| .. |
|
2D
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
Audio
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
Blocks
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
Commands
|
Use standard indentation for everything.
|
2016-11-27 14:47:09 +11:00 |
|
Entities
|
more work on abstracting lighting
|
2016-12-02 15:29:23 +11:00 |
|
Events
|
Use standard indentation for everything.
|
2016-11-27 14:47:09 +11:00 |
|
Game
|
stuff
|
2016-12-02 16:26:51 +11:00 |
|
Generator
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
GraphicsAPI
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
Hotkeys
|
Client: also allow using shift and control to scroll hotbar when B menu is open. (Thanks goodlyay)
|
2016-11-27 22:02:30 +11:00 |
|
Ionic.Zlib
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
Map
|
stuff
|
2016-12-02 16:26:51 +11:00 |
|
Math
|
Use standard indentation for everything.
|
2016-11-27 14:47:09 +11:00 |
|
MeshBuilder
|
stuff
|
2016-12-02 16:26:51 +11:00 |
|
Network
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
Particles
|
more work on abstracting lighting
|
2016-12-02 15:29:23 +11:00 |
|
Platform
|
Use standard indentation for everything.
|
2016-11-27 14:47:09 +11:00 |
|
Properties
|
Release 0.99.4
|
2016-10-18 11:13:49 +11:00 |
|
Rendering
|
more work on lighting abstraction
|
2016-11-29 21:25:39 +11:00 |
|
Selections
|
Use standard indentation for everything.
|
2016-11-27 14:47:09 +11:00 |
|
Singleplayer
|
more work on abstracting lighting
|
2016-12-02 15:05:09 +11:00 |
|
TexturePack
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
Utils
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
ClassicalSharp.csproj
|
stuff
|
2016-12-02 16:26:51 +11:00 |
|
Program.cs
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
SharpWave.dll
|
More robustly handle audio device creation errors. Fixes #136.
|
2016-03-26 00:15:29 +11:00 |
|
SharpWave.dll.config
|
Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static.
|
2015-11-28 09:59:25 +11:00 |
|
app.config
|
Cleanup the solution - move the client's files and folders into their own folder.
|
2015-07-25 06:45:14 +10:00 |