#ifndef PS2_STUBS_H #define PS2_STUBS_H #include "ps2_runtime.h" #include "ps2_call_list.h" #include namespace ps2_stubs { #define PS2_DECLARE_STUB(name) void name(uint8_t *rdram, R5900Context *ctx, PS2Runtime *runtime); PS2_STUB_LIST(PS2_DECLARE_STUB) #undef PS2_DECLARE_STUB void TODO(uint8_t *rdram, R5900Context *ctx, PS2Runtime *runtime); void TODO_NAMED(const char *name, uint8_t *rdram, R5900Context *ctx, PS2Runtime *runtime); } #endif // PS2_STUBS_H