Files
PS2Recomp/ps2xRuntime/include/runtime/gs/gs_backend.h
T
Ran-j c8c86661fa refactor: Refactor PS2 IOP Host Adapter and Memory Management
feat: Added PS2Vfs for virtual file system operations, including file opening, reading, writing, and path resolution.
feat: Improve VIF1 data processing to handle GIF image packets more efficiently.
2026-09-02 18:05:55 -03:00

35 lines
1.2 KiB
C++

#pragma once
#include "runtime/gs/gs_types.h"
#include <cstdint>
#include <vector>
class GSRasterBackend
{
public:
virtual ~GSRasterBackend() = default;
virtual void Initialize(uint8_t *vram, uint32_t vramSize) = 0;
virtual void Reset() = 0;
virtual void Submit(const GSPrimitiveBatch &batch) = 0;
virtual void LoadClut(const GSTex0Reg &tex0, const GSTexClutReg &texclut) = 0;
virtual void BeginTransfer(const GSTransferCommand &command) = 0;
virtual void UploadImage(const uint8_t *data, uint32_t sizeBytes) = 0;
virtual void Flush() = 0;
virtual void TextureFlush() = 0;
virtual void Sync(GSSyncReason reason) = 0;
virtual PresentationFrame Present(const GSPresentationRequest &request) = 0;
virtual bool ClearFramebuffer(const GSContext &context, uint32_t rgba) = 0;
virtual uint32_t ConsumeLocalToHostBytes(uint8_t *dst, uint32_t maxBytes) = 0;
virtual uint32_t ReadVram(uint32_t psm, uint32_t base, uint32_t bw, uint32_t x, uint32_t y) const = 0;
virtual void WriteVram(uint32_t psm, uint32_t base, uint32_t bw, uint32_t x, uint32_t y, uint32_t value) = 0;
virtual void SnapshotVram(std::vector<uint8_t> &out) const = 0;
virtual GSTransferSnapshot GetTransferSnapshot() const = 0;
};