HandBrake/win/CS/HandBrakeWPF/Views/MainView.xaml.cs

186 lines
7.8 KiB
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright file="MainView.xaml.cs" company="HandBrake Project (http://handbrake.fr)">
// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
// </copyright>
// <summary>
// Interaction logic for MainView.xaml
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace HandBrakeWPF.Views
{
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using HandBrakeWPF.ViewModels;
using HandBrakeWPF.ViewModels.Interfaces;
/// <summary>
/// Interaction logic for MainView.xaml
/// </summary>
public partial class MainView : UserControl
{
/// <summary>
/// Initializes a new instance of the <see cref="MainView"/> class.
/// </summary>
public MainView()
{
this.InitializeComponent();
}
/// <summary>
/// Add to Queue button context menu handling.
/// </summary>
/// <param name="sender">
/// The sender.
/// </param>
/// <param name="e">
/// The e.
/// </param>
private void AddToQueue_PreviewMouseDown(object sender, MouseButtonEventArgs e)
{
// If we've clicked the dropdown part of the button, display the context menu below the button.
Button button = (sender as Button);
if (button != null)
{
HitTestResult result = VisualTreeHelper.HitTest(button, e.GetPosition(button));
FrameworkElement element = result.VisualHit as FrameworkElement;
if (element != null)
{
if (element.Name == "dropdown" || element.Name == "dropdownArrow")
{
button.ContextMenu.IsEnabled = true;
button.ContextMenu.PlacementTarget = button;
button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Bottom;
button.ContextMenu.IsOpen = true;
return;
}
}
}
// Otherwise assume it's a main area click and add to queue.
((IMainViewModel)this.DataContext).AddToQueueWithErrorHandling();
}
private void Presets_PreviewMouseDown(object sender, MouseButtonEventArgs e)
{
// Focus the keyboard navigation onto the floating panel and show it.
KeyboardNavigation.SetTabNavigation(this.mainBodyGrid, ((MainViewModel)this.DataContext).IsPresetPaneDisplayed ? KeyboardNavigationMode.Continue : KeyboardNavigationMode.None);
((MainViewModel)this.DataContext).TogglePresetPane();
}
private void PresetsMenuButton_PreviewMouseDown(object sender, MouseButtonEventArgs e)
{
// If we've clicked the dropdown part of the button, display the context menu below the button.
Button button = (sender as Button);
if (button != null)
{
button.ContextMenu.IsEnabled = true;
button.ContextMenu.PlacementTarget = button;
button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Bottom;
button.ContextMenu.IsOpen = true;
return;
}
}
private void TabControl_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (e.Source is TabControl && e.AddedItems.Count > 0)
{
TabItem tab = e.AddedItems[0] as TabItem;
if (tab != null && Properties.Resources.MainView_SummaryTab.Equals(tab.Header))
{
((MainViewModel)this.DataContext).SummaryViewModel.UpdateDisplayedInfo();
}
this.tabControl.Focus();
}
}
private void SelectPreset_OnClick(object sender, RoutedEventArgs e)
{
var button = sender as FrameworkElement;
if (button != null && button.ContextMenu != null)
{
button.ContextMenu.PlacementTarget = button;
button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Right;
button.ContextMenu.IsOpen = true;
}
}
private void ParentGrid_OnPreviewMouseDown(object sender, MouseButtonEventArgs e)
{
bool isPresetPaneDisplayed = ((MainViewModel)this.DataContext).IsPresetPaneDisplayed;
if (isPresetPaneDisplayed)
{
HitTestResult presetControlPressed = VisualTreeHelper.HitTest(presetPaneControl, e.GetPosition(presetPaneControl));
HitTestResult presetButtonPressed = VisualTreeHelper.HitTest(presetbtn, e.GetPosition(presetbtn));
if (presetButtonPressed == null && presetControlPressed == null)
{
KeyboardNavigation.SetTabNavigation(this.mainBodyGrid, KeyboardNavigationMode.Continue);
((MainViewModel)this.DataContext).TogglePresetPane(); // Clicked off the preset control
}
}
}
private void InfoButton_OnPreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
// If we've clicked the dropdown part of the button, display the context menu below the button.
Button button = (sender as Button);
if (button != null)
{
HitTestResult result = VisualTreeHelper.HitTest(button, e.GetPosition(button));
FrameworkElement element = result.VisualHit as FrameworkElement;
if (element != null)
{
button.ContextMenu.IsEnabled = true;
button.ContextMenu.PlacementTarget = button;
button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Bottom;
button.ContextMenu.IsOpen = true;
}
}
}
private void Titles_OnDropDownClosed(object sender, EventArgs e)
{
this.Titles.DisplayMemberPath = "ItemDisplayTextClosed";
}
private void Titles_OnDropDownOpened(object sender, EventArgs e)
{
this.Titles.DisplayMemberPath = "ItemDisplayText";
}
private void AddToQueueBtn_OnKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Space || e.Key == Key.Enter)
{
((IMainViewModel)this.DataContext).AddToQueueWithErrorHandling();
}
}
private void Presetbtn_OnPreviewKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Space || e.Key == Key.Enter)
{
// Focus the keyboard navigation onto the floating panel and show it.
KeyboardNavigation.SetTabNavigation(this.mainBodyGrid, ((MainViewModel)this.DataContext).IsPresetPaneDisplayed ? KeyboardNavigationMode.Continue : KeyboardNavigationMode.None);
((MainViewModel)this.DataContext).TogglePresetPane();
}
}
private void PresetOverlayBtn_OnPreviewKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Space || e.Key == Key.Enter)
{
PresetsMenuButton_PreviewMouseDown(sender, null);
}
}
}
}