mirror of https://github.com/HandBrake/HandBrake
186 lines
7.8 KiB
C#
186 lines
7.8 KiB
C#
// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="MainView.xaml.cs" company="HandBrake Project (http://handbrake.fr)">
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// This file is part of the HandBrake source code - It may be used under the terms of the GNU General Public License.
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// </copyright>
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// <summary>
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// Interaction logic for MainView.xaml
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// </summary>
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// --------------------------------------------------------------------------------------------------------------------
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namespace HandBrakeWPF.Views
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{
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using System;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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using System.Windows.Media;
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using HandBrakeWPF.ViewModels;
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using HandBrakeWPF.ViewModels.Interfaces;
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/// <summary>
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/// Interaction logic for MainView.xaml
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/// </summary>
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public partial class MainView : UserControl
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="MainView"/> class.
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/// </summary>
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public MainView()
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{
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this.InitializeComponent();
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}
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/// <summary>
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/// Add to Queue button context menu handling.
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/// </summary>
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/// <param name="sender">
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/// The sender.
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/// </param>
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/// <param name="e">
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/// The e.
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/// </param>
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private void AddToQueue_PreviewMouseDown(object sender, MouseButtonEventArgs e)
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{
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// If we've clicked the dropdown part of the button, display the context menu below the button.
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Button button = (sender as Button);
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if (button != null)
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{
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HitTestResult result = VisualTreeHelper.HitTest(button, e.GetPosition(button));
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FrameworkElement element = result.VisualHit as FrameworkElement;
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if (element != null)
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{
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if (element.Name == "dropdown" || element.Name == "dropdownArrow")
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{
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button.ContextMenu.IsEnabled = true;
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button.ContextMenu.PlacementTarget = button;
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button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Bottom;
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button.ContextMenu.IsOpen = true;
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return;
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}
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}
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}
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// Otherwise assume it's a main area click and add to queue.
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((IMainViewModel)this.DataContext).AddToQueueWithErrorHandling();
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}
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private void Presets_PreviewMouseDown(object sender, MouseButtonEventArgs e)
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{
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// Focus the keyboard navigation onto the floating panel and show it.
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KeyboardNavigation.SetTabNavigation(this.mainBodyGrid, ((MainViewModel)this.DataContext).IsPresetPaneDisplayed ? KeyboardNavigationMode.Continue : KeyboardNavigationMode.None);
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((MainViewModel)this.DataContext).TogglePresetPane();
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}
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private void PresetsMenuButton_PreviewMouseDown(object sender, MouseButtonEventArgs e)
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{
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// If we've clicked the dropdown part of the button, display the context menu below the button.
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Button button = (sender as Button);
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if (button != null)
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{
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button.ContextMenu.IsEnabled = true;
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button.ContextMenu.PlacementTarget = button;
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button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Bottom;
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button.ContextMenu.IsOpen = true;
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return;
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}
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}
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private void TabControl_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
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{
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if (e.Source is TabControl && e.AddedItems.Count > 0)
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{
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TabItem tab = e.AddedItems[0] as TabItem;
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if (tab != null && Properties.Resources.MainView_SummaryTab.Equals(tab.Header))
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{
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((MainViewModel)this.DataContext).SummaryViewModel.UpdateDisplayedInfo();
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}
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this.tabControl.Focus();
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}
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}
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private void SelectPreset_OnClick(object sender, RoutedEventArgs e)
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{
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var button = sender as FrameworkElement;
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if (button != null && button.ContextMenu != null)
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{
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button.ContextMenu.PlacementTarget = button;
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button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Right;
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button.ContextMenu.IsOpen = true;
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}
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}
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private void ParentGrid_OnPreviewMouseDown(object sender, MouseButtonEventArgs e)
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{
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bool isPresetPaneDisplayed = ((MainViewModel)this.DataContext).IsPresetPaneDisplayed;
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if (isPresetPaneDisplayed)
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{
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HitTestResult presetControlPressed = VisualTreeHelper.HitTest(presetPaneControl, e.GetPosition(presetPaneControl));
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HitTestResult presetButtonPressed = VisualTreeHelper.HitTest(presetbtn, e.GetPosition(presetbtn));
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if (presetButtonPressed == null && presetControlPressed == null)
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{
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KeyboardNavigation.SetTabNavigation(this.mainBodyGrid, KeyboardNavigationMode.Continue);
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((MainViewModel)this.DataContext).TogglePresetPane(); // Clicked off the preset control
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}
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}
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}
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private void InfoButton_OnPreviewMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
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{
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// If we've clicked the dropdown part of the button, display the context menu below the button.
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Button button = (sender as Button);
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if (button != null)
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{
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HitTestResult result = VisualTreeHelper.HitTest(button, e.GetPosition(button));
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FrameworkElement element = result.VisualHit as FrameworkElement;
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if (element != null)
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{
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button.ContextMenu.IsEnabled = true;
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button.ContextMenu.PlacementTarget = button;
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button.ContextMenu.Placement = System.Windows.Controls.Primitives.PlacementMode.Bottom;
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button.ContextMenu.IsOpen = true;
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}
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}
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}
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private void Titles_OnDropDownClosed(object sender, EventArgs e)
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{
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this.Titles.DisplayMemberPath = "ItemDisplayTextClosed";
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}
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private void Titles_OnDropDownOpened(object sender, EventArgs e)
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{
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this.Titles.DisplayMemberPath = "ItemDisplayText";
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}
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private void AddToQueueBtn_OnKeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Space || e.Key == Key.Enter)
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{
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((IMainViewModel)this.DataContext).AddToQueueWithErrorHandling();
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}
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}
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private void Presetbtn_OnPreviewKeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Space || e.Key == Key.Enter)
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{
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// Focus the keyboard navigation onto the floating panel and show it.
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KeyboardNavigation.SetTabNavigation(this.mainBodyGrid, ((MainViewModel)this.DataContext).IsPresetPaneDisplayed ? KeyboardNavigationMode.Continue : KeyboardNavigationMode.None);
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((MainViewModel)this.DataContext).TogglePresetPane();
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}
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}
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private void PresetOverlayBtn_OnPreviewKeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Space || e.Key == Key.Enter)
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{
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PresetsMenuButton_PreviewMouseDown(sender, null);
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}
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}
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}
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}
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