#ifndef PS2RECOMP_CONFIG_MANAGER_H #define PS2RECOMP_CONFIG_MANAGER_H #include "ps2recomp/types.h" #include namespace ps2recomp { class ConfigManager { public: ConfigManager(const std::string &configPath); ~ConfigManager(); RecompilerConfig loadConfig(); void saveConfig(const RecompilerConfig &config); private: std::string m_configPath; }; } #endif // PS2RECOMP_CONFIG_MANAGER_H