ClassiCube/src/gcwii/Platform_GCWii.h

493 lines
16 KiB
C

/*########################################################################################################################*
*------------------------------------------------------Logging/Time-------------------------------------------------------*
*#########################################################################################################################*/
static void LogOverEXI(char* msg, int len) {
u32 cmd = 0x80000000 | (0x800400 << 6); // write flag, UART base address
// https://hitmen.c02.at/files/yagcd/yagcd/chap10.html
// Try to acquire "MASK ROM"/"IPL" link
// Writing to the IPL is used for debug message logging
if (EXI_Lock(EXI_CHANNEL_0, EXI_DEVICE_1, NULL) == 0) return;
if (EXI_Select(EXI_CHANNEL_0, EXI_DEVICE_1, EXI_SPEED8MHZ) == 0) {
EXI_Unlock(EXI_CHANNEL_0); return;
}
EXI_Imm( EXI_CHANNEL_0, &cmd, 4, EXI_WRITE, NULL);
EXI_Sync( EXI_CHANNEL_0);
EXI_ImmEx( EXI_CHANNEL_0, msg, len, EXI_WRITE);
EXI_Deselect(EXI_CHANNEL_0);
EXI_Unlock( EXI_CHANNEL_0);
}
void Platform_Log(const char* msg, int len) {
char tmp[256 + 1];
len = min(len, 256);
// See EXI_DeviceIPL.cpp in Dolphin, \r is what triggers buffered message to be logged
Mem_Copy(tmp, msg, len); tmp[len] = '\r';
LogOverEXI(tmp, len + 1);
}
#define GCWII_EPOCH_ADJUST 946684800ULL // GameCube/Wii time epoch is year 2000, not 1970
TimeMS DateTime_CurrentUTC(void) {
u64 raw = gettime();
u64 secs = ticks_to_secs(raw);
return secs + UNIX_EPOCH_SECONDS + GCWII_EPOCH_ADJUST;
}
void DateTime_CurrentLocal(struct cc_datetime* t) {
struct timeval cur;
struct tm loc_time;
gettimeofday(&cur, NULL);
localtime_r(&cur.tv_sec, &loc_time);
t->year = loc_time.tm_year + 1900;
t->month = loc_time.tm_mon + 1;
t->day = loc_time.tm_mday;
t->hour = loc_time.tm_hour;
t->minute = loc_time.tm_min;
t->second = loc_time.tm_sec;
}
cc_uint64 Stopwatch_Measure(void) {
return gettime();
}
cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
if (end < beg) return 0;
return ticks_to_microsecs(end - beg);
}
/*########################################################################################################################*
*-------------------------------------------------------Crash handling----------------------------------------------------*
*#########################################################################################################################*/
void CrashHandler_Install(void) { }
void Process_Abort2(cc_result result, const char* raw_msg) {
Logger_DoAbort(result, raw_msg, NULL);
}
/*########################################################################################################################*
*-----------------------------------------------------Directory/File------------------------------------------------------*
*#########################################################################################################################*/
static char root_buffer[NATIVE_STR_LEN];
static cc_string root_path = String_FromArray(root_buffer);
static bool fat_available;
// trying to call mkdir etc with no FAT device loaded seems to be broken (dolphin crashes due to trying to execute invalid instruction)
// https://github.com/Patater/newlib/blob/8a9e3aaad59732842b08ad5fc19e0acf550a418a/libgloss/libsysbase/mkdir.c and
// https://github.com/Patater/newlib/blob/8a9e3aaad59732842b08ad5fc19e0acf550a418a/newlib/libc/include/sys/iosupport.h
// FindDevice() returns -1 when no matching device, however the code still unconditionally does "if (devoptab_list[dev]->mkdir_r) {"
// - so will either attempt to access or execute invalid memory
void Platform_EncodePath(cc_filepath* dst, const cc_string* path) {
char* str = dst->buffer;
Mem_Copy(str, root_path.buffer, root_path.length);
str += root_path.length;
*str++ = '/';
String_EncodeUtf8(str, path);
}
void Platform_DecodePath(cc_string* dst, const cc_filepath* path) {
const char* str = path->buffer;
String_AppendUtf8(dst, str, String_Length(str));
}
void Directory_GetCachePath(cc_string* path) { }
cc_result Directory_Create(const cc_filepath* path) {
if (!fat_available) return ERR_NON_WRITABLE_FS;
return mkdir(path->buffer, 0) == -1 ? errno : 0;
}
int File_Exists(const cc_filepath* path) {
if (!fat_available) return false;
struct stat sb;
return stat(path->buffer, &sb) == 0 && S_ISREG(sb.st_mode);
}
cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
if (!fat_available) return ENOSYS;
cc_string path; char pathBuffer[FILENAME_SIZE];
cc_filepath str;
struct dirent* entry;
int res;
Platform_EncodePath(&str, dirPath);
DIR* dirPtr = opendir(str.buffer);
if (!dirPtr) return errno;
// POSIX docs: "When the end of the directory is encountered, a null pointer is returned and errno is not changed."
// errno is sometimes leftover from previous calls, so always reset it before readdir gets called
errno = 0;
String_InitArray(path, pathBuffer);
while ((entry = readdir(dirPtr))) {
path.length = 0;
String_Format1(&path, "%s/", dirPath);
// ignore . and .. entry
char* src = entry->d_name;
if (src[0] == '.' && src[1] == '\0') continue;
if (src[0] == '.' && src[1] == '.' && src[2] == '\0') continue;
int len = String_Length(src);
String_AppendUtf8(&path, src, len);
int is_dir = entry->d_type == DT_DIR;
// TODO: fallback to stat when this fails
callback(&path, obj, is_dir);
errno = 0;
}
res = errno; // return code from readdir
closedir(dirPtr);
return res;
}
static cc_result File_Do(cc_file* file, const char* path, int mode) {
*file = open(path, mode, 0);
return *file == -1 ? errno : 0;
}
cc_result File_Open(cc_file* file, const cc_filepath* path) {
if (!fat_available) return ReturnCode_FileNotFound;
return File_Do(file, path->buffer, O_RDONLY);
}
cc_result File_Create(cc_file* file, const cc_filepath* path) {
if (!fat_available) return ERR_NON_WRITABLE_FS;
return File_Do(file, path->buffer, O_RDWR | O_CREAT | O_TRUNC);
}
cc_result File_OpenOrCreate(cc_file* file, const cc_filepath* path) {
if (!fat_available) return ERR_NON_WRITABLE_FS;
return File_Do(file, path->buffer, O_RDWR | O_CREAT);
}
cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
*bytesRead = read(file, data, count);
return *bytesRead == -1 ? errno : 0;
}
cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
*bytesWrote = write(file, data, count);
return *bytesWrote == -1 ? errno : 0;
}
cc_result File_Close(cc_file file) {
return close(file) == -1 ? errno : 0;
}
cc_result File_Seek(cc_file file, int offset, int seekType) {
static cc_uint8 modes[3] = { SEEK_SET, SEEK_CUR, SEEK_END };
return lseek(file, offset, modes[seekType]) == -1 ? errno : 0;
}
cc_result File_Position(cc_file file, cc_uint32* pos) {
*pos = lseek(file, 0, SEEK_CUR);
return *pos == -1 ? errno : 0;
}
cc_result File_Length(cc_file file, cc_uint32* len) {
struct stat st;
if (fstat(file, &st) == -1) { *len = -1; return errno; }
*len = st.st_size; return 0;
}
/*########################################################################################################################*
*--------------------------------------------------------Threading--------------------------------------------------------*
*#########################################################################################################################*/
void Thread_Sleep(cc_uint32 milliseconds) { usleep(milliseconds * 1000); }
static void* ExecThread(void* param) {
((Thread_StartFunc)param)();
return NULL;
}
void Thread_Run(void** handle, Thread_StartFunc func, int stackSize, const char* name) {
lwp_t* thread = (lwp_t*)Mem_Alloc(1, sizeof(lwp_t), "thread");
*handle = thread;
int res = LWP_CreateThread(thread, ExecThread, (void*)func, NULL, stackSize, 80);
if (res) Process_Abort2(res, "Creating thread");
}
void Thread_Detach(void* handle) {
// TODO: Leaks return value of thread ???
lwp_t* ptr = (lwp_t*)handle;
Mem_Free(ptr);
}
void Thread_Join(void* handle) {
lwp_t* ptr = (lwp_t*)handle;
int res = LWP_JoinThread(*ptr, NULL);
if (res) Process_Abort2(res, "Joining thread");
Mem_Free(ptr);
}
void* Mutex_Create(const char* name) {
mutex_t* ptr = (mutex_t*)Mem_Alloc(1, sizeof(mutex_t), "mutex");
int res = LWP_MutexInit(ptr, false);
if (res) Process_Abort2(res, "Creating mutex");
return ptr;
}
void Mutex_Free(void* handle) {
mutex_t* mutex = (mutex_t*)handle;
int res = LWP_MutexDestroy(*mutex);
if (res) Process_Abort2(res, "Destroying mutex");
Mem_Free(handle);
}
void Mutex_Lock(void* handle) {
mutex_t* mutex = (mutex_t*)handle;
int res = LWP_MutexLock(*mutex);
if (res) Process_Abort2(res, "Locking mutex");
}
void Mutex_Unlock(void* handle) {
mutex_t* mutex = (mutex_t*)handle;
int res = LWP_MutexUnlock(*mutex);
if (res) Process_Abort2(res, "Unlocking mutex");
}
// should really use a semaphore with max 1.. too bad no 'TimedWait' though
struct WaitData {
cond_t cond;
mutex_t mutex;
int signalled; // For when Waitable_Signal is called before Waitable_Wait
};
void* Waitable_Create(const char* name) {
struct WaitData* ptr = (struct WaitData*)Mem_Alloc(1, sizeof(struct WaitData), "waitable");
int res;
res = LWP_CondInit(&ptr->cond);
if (res) Process_Abort2(res, "Creating waitable");
res = LWP_MutexInit(&ptr->mutex, false);
if (res) Process_Abort2(res, "Creating waitable mutex");
ptr->signalled = false;
return ptr;
}
void Waitable_Free(void* handle) {
struct WaitData* ptr = (struct WaitData*)handle;
int res;
res = LWP_CondDestroy(ptr->cond);
if (res) Process_Abort2(res, "Destroying waitable");
res = LWP_MutexDestroy(ptr->mutex);
if (res) Process_Abort2(res, "Destroying waitable mutex");
Mem_Free(handle);
}
void Waitable_Signal(void* handle) {
struct WaitData* ptr = (struct WaitData*)handle;
int res;
Mutex_Lock(&ptr->mutex);
ptr->signalled = true;
Mutex_Unlock(&ptr->mutex);
res = LWP_CondSignal(ptr->cond);
if (res) Process_Abort2(res, "Signalling event");
}
void Waitable_Wait(void* handle) {
struct WaitData* ptr = (struct WaitData*)handle;
int res;
Mutex_Lock(&ptr->mutex);
if (!ptr->signalled) {
res = LWP_CondWait(ptr->cond, ptr->mutex);
if (res) Process_Abort2(res, "Waitable wait");
}
ptr->signalled = false;
Mutex_Unlock(&ptr->mutex);
}
void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
struct WaitData* ptr = (struct WaitData*)handle;
struct timespec ts;
int res;
ts.tv_sec = milliseconds / 1000;
ts.tv_nsec = milliseconds % 1000;
Mutex_Lock(&ptr->mutex);
if (!ptr->signalled) {
res = LWP_CondTimedWait(ptr->cond, ptr->mutex, &ts);
if (res && res != ETIMEDOUT) Process_Abort2(res, "Waitable wait for");
}
ptr->signalled = false;
Mutex_Unlock(&ptr->mutex);
}
/*########################################################################################################################*
*---------------------------------------------------------Socket----------------------------------------------------------*
*#########################################################################################################################*/
static cc_bool net_supported = true;
static cc_bool ParseIPv4(const cc_string* ip, int port, cc_sockaddr* dst) {
struct sockaddr_in* addr4 = (struct sockaddr_in*)dst->data;
cc_uint32 ip_addr = 0;
if (!ParseIPv4Address(ip, &ip_addr)) return false;
addr4->sin_addr.s_addr = ip_addr;
addr4->sin_family = AF_INET;
addr4->sin_port = htons(port);
dst->size = sizeof(*addr4);
return true;
}
static cc_bool ParseIPv6(const char* ip, int port, cc_sockaddr* dst) {
return false;
}
cc_result Socket_Create(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) {
struct sockaddr* raw = (struct sockaddr*)addr->data;
if (!net_supported) { *s = -1; return ERR_NO_NETWORKING; }
*s = net_socket(raw->sa_family, SOCK_STREAM, 0);
if (*s < 0) return *s;
if (nonblocking) {
int blocking_raw = -1; /* non-blocking mode */
net_ioctl(*s, FIONBIO, &blocking_raw);
}
return 0;
}
cc_result Socket_Connect(cc_socket s, cc_sockaddr* addr) {
struct sockaddr* raw = (struct sockaddr*)addr->data;
int res = net_connect(s, raw, addr->size);
return res < 0 ? res : 0;
}
cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
int res = net_recv(s, data, count, 0);
if (res < 0) { *modified = 0; return res; }
*modified = res; return 0;
}
cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
int res = net_send(s, data, count, 0);
if (res < 0) { *modified = 0; return res; }
*modified = res; return 0;
}
void Socket_Close(cc_socket s) {
net_shutdown(s, 2); // SHUT_RDWR = 2
net_close(s);
}
static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success);
cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
return Socket_Poll(s, SOCKET_POLL_READ, readable);
}
cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
return Socket_Poll(s, SOCKET_POLL_WRITE, writable);
}
static void InitSockets(void);
/*########################################################################################################################*
*--------------------------------------------------------Platform---------------------------------------------------------*
*#########################################################################################################################*/
static void AppendDevice(cc_string* path, char* cwd) {
// try to find device FAT mounted on, otherwise default to SD card
if (!cwd) { String_AppendConst(path, "sd"); return; }
Platform_Log1("CWD: %c", cwd);
cc_string cwd_ = String_FromReadonly(cwd);
int deviceEnd = String_IndexOf(&cwd_, ':');
if (deviceEnd >= 0) {
// e.g. "card0:/" becomes "card0"
String_AppendAll(path, cwd, deviceEnd);
} else {
String_AppendConst(path, "sd");
}
}
static void FindRootDirectory(void) {
char cwdBuffer[NATIVE_STR_LEN] = { 0 };
char* cwd = getcwd(cwdBuffer, NATIVE_STR_LEN);
root_path.length = 0;
AppendDevice(&root_path, cwd);
String_AppendConst(&root_path, ":/ClassiCube");
}
static void CreateRootDirectory(void) {
if (!fat_available) return;
root_buffer[root_path.length] = '\0';
// Directory_Create(&String_Empty); just returns error 20
int res = mkdir(root_buffer, 0);
int err = res == -1 ? errno : 0;
Platform_Log1("Created root directory: %i", &err);
}
void Platform_Init(void) {
fat_available = fatInitDefault();
Platform_ReadonlyFilesystem = !fat_available;
FindRootDirectory();
CreateRootDirectory();
InitSockets();
}
void Platform_Free(void) { }
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
char chars[NATIVE_STR_LEN];
int len;
/* For unrecognised error codes, strerror_r might return messages */
/* such as 'No error information', which is not very useful */
/* (could check errno here but quicker just to skip entirely) */
if (res >= 1000) return false;
len = strerror_r(res, chars, NATIVE_STR_LEN);
if (len == -1) return false;
len = String_CalcLen(chars, NATIVE_STR_LEN);
String_AppendUtf8(dst, chars, len);
return true;
}
cc_bool Process_OpenSupported = false;
cc_result Process_StartOpen(const cc_string* args) {
return ERR_NOT_SUPPORTED;
}
void Process_Exit(cc_result code) { exit(code); }
cc_result Process_StartGame2(const cc_string* args, int numArgs) {
Platform_LogConst("START CLASSICUBE");
return SetGameArgs(args, numArgs);
}
cc_result Platform_SetDefaultCurrentDirectory(int argc, char **argv) {
return 0;
}