#include #include #include #include #include namespace hex { namespace LocalizationManager { constexpr static auto FallbackLanguageId = "en-US"; namespace { AutoReset> s_languageDefinitions; AutoReset> s_localizations; AutoReset s_selectedLanguageId; } void addLanguages(const std::string_view &languageList, std::function callback) { const auto json = nlohmann::json::parse(languageList); for (const auto &item : json) { if (!item.contains("code") || !item.contains("path")) { log::error("Invalid language definition: {}", item.dump(4)); continue; } auto &definition = (*s_languageDefinitions)[item["code"].get()]; if (definition.id.empty()) { definition.id = item["code"].get(); } if (definition.name.empty() && item.contains("name")) { definition.name = item["name"].get(); } if (definition.nativeName.empty() && item.contains("native_name")) { definition.nativeName = item["native_name"].get(); } if (definition.fallbackLanguageId.empty() && item.contains("fallback")) { definition.fallbackLanguageId = item["fallback"].get(); } const auto path = item["path"].get(); definition.languageFilePaths.emplace_back(PathEntry{ path, callback }); } } static LanguageId findBestLanguageMatch(LanguageId languageId) { if (s_languageDefinitions->contains(languageId)) return languageId; if (const auto pos = languageId.find('_'); pos != std::string::npos) { // Turn language Ids like "en_US" into "en-US" languageId[pos] = '-'; } if (const auto pos = languageId.find('-'); pos != std::string::npos) { // Try to find a match with the language code without region languageId = languageId.substr(0, pos); for (const auto &definition : *s_languageDefinitions) { if (definition.first.starts_with(languageId) || definition.first.starts_with(toLower(languageId))) { return definition.first; } } } // Fall back to English if no better match was found return "en-US"; } static void populateLocalization(LanguageId languageId, std::unordered_map &localizations) { if (languageId.empty()) return; languageId = findBestLanguageMatch(languageId); if (const auto it = s_languageDefinitions->find(languageId); it == s_languageDefinitions->end()) { log::error("No language definition found for language: {}", languageId); if (languageId != FallbackLanguageId) populateLocalization(FallbackLanguageId, localizations); } else { const auto &definition = it->second; for (const auto &path : definition.languageFilePaths) { try { const auto translation = path.callback(path.path); const auto json = nlohmann::json::parse(translation); for (const auto &entry : json.items()) { auto value = entry.value().get(); if (value.empty()) continue; localizations.try_emplace(LangConst::hash(entry.key()), std::move(value)); } } catch (std::exception &e) { log::error("Failed to load localization file '{}': {}", path.path, e.what()); } } populateLocalization(definition.fallbackLanguageId, localizations); } } void setLanguage(const LanguageId &languageId) { if (languageId == "native") { setLanguage(hex::getOSLanguage().value_or(FallbackLanguageId)); s_selectedLanguageId = languageId; return; } if (*s_selectedLanguageId == languageId) return; s_localizations->clear(); s_selectedLanguageId = languageId; populateLocalization(languageId, s_localizations); } [[nodiscard]] const std::string& getSelectedLanguageId() { return *s_selectedLanguageId; } [[nodiscard]] const std::string& get(const LanguageId &languageId, const UnlocalizedString &unlocalizedString) { static AutoReset currentLanguageId; static AutoReset> loadedLocalization; static std::mutex mutex; std::lock_guard lock(mutex); if (*currentLanguageId != languageId) { currentLanguageId = languageId; loadedLocalization->clear(); populateLocalization(languageId, *loadedLocalization); } return (*loadedLocalization)[LangConst::hash(unlocalizedString.get())]; } const std::map& getLanguageDefinitions() { return *s_languageDefinitions; } const LanguageDefinition& getLanguageDefinition(const LanguageId &languageId) { const auto bestMatch = findBestLanguageMatch(languageId); return (*s_languageDefinitions)[bestMatch]; } } Lang::Lang(const char *unlocalizedString) : m_entryHash(LangConst::hash(unlocalizedString)), m_unlocalizedString(unlocalizedString) { } Lang::Lang(const std::string &unlocalizedString) : m_entryHash(LangConst::hash(unlocalizedString)), m_unlocalizedString(unlocalizedString) { } Lang::Lang(const LangConst &localizedString) : m_entryHash(localizedString.m_entryHash), m_unlocalizedString(localizedString.m_unlocalizedString) { } Lang::Lang(const UnlocalizedString &unlocalizedString) : m_entryHash(LangConst::hash(unlocalizedString.get())), m_unlocalizedString(unlocalizedString.get()) { } Lang::Lang(std::string_view unlocalizedString) : m_entryHash(LangConst::hash(unlocalizedString)), m_unlocalizedString(unlocalizedString) { } Lang::operator std::string() const { return get(); } Lang::operator std::string_view() const { return get(); } Lang::operator const char *() const { return get(); } const char *Lang::get() const { const auto &lang = *LocalizationManager::s_localizations; const auto it = lang.find(m_entryHash); if (it == lang.end()) { return m_unlocalizedString.c_str(); } else { return it->second.c_str(); } } LangConst::operator std::string() const { return get(); } LangConst::operator std::string_view() const { return get(); } LangConst::operator const char *() const { return get(); } const char *LangConst::get() const { const auto &lang = *LocalizationManager::s_localizations; const auto it = lang.find(m_entryHash); if (it == lang.end()) { return m_unlocalizedString; } else { return it->second.c_str(); } } }