharp.Textures 2016-10-17 17:15:24 +11:00
UnknownShadow200 da8ebc61b1 Fix last compile errors for android backend. 2016-09-11 12:45:23 +10:00
UnknownShadow200 59ee780aca Fix some of compile errors for android target. 2016-09-11 11:58:59 +10:00
UnknownShadow200 83aaf4091d Should be using the 'lastmodified' provided for our own 'if modified since' header, fixes texture packs from some web servers always being redownloaded. (Thanks CookieNetwork) 2016-08-28 13:45:25 +10:00
UnknownShadow200 ff4b1eb723 Avoid foreach wherever possible. 2016-08-15 12:57:25 +10:00
UnknownShadow200 7be81bea37 Fix most of remaining compilation errors on android project type. 2016-07-14 11:29:54 +10:00
UnknownShadow200 719d741a9b More fixups for android backend. 2016-07-13 22:48:28 +10:00
UnknownShadow200 02fc19e1e7 Fixup OpenGLES api for IGraphicsApi changes. 2016-07-13 22:26:43 +10:00
UnknownShadow200 b2c642b8af Remove Block enum. 2016-06-11 15:29:45 +10:00
UnknownShadow200 5b8cf2b1c3 Also store ETags for 'If-None-Match' type cache methods (such as dropbox), fixes #180. 2016-05-02 16:51:40 +10:00
UnknownShadow200 a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200 101cbc5f06 Add more methods for android, add platform class to abstract away some platform differences. 2016-01-07 22:29:40 +11:00
UnknownShadow200 f03148555e Use absolute instead of relative paths, launching ClassicalSharp from terminal works properly now. 2015-12-27 22:51:26 +11:00
UnknownShadow200 bab357300e Add a texture caching mechanism to reduce bandwidth usage and speed up texture pack loading. 2015-11-07 08:24:42 +11:00