Mesen2/InteropDLL/InputApiWrapper.cpp

133 lines
2.9 KiB
C++

#include "Common.h"
#include "Core/Shared/Emulator.h"
#include "Core/Shared/BaseControlManager.h"
#include "Core/Shared/KeyManager.h"
#include "Core/Shared/ShortcutKeyHandler.h"
#include "Utilities/StringUtilities.h"
#include "Core/Shared/Interfaces/IMouseManager.h"
extern unique_ptr<IKeyManager> _keyManager;
extern unique_ptr<IMouseManager> _mouseManager;
extern unique_ptr<Emulator> _emu;
extern "C"
{
DllExport void __stdcall SetMousePosition(double x, double y)
{
KeyManager::SetMousePosition(_emu.get(), x, y);
}
DllExport void __stdcall SetMouseMovement(int16_t x, int16_t y)
{
KeyManager::SetMouseMovement(x, y);
}
DllExport void __stdcall UpdateInputDevices()
{
if(_keyManager) {
_keyManager->UpdateDevices();
}
}
DllExport void __stdcall GetPressedKeys(uint16_t* keyBuffer)
{
vector<uint16_t> pressedKeys = KeyManager::GetPressedKeys();
for(size_t i = 0; i < pressedKeys.size() && i < 3; i++) {
keyBuffer[i] = pressedKeys[i];
}
}
DllExport void __stdcall DisableAllKeys(bool disabled)
{
if(_keyManager) {
_keyManager->SetDisabled(disabled);
}
}
DllExport void __stdcall SetKeyState(uint16_t scanCode, bool state)
{
if(_keyManager) {
if(_keyManager->SetKeyState(scanCode, state)) {
_emu->GetShortcutKeyHandler()->ProcessKeys();
}
}
}
DllExport void __stdcall ResetKeyState()
{
if(_keyManager) {
_keyManager->ResetKeyState();
}
}
DllExport void __stdcall GetKeyName(uint16_t keyCode, char* outKeyName, uint32_t maxLength)
{
StringUtilities::CopyToBuffer(KeyManager::GetKeyName(keyCode), outKeyName, maxLength);
}
DllExport uint16_t __stdcall GetKeyCode(char* keyName)
{
if(keyName) {
return KeyManager::GetKeyCode(keyName);
} else {
return 0;
}
}
DllExport bool __stdcall HasControlDevice(ControllerType type)
{
return _emu->HasControlDevice(type);
}
DllExport void __stdcall ResetLagCounter()
{
_emu->ResetLagCounter();
}
DllExport SystemMouseState __stdcall GetSystemMouseState(void* rendererHandle)
{
if(_mouseManager) {
return _mouseManager->GetSystemMouseState(rendererHandle);
}
SystemMouseState state = {};
return state;
}
DllExport bool __stdcall CaptureMouse(int32_t x, int32_t y, int32_t width, int32_t height, void* rendererHandle)
{
if(_mouseManager) {
return _mouseManager->CaptureMouse(x, y, width, height, rendererHandle);
}
return false;
}
DllExport void __stdcall ReleaseMouse()
{
if(_mouseManager) {
_mouseManager->ReleaseMouse();
}
}
DllExport void __stdcall SetSystemMousePosition(int32_t x, int32_t y)
{
if(_mouseManager) {
_mouseManager->SetSystemMousePosition(x, y);
}
}
DllExport void __stdcall SetCursorImage(CursorImage image)
{
if(_mouseManager) {
_mouseManager->SetCursorImage(image);
}
}
DllExport double __stdcall GetPixelScale()
{
if(_mouseManager) {
return _mouseManager->GetPixelScale();
}
return 1.0;
}
}