Commit Graph

12 Commits

Author SHA1 Message Date
UnknownShadow200 ee01327628 Fix silly mistake. 2015-04-10 16:04:30 +10:00
UnknownShadow200 ab41c881dc Remove more stuff. 2015-04-10 16:02:13 +10:00
UnknownShadow200 8adfbc6cc6 More efficiency improvements. 2015-04-04 11:10:26 +11:00
UnknownShadow200 5cd1939f65 Simplify display list creation for OpenGL. 2015-04-02 10:09:14 +11:00
UnknownShadow200 3e0d217e48 Don't use GLX_ extension string. 2015-04-02 09:56:28 +11:00
UnknownShadow200 5f05ed73e4 Use face culling. (Breaks sprites though) 2015-01-14 13:48:55 +11:00
UnknownShadow200 40d586c057 Use Arb.DeleteBuffers(), remove duplicate screenshot code. 2015-01-06 19:18:19 +11:00
UnknownShadow200 b1690d75ab Remove last OpenGL call outside of OpenGLApi class. 2015-01-06 10:54:52 +11:00
UnknownShadow200 24ec46f37b Add block model, remove debug things from chicken model, add overload for DrawVertices. 2015-01-04 12:13:07 +11:00
UnknownShadow200 55aade0f39 Simplify cloud rendering, some other minor simplifications. 2015-01-01 17:04:55 +11:00
UnknownShadow200 d0f6fb0360 Fix display lists with non-triangle draw modes, move mesh builder state updating to OnNewMapLoaded. 2015-01-01 15:29:32 +11:00
UnknownShadow200 423d365267 Add everything. 2014-12-17 14:47:17 +11:00