mirror of https://github.com/ClassiCube/ClassiCube
493 lines
16 KiB
C
493 lines
16 KiB
C
/*########################################################################################################################*
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*------------------------------------------------------Logging/Time-------------------------------------------------------*
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*#########################################################################################################################*/
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static void LogOverEXI(char* msg, int len) {
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u32 cmd = 0x80000000 | (0x800400 << 6); // write flag, UART base address
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// https://hitmen.c02.at/files/yagcd/yagcd/chap10.html
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// Try to acquire "MASK ROM"/"IPL" link
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// Writing to the IPL is used for debug message logging
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if (EXI_Lock(EXI_CHANNEL_0, EXI_DEVICE_1, NULL) == 0) return;
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if (EXI_Select(EXI_CHANNEL_0, EXI_DEVICE_1, EXI_SPEED8MHZ) == 0) {
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EXI_Unlock(EXI_CHANNEL_0); return;
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}
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EXI_Imm( EXI_CHANNEL_0, &cmd, 4, EXI_WRITE, NULL);
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EXI_Sync( EXI_CHANNEL_0);
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EXI_ImmEx( EXI_CHANNEL_0, msg, len, EXI_WRITE);
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EXI_Deselect(EXI_CHANNEL_0);
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EXI_Unlock( EXI_CHANNEL_0);
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}
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void Platform_Log(const char* msg, int len) {
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char tmp[256 + 1];
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len = min(len, 256);
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// See EXI_DeviceIPL.cpp in Dolphin, \r is what triggers buffered message to be logged
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Mem_Copy(tmp, msg, len); tmp[len] = '\r';
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LogOverEXI(tmp, len + 1);
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}
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#define GCWII_EPOCH_ADJUST 946684800ULL // GameCube/Wii time epoch is year 2000, not 1970
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TimeMS DateTime_CurrentUTC(void) {
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u64 raw = gettime();
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u64 secs = ticks_to_secs(raw);
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return secs + UNIX_EPOCH_SECONDS + GCWII_EPOCH_ADJUST;
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}
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void DateTime_CurrentLocal(struct cc_datetime* t) {
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struct timeval cur;
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struct tm loc_time;
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gettimeofday(&cur, NULL);
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localtime_r(&cur.tv_sec, &loc_time);
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t->year = loc_time.tm_year + 1900;
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t->month = loc_time.tm_mon + 1;
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t->day = loc_time.tm_mday;
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t->hour = loc_time.tm_hour;
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t->minute = loc_time.tm_min;
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t->second = loc_time.tm_sec;
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}
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cc_uint64 Stopwatch_Measure(void) {
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return gettime();
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}
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cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
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if (end < beg) return 0;
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return ticks_to_microsecs(end - beg);
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}
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/*########################################################################################################################*
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*-------------------------------------------------------Crash handling----------------------------------------------------*
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*#########################################################################################################################*/
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void CrashHandler_Install(void) { }
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void Process_Abort2(cc_result result, const char* raw_msg) {
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Logger_DoAbort(result, raw_msg, NULL);
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}
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/*########################################################################################################################*
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*-----------------------------------------------------Directory/File------------------------------------------------------*
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*#########################################################################################################################*/
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static char root_buffer[NATIVE_STR_LEN];
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static cc_string root_path = String_FromArray(root_buffer);
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static bool fat_available;
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// trying to call mkdir etc with no FAT device loaded seems to be broken (dolphin crashes due to trying to execute invalid instruction)
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// https://github.com/Patater/newlib/blob/8a9e3aaad59732842b08ad5fc19e0acf550a418a/libgloss/libsysbase/mkdir.c and
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// https://github.com/Patater/newlib/blob/8a9e3aaad59732842b08ad5fc19e0acf550a418a/newlib/libc/include/sys/iosupport.h
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// FindDevice() returns -1 when no matching device, however the code still unconditionally does "if (devoptab_list[dev]->mkdir_r) {"
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// - so will either attempt to access or execute invalid memory
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void Platform_EncodePath(cc_filepath* dst, const cc_string* path) {
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char* str = dst->buffer;
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Mem_Copy(str, root_path.buffer, root_path.length);
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str += root_path.length;
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*str++ = '/';
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String_EncodeUtf8(str, path);
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}
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void Platform_DecodePath(cc_string* dst, const cc_filepath* path) {
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const char* str = path->buffer;
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String_AppendUtf8(dst, str, String_Length(str));
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}
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void Directory_GetCachePath(cc_string* path) { }
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cc_result Directory_Create(const cc_filepath* path) {
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if (!fat_available) return ERR_NON_WRITABLE_FS;
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return mkdir(path->buffer, 0) == -1 ? errno : 0;
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}
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int File_Exists(const cc_filepath* path) {
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if (!fat_available) return false;
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struct stat sb;
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return stat(path->buffer, &sb) == 0 && S_ISREG(sb.st_mode);
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}
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cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
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if (!fat_available) return ENOSYS;
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cc_string path; char pathBuffer[FILENAME_SIZE];
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cc_filepath str;
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struct dirent* entry;
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int res;
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Platform_EncodePath(&str, dirPath);
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DIR* dirPtr = opendir(str.buffer);
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if (!dirPtr) return errno;
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// POSIX docs: "When the end of the directory is encountered, a null pointer is returned and errno is not changed."
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// errno is sometimes leftover from previous calls, so always reset it before readdir gets called
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errno = 0;
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String_InitArray(path, pathBuffer);
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while ((entry = readdir(dirPtr))) {
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path.length = 0;
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String_Format1(&path, "%s/", dirPath);
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// ignore . and .. entry
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char* src = entry->d_name;
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if (src[0] == '.' && src[1] == '\0') continue;
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if (src[0] == '.' && src[1] == '.' && src[2] == '\0') continue;
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int len = String_Length(src);
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String_AppendUtf8(&path, src, len);
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int is_dir = entry->d_type == DT_DIR;
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// TODO: fallback to stat when this fails
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callback(&path, obj, is_dir);
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errno = 0;
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}
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res = errno; // return code from readdir
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closedir(dirPtr);
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return res;
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}
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static cc_result File_Do(cc_file* file, const char* path, int mode) {
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*file = open(path, mode, 0);
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return *file == -1 ? errno : 0;
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}
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cc_result File_Open(cc_file* file, const cc_filepath* path) {
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if (!fat_available) return ReturnCode_FileNotFound;
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return File_Do(file, path->buffer, O_RDONLY);
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}
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cc_result File_Create(cc_file* file, const cc_filepath* path) {
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if (!fat_available) return ERR_NON_WRITABLE_FS;
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return File_Do(file, path->buffer, O_RDWR | O_CREAT | O_TRUNC);
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}
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cc_result File_OpenOrCreate(cc_file* file, const cc_filepath* path) {
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if (!fat_available) return ERR_NON_WRITABLE_FS;
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return File_Do(file, path->buffer, O_RDWR | O_CREAT);
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}
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cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
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*bytesRead = read(file, data, count);
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return *bytesRead == -1 ? errno : 0;
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}
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cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
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*bytesWrote = write(file, data, count);
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return *bytesWrote == -1 ? errno : 0;
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}
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cc_result File_Close(cc_file file) {
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return close(file) == -1 ? errno : 0;
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}
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cc_result File_Seek(cc_file file, int offset, int seekType) {
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static cc_uint8 modes[3] = { SEEK_SET, SEEK_CUR, SEEK_END };
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return lseek(file, offset, modes[seekType]) == -1 ? errno : 0;
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}
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cc_result File_Position(cc_file file, cc_uint32* pos) {
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*pos = lseek(file, 0, SEEK_CUR);
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return *pos == -1 ? errno : 0;
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}
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cc_result File_Length(cc_file file, cc_uint32* len) {
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struct stat st;
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if (fstat(file, &st) == -1) { *len = -1; return errno; }
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*len = st.st_size; return 0;
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}
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/*########################################################################################################################*
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*--------------------------------------------------------Threading--------------------------------------------------------*
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*#########################################################################################################################*/
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void Thread_Sleep(cc_uint32 milliseconds) { usleep(milliseconds * 1000); }
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static void* ExecThread(void* param) {
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((Thread_StartFunc)param)();
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return NULL;
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}
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void Thread_Run(void** handle, Thread_StartFunc func, int stackSize, const char* name) {
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lwp_t* thread = (lwp_t*)Mem_Alloc(1, sizeof(lwp_t), "thread");
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*handle = thread;
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int res = LWP_CreateThread(thread, ExecThread, (void*)func, NULL, stackSize, 80);
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if (res) Process_Abort2(res, "Creating thread");
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}
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void Thread_Detach(void* handle) {
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// TODO: Leaks return value of thread ???
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lwp_t* ptr = (lwp_t*)handle;
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Mem_Free(ptr);
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}
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void Thread_Join(void* handle) {
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lwp_t* ptr = (lwp_t*)handle;
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int res = LWP_JoinThread(*ptr, NULL);
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if (res) Process_Abort2(res, "Joining thread");
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Mem_Free(ptr);
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}
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void* Mutex_Create(const char* name) {
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mutex_t* ptr = (mutex_t*)Mem_Alloc(1, sizeof(mutex_t), "mutex");
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int res = LWP_MutexInit(ptr, false);
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if (res) Process_Abort2(res, "Creating mutex");
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return ptr;
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}
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void Mutex_Free(void* handle) {
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mutex_t* mutex = (mutex_t*)handle;
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int res = LWP_MutexDestroy(*mutex);
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if (res) Process_Abort2(res, "Destroying mutex");
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Mem_Free(handle);
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}
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void Mutex_Lock(void* handle) {
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mutex_t* mutex = (mutex_t*)handle;
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int res = LWP_MutexLock(*mutex);
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if (res) Process_Abort2(res, "Locking mutex");
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}
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void Mutex_Unlock(void* handle) {
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mutex_t* mutex = (mutex_t*)handle;
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int res = LWP_MutexUnlock(*mutex);
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if (res) Process_Abort2(res, "Unlocking mutex");
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}
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// should really use a semaphore with max 1.. too bad no 'TimedWait' though
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struct WaitData {
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cond_t cond;
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mutex_t mutex;
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int signalled; // For when Waitable_Signal is called before Waitable_Wait
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};
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void* Waitable_Create(const char* name) {
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struct WaitData* ptr = (struct WaitData*)Mem_Alloc(1, sizeof(struct WaitData), "waitable");
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int res;
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res = LWP_CondInit(&ptr->cond);
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if (res) Process_Abort2(res, "Creating waitable");
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res = LWP_MutexInit(&ptr->mutex, false);
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if (res) Process_Abort2(res, "Creating waitable mutex");
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ptr->signalled = false;
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return ptr;
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}
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void Waitable_Free(void* handle) {
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struct WaitData* ptr = (struct WaitData*)handle;
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int res;
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res = LWP_CondDestroy(ptr->cond);
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if (res) Process_Abort2(res, "Destroying waitable");
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res = LWP_MutexDestroy(ptr->mutex);
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if (res) Process_Abort2(res, "Destroying waitable mutex");
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Mem_Free(handle);
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}
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void Waitable_Signal(void* handle) {
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struct WaitData* ptr = (struct WaitData*)handle;
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int res;
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Mutex_Lock(&ptr->mutex);
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ptr->signalled = true;
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Mutex_Unlock(&ptr->mutex);
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res = LWP_CondSignal(ptr->cond);
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if (res) Process_Abort2(res, "Signalling event");
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}
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void Waitable_Wait(void* handle) {
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struct WaitData* ptr = (struct WaitData*)handle;
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int res;
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Mutex_Lock(&ptr->mutex);
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if (!ptr->signalled) {
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res = LWP_CondWait(ptr->cond, ptr->mutex);
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if (res) Process_Abort2(res, "Waitable wait");
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}
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ptr->signalled = false;
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Mutex_Unlock(&ptr->mutex);
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}
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void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
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struct WaitData* ptr = (struct WaitData*)handle;
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struct timespec ts;
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int res;
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ts.tv_sec = milliseconds / 1000;
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ts.tv_nsec = milliseconds % 1000;
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Mutex_Lock(&ptr->mutex);
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if (!ptr->signalled) {
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res = LWP_CondTimedWait(ptr->cond, ptr->mutex, &ts);
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if (res && res != ETIMEDOUT) Process_Abort2(res, "Waitable wait for");
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}
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ptr->signalled = false;
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Mutex_Unlock(&ptr->mutex);
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}
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/*########################################################################################################################*
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*---------------------------------------------------------Socket----------------------------------------------------------*
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*#########################################################################################################################*/
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static cc_bool net_supported = true;
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static cc_bool ParseIPv4(const cc_string* ip, int port, cc_sockaddr* dst) {
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struct sockaddr_in* addr4 = (struct sockaddr_in*)dst->data;
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cc_uint32 ip_addr = 0;
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if (!ParseIPv4Address(ip, &ip_addr)) return false;
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addr4->sin_addr.s_addr = ip_addr;
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addr4->sin_family = AF_INET;
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addr4->sin_port = htons(port);
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dst->size = sizeof(*addr4);
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return true;
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}
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static cc_bool ParseIPv6(const char* ip, int port, cc_sockaddr* dst) {
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return false;
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}
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cc_result Socket_Create(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) {
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struct sockaddr* raw = (struct sockaddr*)addr->data;
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if (!net_supported) { *s = -1; return ERR_NO_NETWORKING; }
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*s = net_socket(raw->sa_family, SOCK_STREAM, 0);
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if (*s < 0) return *s;
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if (nonblocking) {
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int blocking_raw = -1; /* non-blocking mode */
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net_ioctl(*s, FIONBIO, &blocking_raw);
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}
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return 0;
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}
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cc_result Socket_Connect(cc_socket s, cc_sockaddr* addr) {
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struct sockaddr* raw = (struct sockaddr*)addr->data;
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int res = net_connect(s, raw, addr->size);
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return res < 0 ? res : 0;
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}
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cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
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int res = net_recv(s, data, count, 0);
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if (res < 0) { *modified = 0; return res; }
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*modified = res; return 0;
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}
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cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
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int res = net_send(s, data, count, 0);
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if (res < 0) { *modified = 0; return res; }
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*modified = res; return 0;
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}
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void Socket_Close(cc_socket s) {
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net_shutdown(s, 2); // SHUT_RDWR = 2
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net_close(s);
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}
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static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success);
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cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
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return Socket_Poll(s, SOCKET_POLL_READ, readable);
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}
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cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
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return Socket_Poll(s, SOCKET_POLL_WRITE, writable);
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}
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static void InitSockets(void);
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/*########################################################################################################################*
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*--------------------------------------------------------Platform---------------------------------------------------------*
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*#########################################################################################################################*/
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static void AppendDevice(cc_string* path, char* cwd) {
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// try to find device FAT mounted on, otherwise default to SD card
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if (!cwd) { String_AppendConst(path, "sd"); return; }
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Platform_Log1("CWD: %c", cwd);
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cc_string cwd_ = String_FromReadonly(cwd);
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int deviceEnd = String_IndexOf(&cwd_, ':');
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if (deviceEnd >= 0) {
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// e.g. "card0:/" becomes "card0"
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String_AppendAll(path, cwd, deviceEnd);
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} else {
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String_AppendConst(path, "sd");
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}
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}
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static void FindRootDirectory(void) {
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char cwdBuffer[NATIVE_STR_LEN] = { 0 };
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char* cwd = getcwd(cwdBuffer, NATIVE_STR_LEN);
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root_path.length = 0;
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AppendDevice(&root_path, cwd);
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String_AppendConst(&root_path, ":/ClassiCube");
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}
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static void CreateRootDirectory(void) {
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if (!fat_available) return;
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root_buffer[root_path.length] = '\0';
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// Directory_Create(&String_Empty); just returns error 20
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int res = mkdir(root_buffer, 0);
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int err = res == -1 ? errno : 0;
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Platform_Log1("Created root directory: %i", &err);
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}
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void Platform_Init(void) {
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fat_available = fatInitDefault();
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Platform_ReadonlyFilesystem = !fat_available;
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FindRootDirectory();
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CreateRootDirectory();
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InitSockets();
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}
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void Platform_Free(void) { }
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cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
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char chars[NATIVE_STR_LEN];
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int len;
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/* For unrecognised error codes, strerror_r might return messages */
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/* such as 'No error information', which is not very useful */
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/* (could check errno here but quicker just to skip entirely) */
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if (res >= 1000) return false;
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len = strerror_r(res, chars, NATIVE_STR_LEN);
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if (len == -1) return false;
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len = String_CalcLen(chars, NATIVE_STR_LEN);
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String_AppendUtf8(dst, chars, len);
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return true;
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}
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cc_bool Process_OpenSupported = false;
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cc_result Process_StartOpen(const cc_string* args) {
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return ERR_NOT_SUPPORTED;
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}
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void Process_Exit(cc_result code) { exit(code); }
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cc_result Process_StartGame2(const cc_string* args, int numArgs) {
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Platform_LogConst("START CLASSICUBE");
|
|
return SetGameArgs(args, numArgs);
|
|
}
|
|
|
|
cc_result Platform_SetDefaultCurrentDirectory(int argc, char **argv) {
|
|
return 0;
|
|
}
|
|
|