mirror of
https://github.com/ran-j/PS2Recomp.git
synced 2026-09-26 08:51:05 -04:00
75d729ce40
* refactor: from guest threads to EE scheduler * feat: bad wip mpeg fix for code veronica * feat: cheap copy from host feat: small perf o vsync tick * feat: added EE clock Hz fix: fix MPEG out of sync with new EE refactor * fix: fix lotr tests * fix: fix cri dtx loading fix: fix wrong mmi instruction translation fix: fix thread info params feat: added EE timers decoder and consumer feat: split SFI and IOP memory to prevent collision and overrides * feat: revert wrong changes * refactor: change GS architecture * feat: IOP emulator refactor: codegen to catch callbacks on mips code feat: added a lot of entries or IOP emulator * feat: analyzer resolve the complete constant-producing sequence with five-instruction backward scan stopped at LUI and therefore * feat: remove recompiled version of GetRomName refactor: split IOP emulator logic feat: added more HLE IOP modules feat: added ps2_path * eat: enhance ELF parser with improved callable entry detection and control flow analysis * feat: update memory hint handling and enhance entry point discovery logic * feat: add SET_GPR_ZE32 macro for zero-extending loads with unsigned semantics * refactor: Refactor PS2 IOP Host Adapter and Memory Management feat: Added PS2Vfs for virtual file system operations, including file opening, reading, writing, and path resolution. feat: Improve VIF1 data processing to handle GIF image packets more efficiently. * feat: added a lot of tests * fix: fix texture caching feat: wip multi version on dbcman * feat: remove LLE IOPs
35 lines
1.2 KiB
C++
35 lines
1.2 KiB
C++
#pragma once
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#include "runtime/gs/gs_types.h"
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#include <cstdint>
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#include <vector>
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class GSRasterBackend
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{
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public:
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virtual ~GSRasterBackend() = default;
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virtual void Initialize(uint8_t *vram, uint32_t vramSize) = 0;
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virtual void Reset() = 0;
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virtual void Submit(const GSPrimitiveBatch &batch) = 0;
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virtual void LoadClut(const GSTex0Reg &tex0, const GSTexClutReg &texclut) = 0;
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virtual void BeginTransfer(const GSTransferCommand &command) = 0;
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virtual void UploadImage(const uint8_t *data, uint32_t sizeBytes) = 0;
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virtual void Flush() = 0;
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virtual void TextureFlush() = 0;
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virtual void Sync(GSSyncReason reason) = 0;
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virtual PresentationFrame Present(const GSPresentationRequest &request) = 0;
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virtual bool ClearFramebuffer(const GSContext &context, uint32_t rgba) = 0;
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virtual uint32_t ConsumeLocalToHostBytes(uint8_t *dst, uint32_t maxBytes) = 0;
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virtual uint32_t ReadVram(uint32_t psm, uint32_t base, uint32_t bw, uint32_t x, uint32_t y) const = 0;
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virtual void WriteVram(uint32_t psm, uint32_t base, uint32_t bw, uint32_t x, uint32_t y, uint32_t value) = 0;
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virtual void SnapshotVram(std::vector<uint8_t> &out) const = 0;
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virtual GSTransferSnapshot GetTransferSnapshot() const = 0;
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};
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