Mesen2/Core/NES/HdPacks/OggReader.cpp

94 lines
2.6 KiB
C++

#include "stdafx.h"
#include "NES/HdPacks/OggReader.h"
#include "Utilities/Audio/stb_vorbis.h"
OggReader::OggReader()
{
_done = false;
_oggBuffer = new int16_t[10000];
_outputBuffer = new int16_t[2000];
}
OggReader::~OggReader()
{
delete[] _oggBuffer;
delete[] _outputBuffer;
if(_vorbis) {
stb_vorbis_close(_vorbis);
}
}
bool OggReader::Init(string filename, bool loop, uint32_t sampleRate, uint32_t startOffset)
{
int error;
VirtualFile file = filename;
_fileData = vector<uint8_t>(100000);
if(file.ReadFile(_fileData)) {
_vorbis = stb_vorbis_open_memory(_fileData.data(), (int)_fileData.size(), &error, nullptr);
if(_vorbis) {
_loop = loop;
_oggSampleRate = stb_vorbis_get_info(_vorbis).sample_rate;
if(startOffset > 0) {
stb_vorbis_seek(_vorbis, startOffset);
}
return true;
}
}
return false;
}
bool OggReader::IsPlaybackOver()
{
return _done;
}
void OggReader::SetSampleRate(int sampleRate)
{
if(sampleRate != _sampleRate) {
_sampleRate = sampleRate;
}
}
void OggReader::SetLoopFlag(bool loop)
{
_loop = loop;
}
void OggReader::ApplySamples(int16_t* buffer, size_t sampleCount, uint8_t volume)
{
int32_t samplesNeeded = (int32_t)sampleCount - _leftoverSampleCount;
uint32_t samplesRead = 0;
if(samplesNeeded > 0) {
uint32_t samplesToLoad = samplesNeeded * _oggSampleRate / _sampleRate + 2;
uint32_t samplesLoaded = (uint32_t)stb_vorbis_get_samples_short_interleaved(_vorbis, 2, _oggBuffer, samplesToLoad * 2);
if(samplesLoaded < samplesToLoad) {
if(_loop) {
stb_vorbis_seek_start(_vorbis);
samplesLoaded += stb_vorbis_get_samples_short_interleaved(_vorbis, 2, _oggBuffer + samplesLoaded * 2, samplesToLoad - samplesLoaded);
} else {
_done = true;
}
}
_resampler.SetSampleRates(_oggSampleRate, _sampleRate);
samplesRead = _resampler.Resample(_oggBuffer, samplesLoaded, _outputBuffer + _leftoverSampleCount * 2);
}
uint32_t samplesToProcess = std::min<uint32_t>((uint32_t)sampleCount * 2, (samplesRead + _leftoverSampleCount) * 2);
for(uint32_t i = 0; i < samplesToProcess; i++) {
buffer[i] += (int16_t)((int32_t)_outputBuffer[i] * volume / 255);
}
//Calculate count of extra samples that couldn't be mixed with the rest of the audio and copy them to the beginning of the buffer
//These will be mixed on the next call to ApplySamples
_leftoverSampleCount = std::max(0, (int32_t)(samplesRead + _leftoverSampleCount) - (int32_t)sampleCount);
for(uint32_t i = 0; i < _leftoverSampleCount * 2; i++) {
_outputBuffer[i] = _outputBuffer[samplesToProcess + i];
}
}
uint32_t OggReader::GetOffset()
{
return stb_vorbis_get_file_offset(_vorbis);
}