HandBrake/libhb/audio_remap.c

312 lines
9.1 KiB
C

/* audio_remap.c
*
* Copyright (c) 2003-2025 HandBrake Team
* This file is part of the HandBrake source code
* Homepage: <http://handbrake.fr/>
* It may be used under the terms of the GNU General Public License v2.
* For full terms see the file COPYING file or visit http://www.gnu.org/licenses/gpl-2.0.html
*/
#include "handbrake/common.h"
#include "handbrake/hbffmpeg.h"
#include "handbrake/audio_remap.h"
// source: http://xiph.org/vorbis/doc/Vorbis_I_spec.html#x1-800004.3.9
hb_chan_map_t hb_vorbis_chan_map =
{
{
AV_CHAN_FRONT_LEFT,
AV_CHAN_FRONT_CENTER,
AV_CHAN_FRONT_RIGHT,
AV_CHAN_SIDE_LEFT,
AV_CHAN_SIDE_RIGHT,
AV_CHAN_BACK_LEFT,
AV_CHAN_BACK_CENTER,
AV_CHAN_BACK_RIGHT,
AV_CHAN_LOW_FREQUENCY,
AV_CHAN_NONE
}
};
// source: https://developer.apple.com/library/mac/#documentation/musicaudio/reference/CoreAudioDataTypesRef/Reference/reference.html
hb_chan_map_t hb_aac_chan_map =
{
{
AV_CHAN_FRONT_CENTER,
AV_CHAN_FRONT_LEFT_OF_CENTER,
AV_CHAN_FRONT_RIGHT_OF_CENTER,
AV_CHAN_FRONT_LEFT,
AV_CHAN_FRONT_RIGHT,
AV_CHAN_SIDE_LEFT,
AV_CHAN_SIDE_RIGHT,
AV_CHAN_BACK_LEFT,
AV_CHAN_BACK_RIGHT,
AV_CHAN_BACK_CENTER,
AV_CHAN_LOW_FREQUENCY,
AV_CHAN_NONE
}
};
void hb_audio_remap_map_channel_layout(hb_chan_map_t *map,
AVChannelLayout *ch_layout_out,
const AVChannelLayout *ch_layout_in)
{
int nchannels, out_chan_idx;
uint64_t *channels_out;
nchannels = ch_layout_in->nb_channels;
av_channel_layout_custom_init(ch_layout_out, nchannels);
out_chan_idx = 0;
channels_out = map->channel_order_map;
for (int ii = 0; channels_out[ii] != AV_CHAN_NONE && out_chan_idx < nchannels; ii++)
{
enum AVChannel in_channel = channels_out[ii];
int in_chan_idx = av_channel_layout_index_from_channel(ch_layout_in, in_channel);
if (in_chan_idx > -1)
{
ch_layout_out->u.map[out_chan_idx].id = in_channel;
out_chan_idx++;
}
}
}
static void remap_planar(uint8_t **samples, int nsamples,
int nchannels, int *remap_table)
{
int ii;
uint8_t *tmp_buf[HB_AUDIO_REMAP_MAX_CHANNELS];
memcpy(tmp_buf, samples, nchannels * sizeof(uint8_t*));
for (ii = 0; ii < nchannels; ii++)
{
samples[ii] = tmp_buf[remap_table[ii]];
}
}
static void remap_u8_interleaved(uint8_t **samples, int nsamples,
int nchannels, int *remap_table)
{
int ii, jj;
uint8_t *samples_u8 = (*samples);
uint8_t tmp_buf[HB_AUDIO_REMAP_MAX_CHANNELS];
for (ii = 0; ii < nsamples; ii++)
{
memcpy(tmp_buf, samples_u8, nchannels * sizeof(uint8_t));
for (jj = 0; jj < nchannels; jj++)
{
samples_u8[jj] = tmp_buf[remap_table[jj]];
}
samples_u8 += nchannels;
}
}
static void remap_s16_interleaved(uint8_t **samples, int nsamples,
int nchannels, int *remap_table)
{
int ii, jj;
int16_t *samples_s16 = (int16_t*)(*samples);
int16_t tmp_buf[HB_AUDIO_REMAP_MAX_CHANNELS];
for (ii = 0; ii < nsamples; ii++)
{
memcpy(tmp_buf, samples_s16, nchannels * sizeof(int16_t));
for (jj = 0; jj < nchannels; jj++)
{
samples_s16[jj] = tmp_buf[remap_table[jj]];
}
samples_s16 += nchannels;
}
}
static void remap_s32_interleaved(uint8_t **samples, int nsamples,
int nchannels, int *remap_table)
{
int ii, jj;
int32_t *samples_s32 = (int32_t*)(*samples);
int32_t tmp_buf[HB_AUDIO_REMAP_MAX_CHANNELS];
for (ii = 0; ii < nsamples; ii++)
{
memcpy(tmp_buf, samples_s32, nchannels * sizeof(int32_t));
for (jj = 0; jj < nchannels; jj++)
{
samples_s32[jj] = tmp_buf[remap_table[jj]];
}
samples_s32 += nchannels;
}
}
static void remap_flt_interleaved(uint8_t **samples, int nsamples,
int nchannels, int *remap_table)
{
int ii, jj;
float *samples_flt = (float*)(*samples);
float tmp_buf[HB_AUDIO_REMAP_MAX_CHANNELS];
for (ii = 0; ii < nsamples; ii++)
{
memcpy(tmp_buf, samples_flt, nchannels * sizeof(float));
for (jj = 0; jj < nchannels; jj++)
{
samples_flt[jj] = tmp_buf[remap_table[jj]];
}
samples_flt += nchannels;
}
}
static void remap_dbl_interleaved(uint8_t **samples, int nsamples,
int nchannels, int *remap_table)
{
int ii, jj;
double *samples_dbl = (double*)(*samples);
double tmp_buf[HB_AUDIO_REMAP_MAX_CHANNELS];
for (ii = 0; ii < nsamples; ii++)
{
memcpy(tmp_buf, samples_dbl, nchannels * sizeof(double));
for (jj = 0; jj < nchannels; jj++)
{
samples_dbl[jj] = tmp_buf[remap_table[jj]];
}
samples_dbl += nchannels;
}
}
hb_audio_remap_t* hb_audio_remap_init(enum AVSampleFormat sample_fmt,
const AVChannelLayout *ch_layout_out,
const AVChannelLayout *ch_layout_in)
{
hb_audio_remap_t *remap = calloc(1, sizeof(hb_audio_remap_t));
if (remap == NULL)
{
hb_error("hb_audio_remap_init: failed to allocate remap");
goto fail;
}
// sample format
switch (sample_fmt)
{
case AV_SAMPLE_FMT_U8P:
case AV_SAMPLE_FMT_S16P:
case AV_SAMPLE_FMT_S32P:
case AV_SAMPLE_FMT_FLTP:
case AV_SAMPLE_FMT_DBLP:
remap->remap = &remap_planar;
break;
case AV_SAMPLE_FMT_U8:
remap->remap = &remap_u8_interleaved;
break;
case AV_SAMPLE_FMT_S16:
remap->remap = &remap_s16_interleaved;
break;
case AV_SAMPLE_FMT_S32:
remap->remap = &remap_s32_interleaved;
break;
case AV_SAMPLE_FMT_FLT:
remap->remap = &remap_flt_interleaved;
break;
case AV_SAMPLE_FMT_DBL:
remap->remap = &remap_dbl_interleaved;
break;
default:
hb_error("hb_audio_remap_init: unsupported sample format '%s'",
av_get_sample_fmt_name(sample_fmt));
goto fail;
}
// input/output channel order
if (ch_layout_in == NULL || ch_layout_out == NULL)
{
hb_error("hb_audio_remap_init: invalid channel map(s)");
goto fail;
}
av_channel_layout_copy(&remap->ch_layout_in, ch_layout_in);
av_channel_layout_copy(&remap->ch_layout_out, ch_layout_out);
remap->remap_needed = 0;
remap->nchannels = ch_layout_in->nb_channels;
// sanitize the layout
AVChannelLayout stereo_dowmix = AV_CHANNEL_LAYOUT_STEREO_DOWNMIX;
if (av_channel_layout_compare(ch_layout_in, &stereo_dowmix) == 0)
{
// Dolby Surround is Stereo when it comes to remapping
AVChannelLayout stereo = AV_CHANNEL_LAYOUT_STEREO;
av_channel_layout_copy(&remap->ch_layout_in, &stereo);
}
// in some cases, remapping is not necessary and/or supported
if (remap->nchannels > HB_AUDIO_REMAP_MAX_CHANNELS)
{
hb_log("hb_audio_remap_init: too many channels (%d)",
remap->nchannels);
goto fail;
}
if (av_channel_layout_compare(&remap->ch_layout_in, &remap->ch_layout_out) != 0)
{
// build the table and check whether remapping is necessary
hb_audio_remap_build_table(&remap->ch_layout_out,
&remap->ch_layout_in,
remap->table);
for (int ii = 0; ii < remap->nchannels; ii++)
{
if (remap->table[ii] != ii)
{
remap->remap_needed = 1;
break;
}
}
}
return remap;
fail:
hb_audio_remap_free(remap);
return NULL;
}
void hb_audio_remap_free(hb_audio_remap_t *remap)
{
if (remap != NULL)
{
av_channel_layout_uninit(&remap->ch_layout_out);
av_channel_layout_uninit(&remap->ch_layout_in);
free(remap);
}
}
void hb_audio_remap(hb_audio_remap_t *remap, uint8_t **samples, int nsamples)
{
if (remap != NULL && remap->remap_needed)
{
remap->remap(samples, nsamples, remap->nchannels, remap->table);
}
}
void hb_audio_remap_build_table(AVChannelLayout *ch_layout_out,
AVChannelLayout *ch_layout_in,
int *remap_table)
{
int nchannels = ch_layout_in->nb_channels;
// clear remap table before (re-)building it
memset(remap_table, 0, nchannels * sizeof(int));
for (int ii = 0; ii < nchannels; ii++)
{
enum AVChannel out_channel = av_channel_layout_channel_from_index(ch_layout_out, ii);
for (int jj = 0; jj < nchannels; jj++)
{
enum AVChannel in_channel = av_channel_layout_channel_from_index(ch_layout_in, jj);
if (out_channel == in_channel)
{
remap_table[ii] = jj;
break;
}
}
}
}