mirror of https://github.com/HandBrake/HandBrake
199 lines
7.2 KiB
C#
199 lines
7.2 KiB
C#
// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="ProcessShortcutCommand.cs" company="HandBrake Project (http://handbrake.fr)">
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// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
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// </copyright>
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// <summary>
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// Keyboard Shortcut Processor
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// </summary>
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// --------------------------------------------------------------------------------------------------------------------
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namespace HandBrakeWPF.Commands
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{
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using System;
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using System.Windows;
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using System.Windows.Input;
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using HandBrakeWPF.Helpers;
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using HandBrakeWPF.ViewModels.Interfaces;
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/// <summary>
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/// Keyboard Shortcut Processor
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/// </summary>
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public class ProcessShortcutCommand : ICommand
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{
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/// <summary>
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/// The Gesture
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/// </summary>
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private readonly KeyGesture gesture;
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/// <summary>
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/// Initializes a new instance of the <see cref="ProcessShortcutCommand"/> class.
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/// </summary>
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/// <param name="gesture">
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/// The gesture.
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/// </param>
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public ProcessShortcutCommand(KeyGesture gesture)
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{
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this.gesture = gesture;
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}
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/// <summary>
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/// Defines the method to be called when the command is invoked.
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/// </summary>
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/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
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public void Execute(object parameter)
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{
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if (gesture != null)
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{
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IMainViewModel mainViewModel = IoCHelper.Get<IMainViewModel>();
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// Start Encode (Ctrl+E)
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.E)
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{
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mainViewModel.StartEncode();
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}
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if (gesture.Modifiers == ModifierKeys.Alt && gesture.Key == Key.P)
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{
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mainViewModel.PauseEncode();
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}
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// Stop Encode (Ctrl+K)
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.K)
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{
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mainViewModel.StopEncode();
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}
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// Open Log Window (Ctrl+L)
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.L)
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{
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mainViewModel.OpenLogWindow();
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}
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// Open Queue Window (Ctrl+Q)
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.Q)
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{
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mainViewModel.OpenQueueWindow();
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}
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// Add to Queue (Alt+A)
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if (gesture.Modifiers == ModifierKeys.Alt && gesture.Key == Key.A)
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{
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mainViewModel.AddToQueueWithErrorHandling();
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}
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// Add all to Queue (Alt+A)
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if (gesture.Modifiers == (ModifierKeys.Control | ModifierKeys.Alt) && gesture.Key == Key.A)
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{
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mainViewModel.AddAllToQueue();
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}
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// Add selection to Queue (Control+Shift+A)
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if (gesture.Modifiers == (ModifierKeys.Control | ModifierKeys.Shift) && gesture.Key == Key.A)
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{
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mainViewModel.AddSelectionToQueue();
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}
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// Scan a File (Alt+O)
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if (gesture.Modifiers == ModifierKeys.Alt && gesture.Key == Key.O)
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{
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mainViewModel.SelectSourceWindow();
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}
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// Scan a File (Ctrl+O)
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.O)
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{
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mainViewModel.FileScan();
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}
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// Scan a Folder (Ctrl+Shift+O)
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if (gesture.Modifiers == (ModifierKeys.Control | ModifierKeys.Shift) && gesture.Key == Key.O)
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{
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mainViewModel.FolderScan();
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}
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// Launch Help (F1)
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if (gesture.Key == Key.F1)
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{
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mainViewModel.LaunchHelp();
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}
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// Browse Destination (Ctrl+S)
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.S)
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{
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mainViewModel.BrowseDestination();
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}
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// Tabs
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D1)
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{
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mainViewModel.SwitchTab(0);
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}
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D2)
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{
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mainViewModel.SwitchTab(1);
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}
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D3)
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{
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mainViewModel.SwitchTab(2);
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}
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D4)
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{
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mainViewModel.SwitchTab(3);
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}
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D5)
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{
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mainViewModel.SwitchTab(4);
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}
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D6)
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{
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mainViewModel.SwitchTab(5);
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}
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if (gesture.Modifiers == ModifierKeys.Control && gesture.Key == Key.D7)
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{
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mainViewModel.SwitchTab(6);
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}
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if (gesture.Modifiers == (ModifierKeys.Control | ModifierKeys.Shift) && gesture.Key == Key.G)
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{
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GC.Collect();
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MessageBox.Show("DEBUG: Garbage Collection Completed");
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}
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if (gesture.Modifiers == ModifierKeys.Control && (gesture.Key == Key.OemPlus || gesture.Key == Key.Add))
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{
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mainViewModel.NextTitle();
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}
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if (gesture.Modifiers == ModifierKeys.Control && (gesture.Key == Key.OemMinus || gesture.Key == Key.Subtract))
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{
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mainViewModel.PreviousTitle();
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}
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}
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}
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/// <summary>
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/// Defines the method that determines whether the command can execute in its current state.
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/// </summary>
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/// <returns>
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/// true if this command can be executed; otherwise, false.
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/// </returns>
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/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
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public bool CanExecute(object parameter)
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{
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return true;
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}
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/// <summary>
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/// Can Execute Changed
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/// </summary>
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public event EventHandler CanExecuteChanged { add { } remove { } }
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}
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}
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