ClassiCube/misc/xbox/Makefile

137 lines
4.5 KiB
Makefile

ifeq ($(strip $(NXDK_DIR)),)
$(error "Please set NXDK_DIR in your environment")
endif
.SUFFIXES:
#---------------------------------------------------------------------------------
# Configurable options
#---------------------------------------------------------------------------------
# Name of the final output
TARGET = ClassiCube-xbox
# Application name/title
XBE_TITLE = ClassiCube
# List of directories containing source code
SOURCE_DIRS = src src/xbox third_party/bearssl
# Shader objects
SHADER_OBJS = misc/xbox/vs_coloured.inl misc/xbox/vs_textured.inl misc/xbox/vs_offset.inl misc/xbox/ps_coloured.inl misc/xbox/ps_textured.inl
# Directory where object files are placed
BUILD_DIR = build/xbox
#---------------------------------------------------------------------------------
# Compilable files
#---------------------------------------------------------------------------------
S_FILES = $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.S))
C_FILES = $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.c))
OBJS = $(addprefix $(BUILD_DIR)/, $(notdir $(C_FILES:%.c=%.o) $(S_FILES:%.S=%.o)))
# Dependency tracking
DEPFLAGS = -MT $@ -MMD -MP -MF $(BUILD_DIR)/$*.d
DEPFILES := $(OBJS:%.o=%.d)
#---------------------------------------------------------------------------------
# Code generation
#---------------------------------------------------------------------------------
CFLAGS = -O1 -fno-math-errno -Wno-builtin-macro-redefined \
-I$(NXDK_DIR)/lib/net/lwip/src/include \
-I$(NXDK_DIR)/lib/net/nforceif/include \
-I$(NXDK_DIR)/lib/net/nvnetdrv \
-I$(NXDK_DIR)/lib/usb/libusbohci/inc \
-I$(NXDK_DIR)/lib/usb/libusbohci_xbox/ \
-DUSBH_USE_EXTERNAL_CONFIG=\"usbh_config_xbox.h\"
LDFLAGS = -stack:196608 \
$(NXDK_DIR)/lib/libnxdk.lib \
$(NXDK_DIR)/lib/libnxdk_hal.lib \
$(NXDK_DIR)/lib/libnxdk_net.lib \
$(NXDK_DIR)/lib/libpbkit.lib \
$(NXDK_DIR)/lib/libpdclib.lib \
$(NXDK_DIR)/lib/libxboxrt.lib \
$(NXDK_DIR)/lib/libwinapi.lib \
$(NXDK_DIR)/lib/nxdk_usb.lib \
$(NXDK_DIR)/lib/xboxkrnl/libxboxkrnl.lib
#---------------------------------------------------------------------------------
# Tools
#---------------------------------------------------------------------------------
CGC = $(NXDK_DIR)/tools/cg/linux/cgc
# NOTE: Linux only. Would need changing for other platforms
CXBE = $(NXDK_DIR)/tools/cxbe/cxbe
VP20COMPILER = $(NXDK_DIR)/tools/vp20compiler/vp20compiler
FP20COMPILER = $(NXDK_DIR)/tools/fp20compiler/fp20compiler
EXTRACT_XISO = $(NXDK_DIR)/tools/extract-xiso/build/extract-xiso
#---------------------------------------------------------------------------------
# Main targets
#---------------------------------------------------------------------------------
default: $(BUILD_DIR) $(TARGET).iso
clean:
rm -f $(TARGET).iso $(TARGET).xbe $(TARGET).exe $(OBJS) $(SHADER_OBJS) $(DEPFILES)
$(BUILD_DIR):
mkdir -p $(BUILD_DIR)
#---------------------------------------------------------------------------------
# Executable generation
#---------------------------------------------------------------------------------
$(BUILD_DIR)/Graphics_Xbox.o : $(SHADER_OBJS)
$(TARGET).iso: $(TARGET).xbe
mkdir -p $(BUILD_DIR)/cd
cp $(TARGET).xbe $(BUILD_DIR)/cd/default.xbe
$(EXTRACT_XISO) -c $(BUILD_DIR)/cd $(XISO_FLAGS) $@
$(TARGET).xbe: $(TARGET).exe
$(CXBE) -OUT:$@ -TITLE:$(XBE_TITLE) $<
$(TARGET).exe: $(OBJS)
nxdk-link $(NXDK_LDFLAGS) $(LDFLAGS) -out:$@ $^
#---------------------------------------------------------------------------------
# Object generation
#---------------------------------------------------------------------------------
$(BUILD_DIR)/%.o: src/%.c
nxdk-cc $(NXDK_CFLAGS) $(CFLAGS) $(DEPFLAGS) -c $< -o $@
$(BUILD_DIR)/%.o: src/xbox/%.c
nxdk-cc $(NXDK_CFLAGS) $(CFLAGS) $(DEPFLAGS) -c $< -o $@
$(BUILD_DIR)/%.o: src/xbox/%.S
nxdk-as $(NXDK_ASFLAGS) $(ASFLAGS) $(DEPFLAGS) -c $< -o $@
$(BUILD_DIR)/%.o: third_party/bearssl/%.c
nxdk-cc $(NXDK_CFLAGS) $(CFLAGS) -c $< -o $@
# prevent the .asm files from being deleted
.PRECIOUS: vs_%.asm ps_%.asm
vs_%.inl: vs_%.asm
$(VP20COMPILER) $< > $@
vs_%.asm: vs_%.cg
$(CGC) -profile vp20 $< -o $@
ps_%.inl: ps_%.asm
$(FP20COMPILER) $< > $@
ps_%.asm: ps_%.cg
$(CGC) -profile fp20 $< -o $@
#---------------------------------------------------------------------------------
# Dependency tracking
#---------------------------------------------------------------------------------
$(DEPFILES):
include $(wildcard $(DEPFILES))