mirror of https://github.com/SourMesen/Mesen2
50 lines
950 B
C#
50 lines
950 B
C#
using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Input;
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using Avalonia.Interactivity;
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using Avalonia.Markup.Xaml;
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using Avalonia.Threading;
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using Mesen.Config;
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using Mesen.Controls;
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using Mesen.ViewModels;
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using System;
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using System.ComponentModel;
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using System.Linq;
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namespace Mesen.Windows;
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public class GameConfigWindow : MesenWindow
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{
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private GameConfigViewModel _model;
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public GameConfigWindow()
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{
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_model = new GameConfigViewModel();
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DataContext = _model;
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InitializeComponent();
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}
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private void InitializeComponent()
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{
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AvaloniaXamlLoader.Load(this);
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}
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protected override void OnClosing(WindowClosingEventArgs e)
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{
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GameConfig.LoadGameConfig(MainWindowViewModel.Instance.RomInfo).ApplyConfig();
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_model?.Dispose();
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base.OnClosing(e);
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}
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private void Ok_OnClick(object sender, RoutedEventArgs e)
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{
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_model.Save();
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Close();
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}
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private void Cancel_OnClick(object sender, RoutedEventArgs e)
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{
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Close();
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}
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}
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