HandBrake/win/CS/HandBrakeWPF/Commands/ProcessShortcutCommand.cs

199 lines
7.2 KiB
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="ProcessShortcutCommand.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// Keyboard Shortcut Processor
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Commands
{
using System;
using System.Windows;
using System.Windows.Input;
using HandBrakeWPF.Helpers;
using HandBrakeWPF.ViewModels.Interfaces;
/// <summary>
/// Keyboard Shortcut Processor
/// </summary>
public class ProcessShortcutCommand : ICommand
{
/// <summary>
/// The Gesture
/// </summary>
private readonly KeyGesture gesture;
/// <summary>
/// Initializes a new instance of the <see cref="ProcessShortcutCommand"/> class.
/// </summary>
/// <param name="gesture">
/// The gesture.
/// </param>
public ProcessShortcutCommand(KeyGesture gesture)
{
this.gesture = gesture;
}
/// <summary>
/// Defines the method to be called when the command is invoked.
/// </summary>
/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
public void Execute(object parameter)
{
if (gesture != null)
{
IMainViewModel mainViewModel = IoCHelper.Get<IMainViewModel>();
// Start Encode (Ctrl+E)
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.E)
{
mainViewModel.StartEncode();
}
if (gesture.Modifiers == ModifierKeys.Alt && gesture.Key == Key.P)
{
mainViewModel.PauseEncode();
}
// Stop Encode (Ctrl+K)
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.K)
{
mainViewModel.StopEncode();
}
// Open Log Window (Ctrl+L)
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.L)
{
mainViewModel.OpenLogWindow();
}
// Open Queue Window (Ctrl+Q)
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.Q)
{
mainViewModel.OpenQueueWindow();
}
// Add to Queue (Alt+A)
if (gesture.Modifiers == ModifierKeys.Alt && gesture.Key == Key.A)
{
mainViewModel.AddToQueueWithErrorHandling();
}
// Add all to Queue (Alt+A)
if (gesture.Modifiers == (ModifierKeys.Control | ModifierKeys.Alt) && gesture.Key == Key.A)
{
mainViewModel.AddAllToQueue();
}
// Add selection to Queue (Control+Shift+A)
if (gesture.Modifiers == (ModifierKeys.Control | ModifierKeys.Shift) && gesture.Key == Key.A)
{
mainViewModel.AddSelectionToQueue();
}
// Scan a File (Alt+O)
if (gesture.Modifiers == ModifierKeys.Alt && gesture.Key == Key.O)
{
mainViewModel.SelectSourceWindow();
}
// Scan a File (Ctrl+O)
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.O)
{
mainViewModel.FileScan();
}
// Scan a Folder (Ctrl+Shift+O)
if (gesture.Modifiers == (ModifierKeys.Control | ModifierKeys.Shift) && gesture.Key == Key.O)
{
mainViewModel.FolderScan();
}
// Launch Help (F1)
if (gesture.Key == Key.F1)
{
mainViewModel.LaunchHelp();
}
// Browse Destination (Ctrl+S)
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.S)
{
mainViewModel.BrowseDestination();
}
// Tabs
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D1)
{
mainViewModel.SwitchTab(0);
}
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D2)
{
mainViewModel.SwitchTab(1);
}
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D3)
{
mainViewModel.SwitchTab(2);
}
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D4)
{
mainViewModel.SwitchTab(3);
}
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D5)
{
mainViewModel.SwitchTab(4);
}
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D6)
{
mainViewModel.SwitchTab(5);
}
if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D7)
{
mainViewModel.SwitchTab(6);
}
if (gesture.Modifiers == (ModifierKeys.Control | ModifierKeys.Shift) && gesture.Key == Key.G)
{
GC.Collect();
MessageBox.Show("DEBUG: Garbage Collection Completed");
}
if (gesture.Modifiers == ModifierKeys.Control && (gesture.Key == Key.OemPlus || gesture.Key == Key.Add))
{
mainViewModel.NextTitle();
}
if (gesture.Modifiers == ModifierKeys.Control && (gesture.Key == Key.OemMinus || gesture.Key == Key.Subtract))
{
mainViewModel.PreviousTitle();
}
}
}
/// <summary>
/// Defines the method that determines whether the command can execute in its current state.
/// </summary>
/// <returns>
/// true if this command can be executed; otherwise, false.
/// </returns>
/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
public bool CanExecute(object parameter)
{
return true;
}
/// <summary>
/// Can Execute Changed
/// </summary>
public event EventHandler CanExecuteChanged { add { } remove { } }
}
}