* docs: deprecate the local analyzer workflow in favor of Ghidra
feat: improve the Ghidra exporter for stripped games and internal entry points
fix: correct FindAddress behavior in the runtime
fix: emit missing delay-slot code in recompiler edge cases
feat: add SetSyscall support from @Whoneon
feat: add dispatchSyscallOverride support from @Whoneon
fix: fix Unmatched '{' due to missing newlines from issue #96
feat: delete python ghidra script I never updated it anyway
feat: added a lot more of regression test
feat: added a lot of logs to help debug on runtime
fix: fix wrong syscall ID on runtime
* feat: small fixes on code gen
* feat: added code gen test
* feat: rename IOP
* fix: fix special case on JR
feat: added code generator test
* feat: ps2 logs now need special macros
* feat: a lot of regressions test
feat: use test to fix bugs on runtime
fix: fix incorrect instructions on code generator
feat: added missing decode on r5900 decoder
feat: added scissor on rasterizer
* feat: better ghidra plugin analyzer
fix: fix real bug on function finding on elf analyzer
* feat: some logs on GS
feat: added more syscalls stubs
feat: added more ps2 stubs
* feat: added missing stub
* Add missing VU0 Special1 macro translations
* Fix VU0 macro decode and field ops
Align Special2 decoding with fhi_flo, implement VCLIPw/VABS, and fix field variants (VADDx/VSUBx/VMULx). Keep C++17 compatibility by replacing unordered_set::contains and remove dead ADDIU return. Update Special2 metadata for VWAITQ.
* vu0: complete macro mappings and add coverage test
* review: clean up vu macro handling
* fix: restore C++20 contains in code generator
* fix: correct VU0 Special2 instruction encoding in decoder test
---------
Co-authored-by: Antonio Guastella <antonioguastella@energine.it>
Co-authored-by: Ranieri <ran-junior@hotmail.com>
fix: patching NOP things that code gen already know how to handle
feat: added a bug on JAL/J/JAR code gen
feat: enhanced tom file
fix: fix memory layout for ps2 macros
feat: added a lot of not working garbabe to runtime (fix later)
feat: some code organization
feat: added new tests
feat: update readme
* feat: added thread naming functionality
feat: improve function name sanitization
* fix: fix decode jump target
feat: better word read
feat: prevent unexpect path on output tom
feat: analyzeEntryPoint now lookup for correct entry insted of rely on names
fix: fix CFG graph
feat: mangled name are not handle and sysfunctions anymore
feat: heavy loop flag count is not 5 from 3
* fix: skip/stubs now under [general]
fix: patch address now saves as true hex insted of decimal with 0x
fix: fix J/JAL reconstruction (PC+4)
feat: better C++ identifier sanitization
feat: decoder now dont stop the execution anymore just keep going
* refactor: update function name checks to use contains method
* refactor: update code generation to use static_cast
* refactor: made member methods const
* refactor: made range-based loop
* refactor: make one variable constructor explicit
* refactor: remove redundant else
* refactor: turn includes to forward declarations
* refactor: brace placements turned into allman style