Feature/runtime ecosystem refactor (#107)

* feat: remove memory and pad from stub section

* feat: add support for resume entry targets in CodeGenerator (this allow jumps in address outside function)
feat: refactor entry point discovery one more try to reduce big generated file

* feat: optmizations for release build

* feat: remove unused  file

* feat: added some test cases for code gen

* feat: added log macro and remove win specific code

* feat: refactor runtime folder structure
feat: added reset sound driver RPC state and compatibility layout
feat: rename and added new test
feat: update RPC calls to use defined constants
feat: added more PSMC(16, 32)
feat: change cd read to try find the asset ignoring case sensitive
fix: fix some render problems
feat: add logs on pad
feat: added more RPC handles

* feat: added game override for code veronica

* feat: apply vita patch

* feat: flags to disable build

* feat: fix merges
feat: break a lot of tests

* feat: better throw error on empty cd path
feat: remove recompiler unusde function
feat: apply missing patch

* feat: gamedp is now part of lib
feat: missing file

* feat: small cleanup

* feat: missing vita changes

* feat: fix more merge

* feat: fix tests

* feat: last missing feature

* feat: added missing import

* feat: rename test local functions

* feat: init syscall on ps2 list

* feat: added DMA helpers

* feat: faster builds
feat: more implement for darkcloud

* feat: back missing file

* feat: added missing includes

* feat: remove test

* feat: missing include

* feat: read register funtion

* feat: build  fix

* feat: force  exit on detach thread
This commit is contained in:
Ranieri
2026-04-04 23:09:56 -03:00
committed by GitHub
parent 553a9027d8
commit 93e221feaa
137 changed files with 26594 additions and 15314 deletions
@@ -37,6 +37,8 @@ namespace ps2recomp
struct AnalysisResult {
std::unordered_set<uint32_t> entryPoints;
std::unordered_set<uint32_t> externalEntryPoints;
std::unordered_set<uint32_t> resumeEntryPoints;
std::unordered_map<uint32_t, std::vector<uint32_t>> jumpTableTargets;
};
@@ -49,15 +51,18 @@ namespace ps2recomp
void setBootstrapInfo(const BootstrapInfo &info);
void setRelocationCallNames(const std::unordered_map<uint32_t, std::string> &callNames);
void setConfiguredJumpTables(const std::vector<JumpTable> &jumpTables);
void setResumeEntryTargets(const std::unordered_map<uint32_t, std::vector<uint32_t>> &resumeTargetsByOwner);
AnalysisResult collectInternalBranchTargets(const Function &function,
const std::vector<Instruction> &instructions);
const std::vector<Instruction> &instructions,
const std::vector<Function> *allFunctions = nullptr);
public:
std::unordered_map<uint32_t, Symbol> m_symbols;
std::unordered_map<uint32_t, std::string> m_renamedFunctions;
std::unordered_map<uint32_t, std::string> m_relocationCallNames;
std::unordered_map<uint32_t, std::vector<uint32_t>> m_configJumpTableTargetsByAddress;
std::unordered_map<uint32_t, std::vector<uint32_t>> m_resumeEntryTargetsByOwner;
const std::vector<Section>& m_sections;
BootstrapInfo m_bootstrapInfo;
@@ -62,6 +62,7 @@ namespace ps2recomp
std::unordered_map<uint32_t, std::string> m_stubHandlerBindingsByStart;
std::map<uint32_t, std::string> m_generatedStubs;
std::unordered_map<uint32_t, std::string> m_functionRenames;
std::unordered_map<uint32_t, std::vector<uint32_t>> m_resumeEntryTargetsByOwner;
CodeGenerator::BootstrapInfo m_bootstrapInfo;
bool decodeFunction(Function &function);